Dr Fallout
Centurion
Yeah, the Khans are barely like the mongols, apart from their appearance.The Khans in the Northwest will have a lot to live up to with the ancient legacy of the Mongols in mind.
Yeah, the Khans are barely like the mongols, apart from their appearance.The Khans in the Northwest will have a lot to live up to with the ancient legacy of the Mongols in mind.
Maybe a future proper Fallout game should showcase how successful that empire of theirs is. Perhaps it feasibly stretched out to New Orleans?Yeah, the Khans are barely like the mongols, apart from their appearance.
Which always sort of bothered me.Yeah, the Khans are barely like the mongols, apart from their appearance.
Maybe they just took the name of a Bikie gang in the original and stuck with it?Which always sort of bothered me.
I also always found it odd you had to get a book about the Khans to inspire the Khans to live like the Khans, if you want to get the good ending where the Khans leave the Mojave and start an empire in Wyoming and the rest of the north west.
It still seems kinda weird. But that whole quest was weird in general.Maybe they just took the name of a Bikie gang in the original and stuck with it?
Also, because you're here, don't forget that the Legion is not stupidly evil because of how brutal they are.
Though you could skip the books and just inspire them to make their own legacy without needing to live up to the past. The lore does indicate that the Khans in New Vegas are probably a mix of former Khans and people who wanted to be part of a strong but fair gang. Not sure if they knew of previous incarnations of the Khans though.Maybe they just took the name of a Bikie gang in the original and stuck with it?
Don't bother with Greed there. It thinks that tribals are not a valid form of communities in the settings and sees them as failed communities. It will never open its mind to the idea that the Legion are not stupidly evil since the Legion apparently performs brutal evulz for the lulz (plus I can understand why the Legion does these things and I'm not even a Legion supporter).Also, because you're here, don't forget that the Legion is not stupidly evil because of how brutal they are.
...No, the Legion is stupidly evil because they do those things to achieve a goal they could easily reach without doing them, and thus, are doing it simply because they can and its easy, which is stupidly evil.
A. The goal of forcibly absorbing anyone who isn't them, and killing everyone who resists? All of which can be, and has been, easily done by the Legion, even without mindless crucifixions and backstabbing every other group they come across?...
a) What goal is this and why doesn't it need it (keeping in mind that not every nation does things the most efficient way like you expect them to)
b) So... doing it the easy way is evil? The fuck!?
Oddly enough, Goris was initially stated to be deceased in the setting only to have him reappear as a guest character in the online series Nuka Break, with cameos by Chris Avellone and Tim Cain.No more albino deathclaws, Gorris was literally the only one due to the FEV he has being weird.
Must include Gorris!!!!
Oddly enough, Goris was initially stated to be deceased in the setting only to have him reappear as a guest character in the online series Nuka Break, with cameos by Chris Avellone and Tim Cain.
I guess that means they're alright with Goris still being alive in the setting.
A. Please tell me how oh mighty genius! Tell me how to quickly absorb warring and competing cultures into a strongly unified force that forgets cultural ties and is loyal only to the Legion. By the way, crucifixions are merely a form of punishment, like hanging and shooting.A. The goal of forcibly absorbing anyone who isn't them, and killing everyone who resists? All of which can be, and has been, easily done by the Legion, even without mindless crucifixions and backstabbing every other group they come across?
B. When the easy was is "just kill everyone who doesn't immediately bend knee" yeah, its evil.
Set it on a region far away from the ones already explored.
Not use any of the factions from the previous games.
Even refrain from use localized terms like Ghoul and Super Mutant for creatures.
Leave old world organizations as background.
Focus on all new factions and their struggles.
Have zero appearances from npcs from past games.
It's not about "icons" but about using them right. See: Dead Money and how it takes most of these icons, but doesn't make them focal and instead make the characters more interesting.So, what makes it Fallout?
How about a Fallout in Australia?
With giant mutant snakes/spiders, sharks, bipedal crocodiles, and shit? XD
Fuck it.
We need sapient killer emus.
Unironically, Max's story is as or less set as the Sole Survivor'sWas a good game.
It was shit in terms of character creation.
No freedom at all!