Nocturne said:And it is a random encounter... nothin cannon in the FO universe....
Ashmo said:Special random encounter even.
The Fallout Bible said:The wannamingos are a result of FEV virus experiments, but they are now becoming sterile. They
are not aliens, but word is they were designed as FEV-tailored weapons for waging war on other
countries... and they got loose. They do live a long time, but they were dying out at the time of
Fallout 2. They have only been sighted in the F2 area and nowhere else in the wastelands
Crosis said:xenomorphs ? you mean like the ones from the Alien films ?
that would be like more than hell on earth
i hope that there will be a few new critters, Cars and such likings around in the next game. maybe more "mad max inspired" car fights or something like that.
requiem_for_a_starfury said:Definately no working cars, but I wouldn't mind seeing some animated caravans, the car boots being pulled by a team of brahmin.
[PCE said:el_Prez]I disagree. I think it's almost guaranteed after the war people would find a way to get automobiles moving again. Cars in the 50's were simpler (as opposed to cars today) and i'd amolst expect to see a few cars here and there. Look at fallout 2. When you get the highwayman - no one really freaks out. They say "hey, nice ride" instead of "How the hell did you make that?".
Nocturne said:I disagree with the "easier part", remember that the cars in question runs on fusion cells, not gasoline..........
William J Shimmin said:I dont see the problem with Cars , i mean it would be fun to have to get passed road blocks or have the raiders using such equipment where they can vut you off in cars. As long as its not massive in the cars issue then why would it matter.
Nocturne said:If you want to smash roadblocks go play carmageddon......
I rarely use the Highwayman in FO:2, don't really know why, but it was kinda gimpy I'd have to agree.....
I think getting the car should have been made 3x as hard, dunno how though...