Super Mutant Army FO3

ND4

First time out of the vault
Did it ever get established how structured the ranks of the Super Mutant Army are? I know the Masters lead most of the soliders, but what are the Overlord's roles as I assumed that the brutes and mutants would only listen to the masters. Can the behemoths be used like a secret weapon? It would have been pretty smart to launch an assault of all of the Behemoths at the Citadel or Megaton or Rivet City. Out of those three, I only see the Citadel being able to repel the Behemoths. But thats forgetting about the many Brutes, Masters, and Overlords that will probably accompany the Behemoths in thier assault.

If the Super Mutant Army survives in the Capital Wasteland, while Fallout New Vegas happens, would thier be more behemoths by that time and if the Capital BOS doesn't wipe out the mutants, will the mutants ever be able to regrow so they can launch a full out war agasint the Brotherhood? It wasn't a war in the video game ,as it was BOS soliders ambushing Mutants and vice versa.

So how structured do you think the Super Mutant army is? Once the Enclave is taken out, will the BOS be able to invade Vault 87 if the mutants regroup thier again? Do you think the SMA(Getting tired of sayin Super Mutant army all over again.) would be able to be a big of a threat to the BOS as the Enclave was?
 
I don't believe there's an army at all. Those creatures are too stupid to take over the Capital Wasteland in more than 150 years, so I doubt they have any proper organization.
As for their names, it's just Bethesda's stupid way of making a variety of needless fodder in a game where such isn't necessary at all.
 
Atomkilla said:
I don't believe there's an army at all. Those creatures are too stupid to take over the Capital Wasteland in more than 150 years, so I doubt they have any proper organization.
As for their names, it's just Bethesda's stupid way of making a variety of needless fodder in a game where such isn't necessary at all.
I know I'm probably gonna get ALOT of backlash for this, but I ....disagree. I think Berhsheda is very very unfairlely treated here. Why even post if it seems you think Betheseda is stupid? Not trying to sound like a ass, but still c'mon man...
 
ND4 said:
I know I'm probably gonna get ALOT of backlash for this, but I ....disagree. I think Berhsheda is very very unfairlely treated here. Why even post if it seems you think Betheseda is stupid? Not trying to sound like a ass, but still c'mon man...

Let me put it like this to you, since many others would bash you a lot.

First of all, Bethesda is stupid - at least when it comes to Fallout. They have ruined the series beyond repair. Yes, Fallout 3 is a fun game for exploring and so on, but it is nowhere near the older ones.
Main flaws of it are stupid story and writing, and idiotic, illogical solutions, among which is, as you can guess, Super Mutants. They haven't brought anything to the game but needless experience fodder, and the reason Bethesda has given us for them existing at all is not only canon-breaking, but completely idiotic.

Second of all - why do I even post that which I have posted?
Well, my post pretty much sums up the general opinion of the majority of people on this forum, for the reasons I have posted above. Almost nobody here gives Bethesda any credit for their work, or even consider Fallout 3 a part of the franchise, and they have plenty of good reasons for it.
 
I don't believe there's a real SM army. If I had to try to make some sense of what's shown in-game I'd say that SMs are divided in small independent "units" with a loose common goal and a loose hierarchy based on age.
 
Stanislao Moulinsky said:
I don't believe there's a real SM army. If I had to try to make some sense of what's shown in-game I'd say that SMs are divided in small independent "units" with a loose common goal and a loose hierarchy based on age.
I like this post alot because it makes me think of four Supermutants in small little room saying "ALRIGHT GO WITH HIM, NO YOU GO WITH HIM! NO, YOU GO WITH HIM AND KILL!! THAT ALL WE DO ANYWAY IS KILL, KILL, KILL!!

Also, thank you for not bashing me Atomkilla. Oh, and I wonder where the behemoths fit into all of this, as I don't thi ink they have any loyalties as I once saw them attacking both Super Mutants and Talcon guys.

EDIT: Fail, Talon guys, whoops.
 
Yeah none of the super mutant stuff in Fallout: Capital Wasteland really made much since to me. It seems as if Bethesda only shoehorned them in there because they were a recognizable part of the franchise, which is precisely the same reason the Brotherhood of Steel and Enclave were there even though it made no sense for them to be on the East Coast.
 
ND4 said:
I only see the Citadel being able to repel the Behemoths.

Wait...what? It would have been trampled by 2 Behemoths.

ND4 said:
So how structured do you think the Super Mutant army is? Once the Enclave is taken out, will the BOS be able to invade Vault 87 if the mutants regroup thier again? Do you think the SMA(Getting tired of sayin Super Mutant army all over again.) would be able to be a big of a threat to the BOS as the Enclave was?

Was SM army ever structured? By Beth they are just dungeon monsters only not in dungeon. The more they grow the less brain they have, and they did not have much brain to begin with.

Btw I'm also not bashing or ranting but c'mon look at the facts, you played the games. I mean LOOK at those Mutants from Fallout 3 and try to compare them to the rest, Masters Mutants. Even Homer Simpson has more brain. Seriously.
 
LinkPain said:
ND4 said:
I only see the Citadel being able to repel the Behemoths.

Wait...what? It would have been trampled by 2 Behemoths.

ND4 said:
So how structured do you think the Super Mutant army is? Once the Enclave is taken out, will the BOS be able to invade Vault 87 if the mutants regroup thier again? Do you think the SMA(Getting tired of sayin Super Mutant army all over again.) would be able to be a big of a threat to the BOS as the Enclave was?

Was SM army ever structured? By Beth they are just dungeon monsters only not in dungeon. The more they grow the less brain they have, and they did not have much brain to begin with.

Btw I'm also not bashing or ranting but c'mon look at the facts, you played the games. I mean LOOK at those Mutants from Fallout 3 and try to compare them to the rest, Masters Mutants. Even Homer Simpson has more brain. Seriously.

Well, think about my friend who I envy, because I love Serbia and one of the charecthers in one of my stories is Serbian! Whoops, that post doesn't sound right. I meant to say that if the Lone Wanderer just a average dude from Vault 101 can kill the Behemoths, why can't the BOS?

Also, I agree that the mutants are very stupid in FO3. But, I'm sorta confused by what your saying. Are you comparing the regular run of the mill Mutants in FO3 to the Mutant Masters in FO3?
 
ND4 said:
I meant to say that if the Lone Wanderer just a average dude from Vault 101 can kill the Behemoths, why can't the BOS?

Because the Lone Wanderer can't kill behemoths, Bethesda just added them in for the "lulz". Super Mutant behemoths were probably the most retarded thing in Fallout: Capital Wasteland, and that's saying a lot.

Edit: I wouldn't have minded so much if Bethesda had just made one behemoth and made it some kind of Frank Horrigan-esque end boss, but instead they made them something a guy with no combat experience and a 10mm pistol can kill. :|
 
Courier said:
Because the Lone Wanderer can't kill behemoths, Bethesda just added them in for the "lulz". Super Mutant behemoths were probably the most retarded thing in Fallout: Capital Wasteland, and that's saying a lot.

What? More retarded than Harkness? I mean the Bethemoths are silly but at least they follow Bethesda's vaugly defined rules of Vault 87 FEV, when you think about Harkness though that's just a whole new level of ridiculousness IMO.
 
A giant monster that a teenager with no combat experience can take out with a hunting rifle is a lot more ridiculous than androids. At least the androids kind of fit that whole "world-of-tomorrow" feel like the energy weapons, the only problem I had with them was that they were supposedly invented after the war which kind of tested my suspension of disbelief.
 
I don't have much problem with a different branch of supermutants, them changing with age and ebcoming more agresive it's kind of itneresting, the problem with them it's nto that the other 2 Fallouts neevr aluded to them or that they are a retcon, I mean the ENclave didn't exist in FO1, they were made fro FO2, the problem with the FO3 supermutants is how poorly implemented they were in the game, they could have done soemthing mroe itneresting with the Kid's town just next to the Super Mutant Factory, how a different branch of Mutants would act and organzie themselves, how much they would influence the outcome of the story, but they ended p being just mooks, spreaded seemingly at random on the map. beign meat gridners, liek the Deathclaws and Cazadores in New Vegas, but contrary to the Deathclaws and Cazadores the SUpermutants weren't animals and the plot forced you to their terriotory for absolutely no reason.
 
Courier said:
A giant monster that a teenager with no combat experience can take out with a hunting rifle is a lot more ridiculous than androids. At least the androids kind of fit that whole "world-of-tomorrow" feel like the energy weapons, the only problem I had with them was that they were supposedly invented after the war which kind of tested my suspension of disbelief.

The calculators robots were androids, Harkness used to be the most bullshit thing that I had ever seen until the Seirra Madre Vending Machines. I can rule out my distain for sci-fi teleporters (like those in MZ) as science! but Harkness aparently contains a computer powerful enough to give him complete sentience and human levels of movement capability but also contains enough human system to make him think that he is human. So in addition to the ultra-miniturised ZAX-levels of processing power he also aparently digests food, uses the restroom; hell he says that he cut himself saving, wtf does little poly-fibre stubble grow from his chin or something?
 
ND4 said:
Atomkilla said:
I don't believe there's an army at all. Those creatures are too stupid to take over the Capital Wasteland in more than 150 years, so I doubt they have any proper organization.
As for their names, it's just Bethesda's stupid way of making a variety of needless fodder in a game where such isn't necessary at all.
I know I'm probably gonna get ALOT of backlash for this, but I ....disagree. I think Berhsheda is very very unfairlely treated here. Why even post if it seems you think Betheseda is stupid? Not trying to sound like a ass, but still c'mon man...
Well in al honesty. Fallout isnt the first series they ruined.

Bethesda has a long history of alinating their fans. And oh god ... dont make even start about the "Star Trek" games they published. And ruined ...

LinkPain said:
ND4 said:
I only see the Citadel being able to repel the Behemoths.

Wait...what? It would have been trampled by 2 Behemoths.
Unlikely since the Brotherhood in Bethesdas wasteland discovered how to make some of their Soldiers immortal. Not even the player has enough power to kill them ...
 
@ND4
Well, you can come to Serbia any time if you like it. Me and Atomkilla can give you a tour :D

There's the usual Beth problem. You get that perk as Lone Wanderer that gives, 10-9 to all stats, am I right? See, in FNV all NPC have stats. In FO3 they are all either scripted or dead like those BoS soldiers trying to protect the radio of good hope against a 20 ton monster. They get torn to pieces.

Even more paradoxical is that Lone Wanderer can destroy the Citadel alone. So the question is LW vs Behemoth vs Bos? Only someone like him can kill a Behemoth alone, and there is more logic applied than to FO3.
 
I've always wanted to go to Serbia, but mostly so I can shoot a 40mm Bofors cannon at this 'living history' thing. This also coincides with my desire to go to southeast asia so I can shoot a RPG at a cow.

And I'm pretty sure Behemoths would just kinda starve to death.
 
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