Demonslayer said:
Some of the models on that site are free so i believe they can be used by you guys.
Free stuff at Turbosquid? Nah, there's nothing interesting there...
Josan12 said:
Fair enough, but i have to ask: if you think FO2 is such a retarded game why do so much work modding it?
Every game has its flaws... Main flaw of Fallout 2 are those things I mentioned, but they're not enough good reason to throw game through damn window... they're only a small part of the game... It's not FP(S) shitty shit or fantasy crap filled with dragons, elves, magic and such crap... I don't see a talking plants in every town, mobsters can be only seen around New Reno, etc. They're not present on my screen all the time...
When I have a chance then I'm always bitching about those flaws
because I know how awesome game Fallout is. Try to ask some Mutants Rising team members how I was strongly against adding some things
, but of course everything is my personal opinion and I'm not forcing anyone to agree with me... If I'm participate in any bigger project I'm trying to eliminate things that were annoying in Fallout 2 (again, in my opinion).
Besides, no one is doing any bigger mods for Fallout (well, maybe at TeamX?), so I can only do stuff for Fallout 2 or TCs...
Josan12 said:
Seriously - you're making the new scenery, and doing most of the work, so you can decide on the pipes.
We're the part of the small team, right? Then everyone has a right to throw ideas or say that he would like to see this or that... and I'm taking everything into consideration. But if something is really hard to implement/do then I'm not going to make it.
Josan12 said:
But the decisions are up to you, captain
That newest doorways/walls are going to be used
And what with this?
Continuum said:
Small changes of plans. I'll make typical round shape of bow section, instead of that long I previously planned... Now, I need to know how wide the sub will be (dark grey: 16, light grey: 32), otherwise bow section elements will overlap themselves or there'll be a hole between them!
Or maybe there should be no bow (and back?) sections
Also, what with that three versions of main doors? Is this good enough solution for person who will be doing a map?