Role-Player
A Smooth-Skin
J.E. Sawyer said:Final Fantasy Tactics = Turn-Based
KotOR, FFX = Not really turn-based.
You win
J.E. Sawyer said:Final Fantasy Tactics = Turn-Based
KotOR, FFX = Not really turn-based.
- will NOT make F3 T-Based, because there's little chance they would sell more than two copies of a TBased game to people who haven't already fallen in love with TBased games, (here: Fallout(s)), and if they make a Real-time game Fallout fans will buy it anyway,
J.E. Sawyer said:Final Fantasy Tactics = Turn-Based
KotOR, FFX = Not really turn-based.
<shiver>Darque said:If they plan on a console release ...
cloot AKA PiP said:- will NOT make F3 T-Based, because there's little chance they would sell more than two copies of a TBased game to people who haven't already fallen in love with TBased games, (here: Fallout(s)), and if they make a Real-time game Fallout fans will buy it anyway,
I would ban you for that. Well, if you didn't have more than 10 posts anyway.cloot AKA PiP said:We must remember that Fallout was not great because ot was isometric, so not-isometric does not need to suck
No. Nice article here btw: http://www.rpgcodex.com/content.php?id=21SynthWailer said:i think we can all agree that all of these games in fact have turns
King of Creation said:Pete Hines = Iraq Information Minister
What will he say next....
Last not least, pause-able realtime is essentially the worst of two worlds.
Hirle said:Sure it has a lot of disadvantages, but its a good system for some games (ex. Baldurs Gate wouldnt have been as much fun with either a RT or TB system (yeah i like Baldurs Gate, a lot, bite me ), and definitely not the worst of 2 world, thats a gross over simplification...
oh and besides, it IS the only way to go for FO3....