a721402
Perhaps tomorrow will be better.
http://www.rpgcodex.net/forums/inde...ointed-to-studio-design-director-role.108261/
It's a good thing i suppose?
It's a good thing i suppose?
yes pleaseSeems like Sawyer is going to keep doing what Obsidian does, and I'm good with that.
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I can't imagine what it must be like to be part of a community with such a bleak outlook and bad reputation around the internet. I'm glad I only deal with the sunshine of this site.AFAIK Josh was responsible for character classes and RTwP combat system in Pillars of Eternity. RPGCodex was not amused by its outcome. You can find some of their gripes summed up in this review, although corresponding 100+ pages long thread full of memes was much more funny: http://www.rpgcodex.net/content.php?id=9867
AFAIK Josh was responsible for character classes and RTwP combat system in Pillars of Eternity. RPGCodex was not amused by its outcome. You can find some of their gripes summed up in this review, although corresponding 100+ pages long thread full of memes was much more funny: http://www.rpgcodex.net/content.php?id=9867
divinity?(case in point: use a spell to spill oil under a shadow to knock it down)."
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divinity?
Haven't played PoE yet, the only thing designed by Josh I know is Icewind Dale 2.
I can't imagine what it must be like to be part of a community with such a bleak outlook and bad reputation around the internet. I'm glad I only deal with the sunshine of this site.
Wow, he must have some chip on his shoulder. He compares the game to BG 1, but scrutinizes all aspects of the game to a degree, that not even Fallout could withstand. This game is head and shoulders above BG 1, he should give me some of the stuff he is smoking.