Crni Vuk said:
sounds a bit like interactive movie with button smashing ...
Dragon Age anyone? AAA-wesome button!
We have to wait and see I guess.
Have you played Uncharted?
Speaking of the system, there was some early version of it in Uncharted 3 already. Meaning if you were fistfighting with someone and the fight went near an object the protagonist used it accordingly (though there wasn't that much variety).
Regarding Uncharted though. While it's a great series imo, I fear a little bit for Last of Us. I know it's basically an action/adventure in the style of Indiana Jones and Co. so some suspension of disbelief is ok, but.....
It's on a completly ridiculous level in Uncharted 2 and 3. It's mindblowing in how many ways Drake would die during the games at any given time. It portrays ennviromental hazards really well graphically, but it doesn't remotly portray it's effects. Worst of all, after all of this shit they add a plattforming or fight sequence at the end of it.
Because you totally can fight off multiple goons after repeadetly passing out with a chest wound on a snowy mountain. Or jump around old cities after wandering multiple days in the desert.
And I'm beeing really generous in my description.