The Depressing Future of Fallout (Youtube video)

I don't even like the base game of fallout 4 , im just saying adventure modules will make it better and the game has the fan base and budget to experiment. Im not seeing the negative. But maybe I need to complain some more, perhaps ill "see the light"
 
"Be patient"

Fallout 4 took 7 years to make. In actuality it looks like 7 months, but 7 years is a long time to wait for another attempt at an actual Fallout RPG.
 
*facepalm* how long did NV take to make? (serious question)
Yea Bethesda doesn't seem interested in asking Obsidian to make another Fallout game. I would love if that were true, but pretty much everyone who has been asked has dismissed the possibility of another Obsidian Fallout.
 
Well you did just insult most of the NMA community in your previous post so I would say that you were the one being hostile. Don't try to play the victim here.

Then I guess I'm the dick here. regardless I feel that for this topic in particular there is no reason to complain so damn much. Sure Fallout 4 messed around with series but I really think that there will be a silver lining in a similar fashion of NV. I love mods because it allows everyone to tell their story. Which to me is the definition of an RPG.
 
I don't even like the base game of fallout 4 , im just saying adventure modules will make it better and the game has the fan base and budget to experiment. Im not seeing the negative. But maybe I need to complain some more, perhaps ill "see the light"
I appreciate your optimism. It would be great if they would "experiment" and have Obsidian do a Fallout, or do a top-down isometric spinoff, or give Fallout fans what they wanted in the first place.

Unfortunately all I see lately is a $25 price tag on Workshop DLC plus Automatron (which is a Workshop DLC with 1 small quest). So it's hard to be optimistic about a company that is spamming Horse Armor DLC to fluff up its Season Pass price. It's like being optimistic about EA at this point.

Sure Fallout 4 messed around with series but I really think that there will be a silver lining in a similar fashion of NV.
That would be great but I will believe it when I see it. Until then, we're getting more paid Workshop mods.
 
I appreciate your optimism. It would be great if they would "experiment" and have Obsidian do a Fallout, or do a top-down isometric spinoff, or give Fallout fans what they wanted in the first place.

Unfortunately all I see lately is a $25 price tag on Workshop DLC plus Automatron (which is a Workshop DLC with 1 small quest). So it's hard to be optimistic about a company that is spamming Horse Armor DLC to fluff up its Season Pass price. It's like being optimistic about EA at this point.


That would be great but I will believe it when I see it. Until then, we're getting more paid Workshop mods.

Trust me I hate season passes and all the crap DLC that's why I sold Fallout 4 early but I told myself that I will buy it 1 year down the line because someone wonder kid is gonna make something amazing with it.
 
I told myself that I will buy it 1 year down the line because someone wonder kid is gonna make something amazing with it.
Well that'd be great. I am not optimistic because the serious modders who make the great improvements to Fallout games are generally Fallout fans. And generally speaking Fallout fans are pretty disappointed with Bethesda and Fallout 4, which makes me think they're not going to be interested in messing with a game with a dialogue wheel and voiced protagonist.
 
a game with a dialogue wheel and voiced protagonist.
I think this is the thing that will kill quest mods, adventure mods, and total conversion mods for Fallout 4. There will be a lot of voice acting required (the variations to record would be tremendous) and a lot of effort to make a story with this mechanic in mind. I sincerely doubt that modders would try to make such mods unless an entire team of dedicated modders got involved. All I see for Fallout 4's future for modding are mods to tweak and improve existing game-play and features.
 
I think this is the thing that will kill quest mods, adventure mods, and total conversion mods for Fallout 4. There will be a lot of voice acting required (the variations to record would be tremendous) and a lot of effort to make a story with this mechanic in mind. I sincerely doubt that modders would try to make such mods unless an entire team of dedicated modders got involved. All I see for Fallout 4's future for modding are mods to tweak and improve existing game-play and features.
I just don't see entire modding teams working on huge mods like Skywind or the New Vegas overhauls doing the same for Fallout 4. Too many limitations, and it was such a major disappointment to Fallout fans that I'm pretty sure a lot of those modders don't even like the game enough to work on it.

Mods will probably continue to be based around in-game items and Workshop mods, which will then be slightly polished by Bethesda and released as paid DLC.
 
The demands have just gotten so out of control for the quality of a mod, just so it won't look shitty next to the main game ... 2k textures, transitioning animations, voice acting from actors who at least sound remotely like the main protagonists ... all that, just to make something new that's not a corridor full of super mutants again.

And if you don't have any of that, good luck standing out! Hope it was fun having the personal little special project you made with your own two hands stamped with a one star rating by the Xbox community for 'bein' teh boringist shitz, so stuppid, kill urself. Where are de weel mods??!?'
 
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