The "Bald Dude" Mod!

x'il said:
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Awesome-ness, guys. Just awesome. And i know how much work that was so all i can say is :salute: and :clap:
I never thought even the Long Hair Dude would be possible a year ago. And now look! No less than 3 playable dudes!
I'm sure he's dead-on and i'm looking forward to playing him soon.

x'il said:
2) For the convenience of those who may want to use this Bald Dude along with Josan12's extra weapon animations (wakizashi set and such) i have packed placeholder animations for those sets until such time as bald dude versions are available.

You read my mind. I even forgot to ask you to do this. On the ball, x'il :ok:

(however, i'm hoping, so you aren't forgot to implement the smoking animations for all armour type, gentlemens.)

Smoking animations for baldie will come soon. Hopefully Sniper and Waki animations also but not soon.

@ Killap - I'd like to suggest that in honour of all these new dudes
we put in a barber character (maybe a random encounter) in the RP where the player can get his haircut and change dude model in-game. (if this can be scripted, that is - Mash/Nirran??)
What do you think?
 
The loveable slaphead works perfectly so far, awesome awesome awesome. Good work everyone on the insane ammount of time work and effort that went into making this PC possible. :)
 
Josan12 said:
@ Killap - I'd like to suggest that in honour of all these new dudeswe put in a barber character (maybe a random encounter) in the RP where the player can get his haircut and change dude model in-game. (if this can be scripted, that is - Mash/Nirran??)
What do you think?
Something like this already exists in RP 2.x Has someone not been playing the new RP releases? ;) :P
 
killap said:
Something like this already exists in RP 2.x Has someone not been playing the new RP releases? ;) :P

:oops:
Too much time modding and not enough time playing. I'm sure you know what i mean, Killap ;)
 
Jotisz said:
I'm looking forward to play the RP as bald dude.
What about afroamerican? And female redhead? And female blonde? And female punk :P??
THAT would be AWESOME!

Not that I'm not grateful for the work you have done so far... You do amazing job.
But instead of recoloring characters could you do more *new* characters?
 
Hellburn said:
Jotisz said:
I'm looking forward to play the RP as bald dude.
What about afroamerican? And female redhead? And female blonde? And female punk :P??
THAT would be AWESOME!

That's never gonna happen. :shrug:

Hellburn said:
Not that I'm not grateful for the work you have done so far... You do amazing job.
But instead of recoloring characters could you do more *new* characters?

What do you mean by *new*? Also, there's various non-recolor critters already; the ones from long hair and bald dude (that's 10 non-recolors for you), the ones from the NPC armor mod (that's like 10 more), and there's also a few more here.
 
Mr. Blackie (aka afroamerican) might happen someday. I know Pixote has plans to work on it.

EDIT:
Found a minor issue with the mod. It appears that there is only _HMJMPSPJ.FRM (set J) for the jump suit and not the other armor types. This applies only to the new sniper animations from Josan12. You're just using the standard rifle animations but renamed, yes?
 
killap said:
Mr. Blackie (aka afroamerican) might happen someday. I know Pixote has plans to work on it.

Ah yes, that might get done as well as/or the redhead female, but i meant more about the lot he mentioned.

killap said:
EDIT:
Found a minor issue with the mod. It appears that there is only _HMJMPSPJ.FRM (set J) for the jump suit and not the other armor types. This applies only to the new sniper animations from Josan12. You're just using the standard rifle animations but renamed, yes?

Ahhh... just checked and you're right, that particular placeholder set (which uses the standard rifle set) for Josan's P set (sniper) is "missing" the single shot animation (PJ) for all but the jumpsuit... well, actually it's not missing it's just incorrectly named (must have happened when i batch re-named those placeholder sets): instead of being xxxxxPJ they're named xxxxxPP...

Re-uploading the whole thing would be a pain just to correct 4 wrongly named placeholder FRM's, so here's a quick fix instead:

http://www.mediafire.com/?m221m3orc8waozb

So, anyone who intends to use the Bald Dude in combination with Josan12's extra weapon animation sets should download this fix. :)

EDIT: :lol: hah, the fix was incorrectly named too... it's been corrected and there's a new download link. :P
 
killap said:
Mr. Blackie (aka afroamerican) might happen someday. I know Pixote has plans to work on it.

Dont worry Mr. Blackie will happen...I've built the action to recolor him, but it can't be batched, so it's one frame at a time...and there's 50,000+ frames. :crazy: I need to help the guys at MR for while, but when I have some spare time I'll start. By the way Killap will the Vault Boxer make it into RP 2.2...he'll box yah if you say no. :mrgreen:


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.Pixote. said:
By the way Killap will the Vault Boxer make it into RP 2.2...he'll box yah if you say no. :mrgreen:
Yeah, probably. I would include them in 2.1.2, but I don't want to mess with it anymore. Feature creep always plagues my releases. :P
 
This has the potential of being the best mod since sfall.

Congratulations to all people involved.
 
Looking the way everything is going right now... It shouldn't be long before we can play normal/longhaired/bald afroamerican dude.

Praise the x'il's batches! :wink:
 
The bald dude is awesome! Excellent work, people! :clap: :clap: :clap: :clap:

And many thanks for your dedication and hard work!
 
I'm playing the RP with bald dude and have noticed small inconsistence in the Leather Armor animation.
In the first frame of "scratching-bald-head" animation (_HMLMK2AA.frm; facing SE), there is dark-coloured right shoulder:
2vchylj.png



However, in the last frame of "magic hands" animation (_HMLMK2AL.frm; facing SE), the same right shoulder is light-coloured:
97u3hj.png


It's blinking in-game, when those two animations are following.
(And thanks again for your great work, gentlemen. This is definitely my favourite hero appearance!)
 
Just a question: this bald dude critter is used in place of the regular Chosen One, so it has all animations for all weapons, etc etc, right?

Is it possible to use it to replace Cassidy as well, so that Cassidy can use all weapons like in the B-Team mod? Same for the long hair dude (replacing Vic, for example) and, in the future, for the black dude (definitely replacing Vic, imo)?
 
valcik said:
In the first frame of "scratching-bald-head" animation (_HMLMK2AA.frm; facing SE), there is dark-coloured right shoulder:

However, in the last frame of "magic hands" animation (_HMLMK2AL.frm; facing SE), the same right shoulder is light-coloured:

It's blinking in-game, when those two animations are following.

Then it's in the original default leather armor as well (there are many, many little 'errors' like that in the original animations if you start to look closely), only thing different between them is the head. :shrug:

Makenshi said:
Just a question: this bald dude critter is used in place of the regular Chosen One, so it has all animations for all weapons, etc etc, right?

Not really 'in place' (as in overwritting) but in 'parallel' (as an alternate option). And yes of course, it has all animations.

Makenshi said:
Is it possible to use it to replace Cassidy as well, so that Cassidy can use all weapons like in the B-Team mod? Same for the long hair dude (replacing Vic, for example) and, in the future, for the black dude (definitely replacing Vic, imo)?

Yes, it is possible.
 
Excellent job x'il as usual :clap: !

I make a character image for the bald dude, I like the precedent of Pixote but it's less corresponds with the model. I make one without the mustache and without the blink of an eye.

balddude2.png


Baldie.gif
 
Actually, an image similar to the one you made was already done. It was the first image suggested. Personally, it looked like the player underwent years of chemo and I think others felt this way too. But yeah, I agree that the image used in the RP (the one with the mustache) doesn't truly match the in-game model.
 
I built the normal chrome dome dude, but there was a concensus that he didn't look 'tough' enough, or something. :roll: I don't mind which image is used. Thanks any way II Snake II.

Try to make it look more badass. It looks like a sick person.

040baldie.png
 
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