This is No Mutants' Allowed thread for the Post Apocalypse themed Doom 2 single player total conversion Ashes 2063, its sequel Afterglow, and its spin off Dead Man Walking.
Here you can discuss the games themselves such as the contents and the design and any post any thoughts, suggestions, or criticisms you have on these subjects.
Your feedback is appreciated and it will be read but do understand that there is already a general design plan in place and that your ideas, how good they may sound will not necessarily be used.
Suggestions on how to improve the gameplay are welcome but we can not customize the mods for every individual gamer or some may not be technically feasible (the engine the project uses has its limits, and we do not have full time coders on the team).
But you can also come here if you have any problems with any of the games. If you are stuck somewhere in any of the the campaigns and don't know how to go further or are looking for any particular secret (please mark these with spoiler tags)
And of course you can also ask here for any technical assistance you need with running Ashes 2063, Afterglow, and DMW, or problems you may encounter during playing.
In general the Gzdoom engine is used for these mods, and it comes standard with the stand alone package, but people might want to run it on their own preferred Doom port.
If it is possible we will mentioned it here.
Any new updates that are not big enough to get a full new article of its own will also be posted here.
For example about new mods that are compatible with the Ashes mods such as new weapons, creatures, items, etc. made by modders.
In case you are interested in what went on during the development of Ashes 2063, Dead Man Walking, and Afterglow or pick up some interesting bits from behind the scenes, you can check out the following links that lead to these mods' respective threads on the Zdoom forums.
You may also find answers or solutions for problems you are having such as being stuck on a level, or technical problems.
Do note that the original Ashes 2063 thread and Dead Man Walking thread are now closed, they are kept for historical purposes.
Only the Afterglow thread is still open for new posts in case you want to post a comment or question there.
If you want to read NMA's articles on Ashes, its expansion Dead Man Walking, and Afterglow, you can check their threads out here, here, and here.
Links to the games themselves and related materials can also be found here, and links for possible future content will also be added as soon as they are made public.
The complete Ashes package no longer requires players to have their own copy of Gzdoom, and the Doom 2 game files. Great for those of you want to play this mod but don't have any experience with working with Doom ports.
A complete stand alone downloadable rar file can be found on the Moddb Ashes 2063 page under the 'files' tab button.
Here you can also find the separate .pk3 files for each of the Ashes episodes (Episode 1 includes Dead Man Walking) for those who want to use their own Doom port.
The Moddb page link
For those of you want to listen to the music of Ashes 2063, Afterglow, and Dead Man Walking, you can find these on the website pages of John S Weekly aka Primeval, the man behind the music, here and here.
And if you want to support him through Amazon, you can do so here and here.
Have a good discussion time.
Here you can discuss the games themselves such as the contents and the design and any post any thoughts, suggestions, or criticisms you have on these subjects.
Your feedback is appreciated and it will be read but do understand that there is already a general design plan in place and that your ideas, how good they may sound will not necessarily be used.
Suggestions on how to improve the gameplay are welcome but we can not customize the mods for every individual gamer or some may not be technically feasible (the engine the project uses has its limits, and we do not have full time coders on the team).
But you can also come here if you have any problems with any of the games. If you are stuck somewhere in any of the the campaigns and don't know how to go further or are looking for any particular secret (please mark these with spoiler tags)
And of course you can also ask here for any technical assistance you need with running Ashes 2063, Afterglow, and DMW, or problems you may encounter during playing.
In general the Gzdoom engine is used for these mods, and it comes standard with the stand alone package, but people might want to run it on their own preferred Doom port.
If it is possible we will mentioned it here.
Any new updates that are not big enough to get a full new article of its own will also be posted here.
For example about new mods that are compatible with the Ashes mods such as new weapons, creatures, items, etc. made by modders.
In case you are interested in what went on during the development of Ashes 2063, Dead Man Walking, and Afterglow or pick up some interesting bits from behind the scenes, you can check out the following links that lead to these mods' respective threads on the Zdoom forums.
You may also find answers or solutions for problems you are having such as being stuck on a level, or technical problems.
Do note that the original Ashes 2063 thread and Dead Man Walking thread are now closed, they are kept for historical purposes.
Only the Afterglow thread is still open for new posts in case you want to post a comment or question there.
If you want to read NMA's articles on Ashes, its expansion Dead Man Walking, and Afterglow, you can check their threads out here, here, and here.
Links to the games themselves and related materials can also be found here, and links for possible future content will also be added as soon as they are made public.
The complete Ashes package no longer requires players to have their own copy of Gzdoom, and the Doom 2 game files. Great for those of you want to play this mod but don't have any experience with working with Doom ports.
A complete stand alone downloadable rar file can be found on the Moddb Ashes 2063 page under the 'files' tab button.
Here you can also find the separate .pk3 files for each of the Ashes episodes (Episode 1 includes Dead Man Walking) for those who want to use their own Doom port.
The Moddb page link
For those of you want to listen to the music of Ashes 2063, Afterglow, and Dead Man Walking, you can find these on the website pages of John S Weekly aka Primeval, the man behind the music, here and here.
And if you want to support him through Amazon, you can do so here and here.
Have a good discussion time.