Tell us your favourite protagonist

Dienan

It Wandered In From the Wastes
#1 - The Vault Dweller (Fallout)
#2 - The Chosen One (Fallout 2)
#3 - The Lone Wanderer (Fallout 3)
#4 - The Courier (Fallout New Vegas)

I dropped the Prisinor, Initiate, etc because their games are non-cannon. My favourite is The Lone Wanderer. The life he had in Vault 101, the path he had to walk, the friends he gained is all great. Some say that The Courier is the greatest becaue he brought down both NCR and the Legion to their knees but for the DC, taking down an army wasn't the needed thing. What DC needed was pure water. Since you never meet anyone thirsty (Lake mead and the whole Colarado river with clean water) unlike the poor in Fallout 3, water isn't a big issue after project purification's launch. He did his part to save all he could. Just like all the protagonists. He has a functional stealth suit and a more efficent gauss rifle too :)
 
*shrugs*

I kinda like the Vault Dweller. He walks out of his vault and experiences the outside world for the first time. Plus, as he spends time in the wasteland, it changes him, hardens him.

Behind him is the Courier. He has both the ability to save AND create a nation.

Next is the Chosen One. He's okay. Kinda like the Vault Dweller in the way that he experiences the world outside his village for the first time. Although, I think the way the Vault Dweller does it is more iconic.

Can't say much about the Lone Wanderer. From what I remember, he's like the Vault Dweller but with less roleplaying potential. Although, seeing as how 3 was my first game, it was a pretty amazing experience to see the outside world after leaving the Vault.
 
1 - TVD - My favorite because he is the original, the story revolving around him is my favorite, and his dialogue options are the best of the given.
2 - Courier - I hated the "2 bullets in the head" thing, but other than that, he is a pretty good character. Being the first one who doesn't have any connections to the Vaults was a plus for me, because the whole thing was getting a bit tiring. He's very interactive with the world around him, and is in general well written. Basically, the main reason why he isn't sharing the first place with TVD is because he is not as iconic as him, and I like the original game more than FNV.
3 - Chosen One - in terms of interactivity with the surrounding world, Chosen One wins the prize because Fallout 2's the most versatile game when it comes to that, thanks to its improved skill system...at least when you patch the game.
However, too much pop-culture references, zany dialogue and situations, and not-so-well-done female Chosen One are bad things in my book.
4 - The Lone Wanderer - He is a simply poorly written character, with his role in the overall Fallout 3 plot being a rather weird one. Can literally become a scourge of wastes in 5 days of game time, doesn't interact with the world almost at all (at least, when compared to others on the list), and to top it off, has that stupid ending waiting for him (not counting Broken Steel), which is a whole other story.
However, I believe he had potential...but so did the whole game.
 
I was going to say the Chosen One, but recalling the fact he gets a classic happy ending where he saves the village and everything is alright, I sympathize more with the Vault Dweller. He doesn't only save his home, but the whole world, and then he's outcasted. I kind of like his ending being a bit more tragic (he gets his happy ending anyway, but not the one the player would expect at first).
 
True. The Vault Dweller's ending wasn't anything one would expect. Given that my sister is playing it after school (I heard), she'd never expect to be out casted. I first played Fallout four years ago. Didn't actually got to finish the game in the first run. You see, I got tired of looking for the master in the end of the FEV VATS walk way (the bridge over VATS that gets torn apart in the cinematic). I thought he was there at the base. That'd make sence. After using the terminal to distroy the base, I waited outside the base outside the fence. The cinematic plays and I'm forced to go to the main menu and load a save. I was like WTF!?. Took me a day to figure out that I had to LEAVE the map in order to survive the explosion. That was during my second game after I abandoned my first character I tried to make an all rounder. The true fun is when you discover things by your own rather than prima's guide or a walkthrouh. Like how I never fought the master (set the nuke to detonate) and never used a radio to disable the force fields (blew the ones up that was blocking my quick escape route to the exit from the terminal room (6 or 7) and disabled everything else with repair skill.
Next time I'm avoiding every other perks and going for Better Criticals and More Criticals at lower levels. I figured out that my failure was that my crit rate was just 12% (luck+better crits). Next time I'm going to make sure I have more than 15% crit chance. Maybe 20%. Nothing beats a exploding Wanamingo when hit by a crit.
 
Well, the Vault Dweller is very iconic, and I like the Hobbit esque emergence into the real world, very cool, I'll probably have him in first place.

Courier second, because being a Courier in the Wasteland is a tough job as it is, and surviving a bullet to the head shows he's a lucky guy, and not only that but he changed the fate of the Mojave Wasteland,and possibly singlehandedly started the collapse of Ceasers Legion and maybe gave the NCR a punch to the gut (or with the addition of Lonesome Road, kill them), He owns the Big MT,went to the Sierra Madre and lived to tell the tale, and also destroyed a major Tribe that occupied Utah.

If that's not a person who knows how to get shit done, I don't know what is.

The Chosen One is lower because he is kind of the same as the Vault Dweller, but toned down a bit.

The Lone Wanderer is the lowest because he is a rip off of both the Vault Dweller and the Chosen one, but crap.
 
I like the Courier and Vault Dweller most because they are the most realistic. It always depends on your playstyle of course, but still, the lone wanderer is a 19 year old one man army and the only one who does anything in the capital wasteland. You can of course discard the tactics/PoS protagonists. And the chosen one is second, both because of realism issues and my lack of interest in his tribal background.
 
The thing is, I agree with the analysis of the Chosen One... he's no Vault Dweller, basically.

But what IS iconic is his crew, man.

The companions are some of the best parts of the game. They- with the Chosen One, are iconic.

The Chosen One isn't the lone- or lightly assisted- man of Fallout 1, he's a force, a man with a team of awesome and wise and hardened characters *plus* a car backing his tribal ass.

He's unique, mainly because Fallout 2's story revolves less around him and more other people. He stands out less.
 
The Chosen One is the best, going around the dessert in a cart with a Mutant, a one eyed grizzled guy, a fat trader, a Tribal and a Cyberdog in his crew, exploring the wastes, helping the helpless, or maybe abusing the needed.
 
Walpknut said:
The Chosen One is the best, going around the dessert in a cart with a Mutant, a one eyed grizzled guy, a fat trader, a Tribal and a Cyberdog in his crew, exploring the wastes, helping the helpless, or maybe abusing the needed.


And they all go waving to the camera while driving off into the sunset.
 
Wumbology said:
The thing is, I agree with the analysis of the Chosen One... he's no Vault Dweller, basically.

But what IS iconic is his crew, man.

The companions are some of the best parts of the game. They- with the Chosen One, are iconic.

The Chosen One isn't the lone- or lightly assisted- man of Fallout 1, he's a force, a man with a team of awesome and wise and hardened characters *plus* a car backing his tribal ass.

He's unique, mainly because Fallout 2's story revolves less around him and more other people. He stands out less.

I will agree with this one. What other game allows me to wander the wastes with a tribal who can hear spirits, a cranky bartender with a heart problem, a super mutant sheriff, and an albino deathclaw, all while riding in a Highwayman?

A regular band of misfits we are. :lol:
 
The Courier is able to put 4 factions to shame, that is the most bold feat that any protagonist can accomplish.
 
I am going with Courier, simply because that is the most fun character I have done. Lone Wanderer is the only other one I have done.
 
Wouldn't it be more appropriate to create a poll with these four and the Initiate/warrior on the Fallout general section.

Anyway, my favourite remains the chosen one.
- The whole concept of the chosen one is constantly considered as ridiculous and lampshaded.
- You can be a terrible asshole, a complete moron, a scientist, and always have excellent dialogs. I would even say that this is one of the rare games i really love the Player characters thanks to what it can say. For other games of the franchise, i can like the dialogs of some of the npc. Here, my own character can surprise me in the right way.

On the other hand, i think that the lone wanderer is the total opposite.
- He is a straight chosen one. He carry his lineage legacy and can do what everyone else can't do.
- He has far too much forced backstory, forced choices (which defies the very meaning of choices), a too involving kicking plot, which cripple my ability to turn him to what i want.
- His dialogs are sometime even worse than the game's npc.
- Level scaling.

I have mixed opinion about vault dweller & courrier. Vault dweller is iconic, but the courrier is a real wastelander, the best position to start a late game.
The FOT protagonist has no lines and isn't much different than the other party members you control.
About the FOPOS protagonist, i would need to test the whole six, which will never happen.
 
Also, the lone who??
Oh don't play dumb. He was that guy who... uh... That, y'know. Him?

Hmm..... who we talking about now?

He uhh.. he kind of.. umm..

You know, uhh.. err.. he uhm.. mm.. err.. uhh.. well..

He hmm.. He did something.. but what?

OH, I REMEMBER NOW!

He was that dumb kid at Springvale's school. The one the Protectron took him, because he's special y'know. That's why he's special and known around the internet. Special in a special sort of way.
 
No, no, no, not HIM! I remember him now, though! He was that guy that got killed and brought back to life in a recent Disney movie that everybody hates. Yeah, him, that's the guy.

What does he have to do with Fallout though? *scratches head*
 
I like the Courier because of the huge amount of freedom you have in constructing the character and their backstory (events of Lonesome Road notwithstanding).

The Vault Dweller is a very close second, due to the sheer badassery of taking down an army of Super Mutants. Also lots of roleplaying freedom here.

I am warming up to the Chosen One as I play through Fallout 2, but I didn't care for having my character forced into having a tribal background. So in spite of the great dialogue options I doubt the Chosen One will ever rise above #3. I basically agree with others that the companions of Fallout 2 stand out more than the player-character.
 
To be honest it would have to be "The Prisoner" as he's the only character who's story could be whatever or whoever you wish him to be.
 
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