Chris Parks
Vault Senior Citizen
- Which template is better for interior walls?
I like the second one of the two.
I like the second one of the two.
It's just a template. I need to "mark" outer wall for texturing (I need to know where segments are). To do that I need to cut the geometry. Since everything is in 3d I can move/add segments wherever I want.Lexx said:But I have a little logic problem... how can you reload a torpedo? On your screen it seems like there isn't enough room for loading.
This will not be included in the first release. It will be in another release. (which will surely be inevitable due to bug fixes)Dude101 said:Will this be in the first release of The Fallout 2 Restoration Project? or is it still in the works?
Well... Interior isn't difficult in the way I'm planning to do. Is rather different (and unique) than standard FO's walls and require little more work I want to keep current shape, visible tubes, irregular bow section. Wall must look like submarine.Glovz said:Maybe things wouldn't be as difficult if the interior of the sub was approached from the opposite perspective.
I was thinking about the same solution, but if I'll place torpedoes in this way, not much place will remain inside for the player in the bow section of the sub. Torpedoes placed in this way is the best solution, I think. Interior of the sub is quite specific, you can't do it like, for example the Tanker.Glovz said:And note the way torpedoes are stored here:
http://www.admiral-hipper-class.dk/...r_wreck_site_today/pictures/15_oscarsborg.jpg
Also the torpedoes might be able to be reduced to 3/4 their current size.
No, I'm not working on the art anymore. I'm not going to wait forever for some really basic answer how to resolve one small problem. All source files are gone (read: deleted). I'm frequently clearing my HDD from unused stuffAmgot2 said:Is this still being worked on?
Is this a diagnose, dr. Lizard?Jesterka said:What the hell is this, Contie? A kind of a manic-depressive all-clearing status?