PastaMasta said:
I'll do whatever, i'd just like to help in whatever way possible.
Make the metal Baldie PastaMasta…I’ll finish the blue jumpsuits. I’ve got my time for a 60 frame animation down to 45 minutes, yes it’s “action” time again, but the beauty of head swapping is that there is much less fucking around compared to body swapping. I will definitely pass the actions on to the critter builders (they can choose to use it if they want), and an AVI demonstration of how it actually works. Basically just load the two corresponding images, and then the 3 action steps are:
1. Import image – load the next image into the current image with a mask.
2. Mask – Mask the selected area – the bald head.
3. Save FRM – Save as index with Fallout palette, and close the image.
From there you load the next two corresponding images. I will put everything together in a couple of days…the AVI will make better sense.