Wumbology said:
Crni Vuk said:
well the change of the landscape was pretty drastic when you consider that it was supposed to be some kind of jungle if I remember correctly. But what do you expect if people say things like "fantasy is for us a guy fighting stuff from a horse back" or something like "there are Demons! We have a dark game now!"
You are ludicrously wrong.
Mehrunes Dagon, the invading Daedra lord in Oblivion, has always been a part of TES. He is not some "demon" or shit. His invasion of Cyrodiil was never intended to make a "dark game" (whatever the hell that means). It was just a Daedra lord- the Daedra lord of Destruction- invading all of Tamriel.
Secondly, while the change in landscape is severe, it is explained properly. Tiber Septim used his divine capabilities- CHIM, really- to fell the jungles of Oblivion. Now, while I would prefer jungle Cyrodiil to the goofy medieval thing we got, it is undeniably a solid explanation that shows the transformation of Tiber Septim into Talos.
Lastly. Horseback fighting? You couldn't even do that in Oblivion, firstly. But have you never heard of cavalry?
I think it's fair to say that a game involving a demonic horde invasion qualifies as a dark game.
- Gavin Carter
It was not Howard who said this, but Carter, and it seems he was dead serious about it. Though Howard said enough other crap about oblivion, including the interviews where he in my opinion blantatly lied to his community about the features of Oblivion.
seriously. Dont play this game with me. I hate Oblivion with a pasion. Dont come down to my level. You will be crushed.
If you say you (or anyone else) has "fun" with oblivion. Fair enough. I can accept that. But what if we start to talk about RPGs, then it is in no way a good or even a decent game.
RPG codex Oblivion review
woo1108 said:
That's quite disappointing answer for me...
I though armor design of skyrim wasn't good.
I can agree with Eternity and don't know about Witcher and DAO.
I can agree with Crni Vuk's opinion but I prefer more creative things.
but that doesn't mean I don't like realistic armor. actually I like real armors.
for me, armor designs of Morrowind is my favorite.
I love chitin armor, bonemold armor, glass armor and Endoril armor. and other armors are awesome for me.
but stahrim armor is...terrible. and other normal armors(iron, steel and imperial things) are good to me.
some of oblivion's armor design was good for me, especially crusader's armor, and chain mail.
but skyrim... nothing interesting.
I never said you cant have both. A good designer will always go with the visuals and trying to make them good. The problem is, or well the way how you should approach something like armor, is that you have to start somewhere. And the best place to do that is in real life, I mean you have thousands of years of knowledge, with countless of materials from leather, to cloth and different materials of iron each coming with its own characteristics. You can do a lot of stuff just for the "looks". Slap bones, jewels, and a lot of other crap on it. No problem! Thats what they did in real life too. But never ever forget what armor is supposed to do. To protect. We are not playing games where the target is to wear some ceremonial armour that isnt always made with protection in mind.
We also should not forget about what style and game we are talking about. For example, I would not want to see a character like Red Sonja in full plate armor. Thats simply not showing her character well. On the other side I would not want to see a character like Jean Dark in iron thong, if you catch my drift. There are many things to keep in mind. The target audience, the setting, the visuals and how they work etc. Some people simply love to see super sexy outfits even if it doesnt make sense, but the target audience doesnt care. So its alright. But a setting like LotR doesnt work with the same set of rules because you have to go with a certain minimum in verisimilitude here. Otherwise the characters would not be very believable in their own setting.
Diablo 3 is a good example, becaues the armor you see in D3 is very different in design compared to D1 and D2, where D3 is more a genric WoW like design where D1 and D2 had a lot of inspiration from gothic and the medieval age.