maximaz
Sonny, I Watched the Vault Bein' Built!
FearMonkey said:I was just watching a live demo/interview with the lead designer of The Last of Us on the PlayStation Blog's Live Stream. The guy from Naughty Dog said that none of that section was scripted. All the melee stuff is layered contextual animations where the AI is determining which is the best animation to show based on where in the room the fight is occurring and what direction attacks are coming from as well as what weapons are being used.
Also, he said, this was the "guns-blazing" method of getting through that area. You could get to the next story-progression point through stealth. I hope this means there's a no-kill path through the game. He didn't say if there was or not.
It's also up to you how to use your resources. For example, in the demo they combined alcohol and a strip of cloth to make a molotov cocktail. But you could also combine those two things to make bandages. So that's awesome.
There seems to be a lot more choice than the demo showed. I'm super excited for this game.
EDIT: Ooooh, I just heard the game has a New Game+ feature too. It was apparently revealed a while back. Can't wait.
Hoping very much this is true although it's just too perfect to be real. Especially that "hey asshole" part where the girl throws a brick. IMPOSSIBRU!