Hoxie said:
The whole intel charge thing I wouldn't mind being changed up some, but Eyelander I don't want to change, it already takes away health etc. I don't want another weapon nerfed to oblivion like the Sandman.
Or the Backburner.
Or the Blütsauger.
But strangely enough, not the Huntsman. You don't notice it right now with everybody playing Soldier and Demoman, but the Huntsman is the most overpowered weapon in TF2 today, to the point of being outright broken.
For one, it has a huge hitbox. Scoring headshots with that takes barely more effort than holding down the button, aiming and releasing the button.
The firing mechanism is another thing. The Huntsman is the only weapon in the game that fires when you
release the button, not when you press it. When you round a corner and a Sniper is waiting for you, he only has to release the button to
kill you. You have to push the button to possibly hurt him.
With the Sniper Rifle, this was a given, but at least you had the dot to give you a warning. But the Huntsman not only has no such dot, but the Sniper can walk around all day long with the bow cocked, just looking for a target.
Finally, the arrow never arcs, and not even the Heavy could keep a bow cocked for as long as he likes. It's a weapon that screams to be nerfed, but for some reason Valve hasn't even touched the thing since the update.
As for the Sandman, I'm disappointed it's still in the game. It even got banned for a time on the "professional level" of TF2 gaming due to being too powerful. It really was that bad.