Starfield

Discussion in 'General Gaming and Hardware Forum' started by Ediros, Jun 13, 2021.

Are you going to be a Bethesdafag?

  1. Yes.

    4 vote(s)
    7.0%
  2. No.

    34 vote(s)
    59.6%
  3. I am a hypocrite.

    12 vote(s)
    21.1%
  4. I like to whine a lot about things I am the reason for sucking.

    7 vote(s)
    12.3%
  1. Norzan

    Norzan So Old I'm Losing Radiation Signs

    Apr 7, 2017
    Not even those bought Starfield.
     
    • [Rad] [Rad] x 2
  2. Mirin Lurker

    Mirin Lurker It Wandered In From the Wastes

    132
    Oct 25, 2022
    "Fun" is just a buzzword
     
    • [Rad] [Rad] x 1
  3. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    To be fair, is anyone here convinced Bethesda of all companies could pull of fun and engaging complex mechanics?
    The last time they tried pulling that off was Oblivion, which was great in many areas but god damn the levelling system was just plain BACKWARDS.
     
    • [Rad] [Rad] x 1
  4. Norzan

    Norzan So Old I'm Losing Radiation Signs

    Apr 7, 2017
    I'd argue Oblivion had much worse things than its shitty level scaling.

    In fact, i'd argue Oblviion is complete crap and it's just really patient zero for all the bad design choices Bethesda decided to embrace in its quest to dumb down its games for a wider audience. Morrowind was the actual last game where they actually tried to make an actual RPG, and not slop made for casuals.
     
    • [Rad] [Rad] x 2
  5. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    The Oblivion Quests are really shallow, but it's melee system is far more advanced than any other Bethesda title. Positioning, range of the weapon you're using and stamina usage all matter a lot more than any of Bethesda title.
    Also magic was in a good position, not 'soultrap on floor to infinite duration' levels of broken, but also not 'no spell making lmao' levels of shite.
     
    • [Rad] [Rad] x 1
  6. Norzan

    Norzan So Old I'm Losing Radiation Signs

    Apr 7, 2017
    Melee combat was far worse than Morrowind's, there where you swiped your mouse mattered, you had different damage types and you also had way more weapon variety. None of what you said mattered (stamina management, motherfucking lmao), Oblivion's melee combat is button mashing nonsense where the character that has the more health and more damage always wins. Not to mention blocking with a dagger and somehow causing the opponent with a two handed mace to stagger, absolute nonsense.

    The magic system of Oblivion is absolute shite. There's next to no visual difference between the elemental spells, and you don't get to do any of the cool shit you could do in Morrowind. It's a bland, souless, absolutely useless magic system. For how bad Skyrim is, at least it had visual variety in its spells and you could do magic with two hands for different effects.

    Morrowind has better melee combat and definitely far better magic system. Oblivion did anything its power to dumb down both of them to its bare minimum, obviously to their detriment.

    Edit: And for all of Starfield's problems, the gunplay is far more functional than Oblivion's gameplay. It's not great because the enemy variety and AI is garbage, but it at least works on a basic level. Oblivion's gameplay by comparison is absolute garbage, some of the worst melee combat ever put in a video game.
     
    Last edited: Mar 1, 2024
    • [Rad] [Rad] x 1
  7. Iprovidelittlepianos

    Iprovidelittlepianos Vault Senior Citizen

    May 12, 2020
    This is not true. All non-enchanted weapons share the same damage type. And as much as I enjoy the three different types of attacks, the only difference they make is damage output. There’s no reason to not check “Always Use Best Attack” in the options menu.
     
    • [Rad] [Rad] x 1
  8. Norzan

    Norzan So Old I'm Losing Radiation Signs

    Apr 7, 2017
    I didn't said otherwise. Also, certain weapons are better at specific basic attacks, like Axes being better at chopping for example. Oblivion has none of this, in fact there's no difference between the melee weapons in Oblivion, they all function the same.

    Morrowind is also the last game where the gameplay didn't devolved into stealth archer. Because Oblivion was the first to make this playstyle the best, and it got even worse in Skyrim.
     
    Last edited: Mar 1, 2024
    • [Rad] [Rad] x 1
  9. Morgan_

    Morgan_ Duckerz

    Jul 3, 2020
    People used bows in Oblivion? I hated the bows. Always battlemage with enchanted weapons for me.
     
    • [Rad] [Rad] x 1
  10. Gizmojunk

    Gizmojunk Antediluvian as Feck

    Nov 26, 2007
    Sure. :)



    *No mods in use.

    This is possible because there are physics colliders on the chains.
     
    • [Rad] [Rad] x 1
  11. Iprovidelittlepianos

    Iprovidelittlepianos Vault Senior Citizen

    May 12, 2020
    I’m confused…
     
    • [Rad] [Rad] x 1
  12. Morgan_

    Morgan_ Duckerz

    Jul 3, 2020
    Booted up Oblivion for a sec and forgot how slow spells are compared to arrows....
     
    • [Rad] [Rad] x 1
  13. maximaz

    maximaz Sonny, I Watched the Vault Bein' Built!

    Apr 2, 2006
    Booted up the game again and went to Neon. My God... if you have not seen the nightclub in there, you don't know what pathetic looks like. Mass Effect (2007 game) had a way better looking nightclub.

    I'm so confused how such a massive developer with every resource available can take 10 years or more (using their old engine that they should know like the back of their hand) to make a game that borrows so much from their older games and STILL come up with something this jank.

    Bugs aside, everything feels like it was done last minute. I keep getting that impression after every mission (Red Mile...)
     
    • [Rad] [Rad] x 3
  14. Mr Fish

    Mr Fish Slippy sloppy, The

    Sep 11, 2010
    It truly is a marvel to behold innit? :)
     
    • [Rad] [Rad] x 1
  15. Mirin Lurker

    Mirin Lurker It Wandered In From the Wastes

    132
    Oct 25, 2022
    Mass Effect 1 was so cool man. Last time I got completely invested in a new setting/IP/etc. It wasn't without it's faults but it actually felt like a good balance of an rpg and GoW 3rd person shooter. Shame about what happened to bioware.
     
    • [Rad] [Rad] x 1