Students of Fallout

@ Feel The Rads. Think you picked on the wrong guy there. A 15 year old lad is generally not going to have the same game tastes as you. No need to belittle him. Its quite likely that he will be on a forum in 20 years time trying to convince people of the enduring fun to be had in Fallout 3 as hoards of young rapscallions bang on about how cool NuClear Disassssssster 9 is. Every generation grows up with their own favourites and memories. Me? I loved Fallout 2. Loved it. Remember playing the demo over and over again. Getting the full game and not coming out of my room for days and days. Finishing it and then playing it again.

Played it again recently and although the magic was there it was kind of............at a distance. Like I was only enjoying it because of the nostalgia not because of the game itself. Maybe my tastes have been clouded by todays 'modern, too easy, hand holding, weak' games but I dont think so. I respect the past for what it gave me but in growing up I look forward to new things. So yes I do look forward to FO3. I am aware of its faults. Aware of the 'canon raping' (such a nasty term) but I see no reason to let the past ruin the future. Its its own game and I hope that a new generation will enjoy it in the same way I enjoyed its predecessors.
 
Sorrow said:
FT had a modding toolset but lacked proper graphics converters. Also, it lacked people who would actually make and animate 3D models for conversion.
And it didnt't have dialogue trees.

Personally, I would find FT level of graphics sufficient. What I would really want would be improved mechanics and open source engine.

Yes I too find FT levels of graphics sufficient. Cough. Add on a few effects, and it doesn't look all that bad.
 
squinty said:
@ Feel The Rads. Think you picked on the wrong guy there. A 15 year old lad is generally not going to have the same game tastes as you. No need to belittle him. Its quite likely that he will be on a forum in 20 years time trying to convince people of the enduring fun to be had in Fallout 3 as hoards of young rapscallions bang on about how cool NuClear Disassssssster 9 is. Every generation grows up with their own favourites and memories. Me? I loved Fallout 2. Loved it. Remember playing the demo over and over again. Getting the full game and not coming out of my room for days and days. Finishing it and then playing it again.

Played it again recently and although the magic was there it was kind of............at a distance. Like I was only enjoying it because of the nostalgia not because of the game itself. Maybe my tastes have been clouded by todays 'modern, too easy, hand holding, weak' games but I dont think so. I respect the past for what it gave me but in growing up I look forward to new things. So yes I do look forward to FO3. I am aware of its faults. Aware of the 'canon raping' (such a nasty term) but I see no reason to let the past ruin the future. Its its own game and I hope that a new generation will enjoy it in the same way I enjoyed its predecessors.

There are classics that stand the test of time & then there is popcorn games/movies/books. Both have there place, but going back to a popcorn game 10 years after it came out and you'll find very little to enjoy about it. The fact that you did enjoy Fallout after all this time could be just nostalgia.... so to test that go play something you know is a popcorn game from the same era.

Oh yeah. I'm not running around trying to convince people of the enduring fun of the games of my youth. I know they were flawed & even wished at the time I could have improved them. Banged my head against so many dead ends that should have lead somewhere for that. The biggest downside to cRPGs as opposed to P&P is a lack of true freedoom; you can only do what the programmers have thought of.
 
How do you define a popcorn game? One man's nectar is another man's poison. I really think kits just down to what captures your imagination at that time of your life.

(edit Welsh- Thou shalt not double post! add to prior post.)

Apologies for the double post............it gets a bit quiet at this time of night so I end up talking to myself ;) This whole issue regarding 'games you got into when you were younger' really is the catalyst for most of the arguments (call them discussions if you wish) that take place on this forum. Some I feel though, protect and defend the past in an unhealthy manner....in such a way, that they lose sight of the reason they are here in the first place. The enjoyment of games regardless of its origin.
 
squinty said:
How do you define a popcorn game? One man's nectar is another man's poison. I really think kits just down to what captures your imagination at that time of your life.

Which is why I didn't pick a particular game for ya. A popcorn game is something you play just because it's there. As opposed to a classic which you revist because it's among the best of it's type.

A classic should hold at least part of your imagination for years while popcorn games simply fade away. So go through your game library and try to remember what else you were playing around the same time as Fallout... try that game and see if it holds up as well as Fallout did.

Editted due to macro's reacting to spelling/slang
 
I see. Well I was playing Duke Nukem. Great fun. Played the demo on Xbox Live recently. Terrible but amusing if only for a short while. A bit before, I think I finished Syndicate on the Amiga about 20 times :wink: awesome game. Played it a few months ago (PC version which was far inferior though) and yeah it was ok.....but only for nostalgias sake though I think. Even more recently I replayed Divine Divinity which for me at the time was a fantastically enjoyable game. Very well written. Again though it just didn't work for me.

To be fair, in all these cases it may just be that because I have experienced them once, the next time will always be dilluted. Much like if you watch a film again. If anything, I find, that the only thing that you can do is be more critical but I understand that may just be a reflection of my personality. @ Fade. Not trying to be obtuse on purpose in my reply.............just the way I feel about it.
 
a little random rant

some old games are enjoyed just for nostalgia - this is true - but just like old movies some old games are just better despite technical deficiency - i didnt grow up around the time certain movies came out - but even if i saw them 20-30 years later - the good ones still impressed no matter if they were popcorn movies or serious cinema


it seems to me that fallout 1 & 2 are like a serious film - that is hard to get into, and you may miss some things due to the current context but given a chance they will impress

likewise some 'popcorn' games are still good even today out of their original context even if theyre not played 24/7


fallout 3 is shaping up in my view a pretentious forgettable confused crowd pleaser ...
 
squinty said:
I see. Well I was playing Duke Nukem. Great fun. Played the demo on Xbox Live recently. Terrible but amusing if only for a short while. A bit before, I think I finished Syndicate on the Amiga about 20 times :wink: awesome game. Played it a few months ago (PC version which was far inferior though) and yeah it was ok.....but only for nostalgias sake though I think. Even more recently I replayed Divine Divinity which for me at the time was a fantastically enjoyable game. Very well written. Again though it just didn't work for me.

To be fair, in all these cases it may just be that because I have experienced them once, the next time will always be dilluted. Much like if you watch a film again. If anything, I find, that the only thing that you can do is be more critical but I understand that may just be a reflection of my personality. @ Fade. Not trying to be obtuse on purpose in my reply.............just the way I feel about it.

Not a problem at all. I understand perfectly where you are coming from. Some games are great once and lack a replayability.... so trying to replay them kills the experience. That's one of the things I like about Fallout; there is alot of replayability to it. At times I'll reread an old book and wonder why ever did think it was good. Others I'll come across a different angle to view it from.

Being more critical of the game helps to separate the classics out. Time marches on the technology advances so that what was hard becomes gradually easier. And yet in alot of ways games seem to be getting worse... graphics being the exception. Jagged Alliance & X-Com both had combat engines & AIs that were great for their time tons better than Fallout. Would have love to have Ian governed by their rules.

In any case. Would say that the fact you enjoyed Fallout when you replayed it as a result of it being a classic or just because of nostalgia?


@radnan I'm using popcorn games differently then you are. I suppose it would be better for me to say Junkfood games... good for a snack, but not really filling in any sense of the word.

I think I get what you mean by your type of popcorn game tho.
 
Herr Mike said:
The implication that there is something wrong with making a game easy to get the hang of is a bit whack, to be honest. There are several games I tried and gave up on, as a younger man.
I agree but, like you, I never had a problem with Fallout. That said, I did read the manual and did take their repeated suggestion of saving to heart.

PaladinHeart said:
I think unpredictability belongs more in a non-tactical game. What if you were playing something like.. Warhammer, and you've got 30 pikemen lined up against 15 approaching mounted units, and they all get a defense bypasser (by some stroke of luck) and kill half your regiment that was pretty much designed to take out those riders? Taking this knowledge then you can apply a strange logic where "more critical% = win" and the game becomes easily exploitable.
Criticals only happen on lucky dice rolls just like hits in Warhammer. Dice are unpredictable and yet almost every war game uses them.

PaladinHeart said:
I more recently tried Darklands but I couldn't figure out how the combat system is suppose to work, so a giant snake killed my 2 characters. :oops: Is there a guide for this game?
Yes but no, not what I think you're looking for. The game is designed to kick your ass and you have to play for a long time before you can do a lot of the hard stuff. There isn't a good guide for weapons and I still haven't figured out where weapon type and weapon quality reach a balance point (I haven't found any formulas or raw numbers for them). Then there's jobs which are influenced by gender, background, stats, past jobs, and skills (no guide for this that I've found). Humans are really the weakest opponent in that game, every thing else is harder (fucking wolves are deadly for a while).

fedaykin said:
Yes, there's a manual. You need to study it pretty thoroughly, though, to understand how everything works. Darklands isn't very user-friendly either. Too much to expect from a 1992 game, I guess.
That's an understatement. I'd say Darklands is the shining example of how not to do documentation for a game and why good documentation is so important for games. The damn manual for that game is written like a novel rather than a reference for a game, weapons being the worst bloody thing in it (it kind of generally tells you how good weapons are but no numerical comparison or anything).

Pope Viper said:
The end of Wasteland is cool, I highly suggest finishing it up.
Wasteland has been a hard game to get into, I tried it a couple times a year or two ago but having the bloody dialog in the book really bothers me.

doomestic said:
JRPGs in my own opinion is a misnomer. They are a genre of their own which I call RAGs (Role Assuming Games). You don't ever actually play your role, you just go into an already assumed role for you and go along a very scripted story.

There is nothing wrong with enjoying RAGs though. I loved Final Fantasy 6 and 7. But take them for what they are, an interactive movie with some gameplay elements.
Excellent name for them. I love JRPGs (JRAGs) but for entirely different reasons from why I love Fallout. Personally, I'm not a big fan of Western RAGs for the most part because I generally find the stories worse, the dialog worse, and the poorly written and retarded dialog options (white knight, uninvolved, chaotic stupid) infuriating.

Ausir said:
It would be cool if those older games could have their graphics updated to better suit today's machines.
It's not only about the graphics, also controls.
Yeah, controls tend to be a bigger problem that graphics for most older games. Still, I wouldn't mind at least upgrading games with 16 colours to more.

FeelTheRads said:
Now, how about playing some real RPGs? Or some real games for that matter.
Come now, I've heard good things about Dragon Quest VIII and like what I've seen, Final Fantasy Tatics is a great game, and at least the first Tales game was good. That said, none of the games listed were traditional RPGs.

Futch said:
Okay, this is too much... I played Fallout when I was 14, and we don't even speak english here.

It was my first rpg ever and I had to play it in a language that wasn't my mother tongue, nevertheless I got it without help.

I'm just feeling people are getting dumber, lazier or something.
The thing you fail to take into consideration is a change in audience. Ten years ago not as many people had PCs and less played games on them. Those that did were fairly literate and usually had decent problem solving skills and more patience. With PCs becoming commonplace and gaming popularized, it has drawn in people with a different (and lower) skill set. Why is the fact that PCs have become a standard item mean that there are more idiots who own and use them? Simple, when computers were a luxury they were only affordable by people with a higher income (who are on average more intelligent) had them.

Public said:
It would be cool if those older games could have their graphics updated to better suit today's machines.
It can be done. There are open-source 3D engines (like Ogre), but no people to do it I'm affraid.
Chances are that you'd get shut down.

Speaking of games that need an overhaul, I'd put Darklands first on my list. At a minimum the controls need to be reworked and improved, the documentation needs to be almost completely redone and would likely end up being at least half again as big as the current documentation, if not larger, so that it would appropriately and accurately explain the game. Graphics and sound are pretty much at the bottom of my list though adding to and improving the UI would be handy.
 
kikomiko said:
I actually LOVED Oblivion, so it's natural I would feel the same for FO3 :)

I'm perfectly willing to accept that different people like different kinds of games. The problem is, your kind of game is trespassing on my kind of game. Not only that, your kind of game is being made more and more to the exclusion of my kind of game. Get your Oblivion out of my Fallout, thank you very much.

Honestly, makes me want to buy the rights to The Elder Scrolls and turn it into an isometric, turn-based RPG.
 
UniversalWolf said:
Get your Oblivion out of my Fallout, thank you very much.

QFT. I've been feeling that way quite a while myself. Even though I don't like RT cRPGs that much (though Morrowind was very boring) I couldn't care less if you like those games or not. Just as long as they stay the hell out of the Fallout series.
 
WOW its incredible how the students wouldnt initially get how the gameplay works.

when i first played it, it came almost intuitively, and without a manual. look around, read whats on the screen, point, click, leftclick to open a menu when you dont know what to do, things that more or less apply to any PC software. then when i took the time to read *all* the text, everything was explained. then i got killed 2 or 3 times to learn how to build a character and that was it.

my guess is they didnt have the patience to read any text, or the manual, they were just eager to go on a killing frenzy right from the start and of course got their asses handed to them by rats and bugs.

on the other hand, i tried GTA4 on a friends XBOX the other day and after a couple of hours i still just wouldnt get it, i dont know, different people different styles what can i say.
 
Pope Viper said:
kikomiko said:
cratchety ol joe said:
wot I sed

Hey, I love games and all, and consider myself a hardcore gamer, but.~ rest of wot 'e sed..

Some people prefer more than having to play a twitch game, where actual tactics are involved. From what I've seen, VATS is a slapped on attempt to provide tactics to essentially an FPS.

@kikomiko; I didn't mean to say that people are being/ are dumb or stupid, I was attempting to take a satirical look at the fact (from what I've seen) FO3 is more about the 'ooh shiny' factor and the wonderous engine and physics n stuff, less about thinky thinky. yes games are for fun i agree. but my point was that I enjoyed the fact that FO1/2 weren't just semi-rpg semi-fps, I love FPS games and have lost many hrs on Doom (insert number/mod here) but I also like a damn good deeply thought through rpg. and in my mind small though it may be, the two shouldn't really be mixed, they're different things.

@pope viper; hmm yor wordiness skill is higher than mine, you has explaning more wot i meaned. </retarded> but yeah seriously, I'm less about the twitch (when it comes to playing an RPG, when I think rpg i look back over muuhu-haany years of actual pencil paper and dice rpg's that I've played/run and I liked that fallout was basically a complex paper 'n dice game, but without any fuss or tiresome writing/working out of "have I hit", Fallout was just an instant hit of rpg goodness (and I'm not talking about a russian model rocket propelled grenade here).

btw; this post has been edited moar than a lolcats page, I keep adding stuff and correcting grammar or spleeing
 
That was a sweet read, and the discussion it has started in here and other forums is just as sweet.

I love that the way most games seem to turn out these days is being debated as old gems like Fallout and Fallout 2 continue to show new gamers how it could (and to a certain extent, should) be done.

I started playing the original Colonization again a month ago to prepare for the Civ4: Colonization.

After having played Civ:4 Colonization for a while, however, I am now back to playing the original again. It is simply a better game, with more challenges and better balance - the various changes the Civ4 engine brought does not suit the game in my opinion.

(No intention of derailing this topic, just another example - if someone wants to pursue the difference between Colonization and Civ4: Colonization, please refer to this thread.)
 
I never got that nostalgia thing. When I'm playing an old game, I want to play a good, interesting game, not to get some unpleasant yearning for times that will never return.
 
cratchety ol joe said:
...the two shouldn't really be mixed, they're different things.

They can be mixed. For example Deus Ex, it was a very good game. But those games which started as RPG (or FPS) shouldn't be totally changed and called a sequel! They can get some small parts, like a bit of RPG to an FPS, but others have to be called spin-offs, not sequals!
Bethesda changed it, and called it a sequel- they should have been hanged for that...or just prosecuted in the name of law for raping the franchise.
 
Public said:
cratchety ol joe said:
...the two shouldn't really be mixed, they're different things.

They can be mixed. For example Deus Ex, it was a very good game. But those games which started as RPG (or FPS) shouldn't be totally changed and called a sequel! They can get some small parts, like a bit of RPG to an FPS, but others have to be called spin-offs, not sequals!
Bethesda changed it, and called it a sequel- they should have been hanged for that...or just prosecuted in the name of law for raping the franchise.
Because the US needs to waste court time prosecuting Bethesda for messing with Fallout. :facepalm:
 
PaladinHeart said:
Also need to see if I can find Per's guide to Wasteland. I had a ton of fun playing it about 15+ years ago, but never actually finished it, and now can't seem to get into it again. I guess one of my problems is that I keep trying to get by with just one character (yes, even with a fully hacked level 1 character with all skills, it's not possible...)

Omg I'm gonna do that now.

Lexx said:
It's the same like I could never get into Wasteland.

Banned.

Sorrow said:
I had no problems with getting into Wasteland. I just had to read the manual.
On the other hand I stopped playing it

Also banned.

Rev. Layle said:
an offsetting portion of Wasteland

Banned.

Rev. Layle said:
once I actually found the right actions to get into the real story hook, THEN it was non-stop playing until the end (and then over and over again)

Hmm... probation.

Ausir said:
I enjoyed Wasteland for a while

Strike

UncannyGarlic said:
Wasteland /.../ really bothers me.

BANNED
 
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