The brother hood of Steel in FO3

Slaughter Manslaught said:
I liked the Outcasts, but it would've been better to be able to join them, in the classic brotherhood way...

SUICIAL WANNABE-KILLING MISSION!

"So you want to join the brotherhood? We only accept the best. Well, there's this Talon Company camp that has been sending atacks against us, but we have no time to deal with their pityful offensives with outdated weaponry. I want you to kill all those raiders *takes the player's inventory, EVERYTHING he has* wiiiiith... A Zip Gun, a baseball club and a spiked knuckles! *gives Zip Gun, 72 10mm bullets, a spiked knuckles and a baseball club to the player* I'll send some of my men to watch you. When every Talon merc is dead and rotting, and you return with all their energy weapons, I will reward you and give you your second mission. If you complete both missions, you are strong enough to be with the brotherhood. Good luck. *the guard nearby laughs*

"You did it?! I can't believe it. Now here's the next mission. There's a secret laboratory near Murder Pass. We sent one of our squads there, but even prepared, they died somehow. You need to go there and return with proof of your passage there. If possible, recover any technology from our fallen brothers, specially their armor. Buy lots of Rad-X and Rad-Away, good luck."

nah thats just easy stuff, V.A.T.S. system saves the day
 
Re: Brotherhood at your service

DoctorMorbid12 said:
So I jut got to the brotherhood's main complex and all the soldiers were like.. we are honored that your with us, and the Brotherhood at your service.
Kids must lap that stuff up.

"Look mom I'm the heee-ro!"

I felt utterly un-heroic, as I gunned down mentally deficient raiders and "super" mutants. I couldn't imagine that anyone would have been particularly impressed with my exploits in the main quest either. After all, the sum total of my activities had been to run from point A to point B via C,D,E (etc), doing nothing particularly special at any of them.

So when the BoS start saying "We love you Randy, make love to me Randy" I couldn't help but think my character must be dreaming.
 
I agree that the Outcasts should have had a much larger role in the game. A quest that would allow you to join the Outcasts(in a quest that would be in the same vein as F1) would have been sweet, as well as a quest to reunite the factions by either killing Lyons or Casdin, among other possible solutions. Like convincing the BoS sympathetic to the Outcasts' decision to actually leave as well. One example of a ingame consequence would be less BoS outposts in DC(GNR getting overrun? sweet) and more Outcast patrols and outposts around tech sites in the wasteland.(Maybe even a mission clearing Talon company out of fort bannister)

Also, I think some people are forgetting though that Outcasts are very small in comparision to other D.C. factions. It was a minority of Lyons' troops that decided to continue the true BoS mission. And they refuse to replenish their ranks with locals as well. There's only a handful of guys at Fort Independence. And their patrols are not nearly as expansive as Lyons' faction's are.
 
VRaptor117 said:
Also, I think some people are forgetting though that Outcasts are very small in comparision to other D.C. factions. It was a minority of Lyons' troops that decided to continue the true BoS mission. And they refuse to replenish their ranks with locals as well. There's only a handful of guys at Fort Independence. And their patrols are not nearly as expansive as Lyons' faction's are.

I ran into one as far away as Oasis. That's a lot of ground to cover.

It's weird to hear they drop evil fingers when killed, by the way. The Outcasts don't seem like bad guys, just ambivalent guys.

Also, I noticed that the BoS computers in the Pentagon mention the NCR state of Maxson, so I'm guessing that if the war from Van Buren happened, we know who won.
 
Shadoweangel said:
I suppose I may have been a little uncouth when I said hope was the spirit of Fallout. It may not be the focal point of the storyline, but I do think it figures heavily into the series. It isn't always particularly effective, or even helpful, but it is there.
I suppose I just tend to enjoy playing the Guardian of the WAstes style a little too much *sheepish grin*
Just throwing this out there: I am a fan of the entire postapocalyptic genre, in whatever form. Throughout the genre, be it Road Warrior or The Road, I've found hope to be the main underlying factor...hope or the lack of it, anyway.

I'm just sayin'...
 
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