Just for giggles, I'll spend a few hours playing through Obsidian's newest game and give my thoughts. (I have some time left on my Game Pass for XBOX, so no $60 purchase.)
After POE II, what that contained, and what I've seen so far of this one, I'm near convinced that what we once knew as Obsidian is gone. Them taking Epic's offer despite having a publisher, Private Division, that is part of Activision was pretty infuriating too.
Though as I hear, the game was cracked within hours, so I hope it was worth it for all the parties involved.
Anyway, here we go...
Character Creation - Interesting setup. Unlocking the specialization options only once reaching 50 in an area of skills is kinda strange, though I like that they borrowed Oblivion's Perks-At-A-Set-Level idea. That was one of my favorite parts of that game.
My character is Below Average in Temperament, so no health regeneration.
Phineas Welles feels like Doc Brown in some ways. A bit endearing, that.
Sneaking is easy enough, though I can't tell yet if it's possible to lose an enemy by running out of their line of sight.
The Spacer's Choice personnel you find certainly are trained to spout sales pitches, which is annoying but fitting for the setting. Mercer seems like the typical butch type, typical of "modern" science-fiction.
The Perks are really lame. All percentile upgrades to things, outside of a few like Traveler. I am however noticing a lot of Perks that play in to the Lone Wolf gameplay style, so that's a plus.
The dialogue so far is nothing groundbreaking, and there's nothing intriguing either. Likely a result of the loss and replacement of writing staff over the years. Having The Hope be relegated to a rumor/legend is kinda neat though. Feels like a repeat of RAGE.
This might be a just me thing from playing this game on a 4K screen, but the FOV is really narrow. Probably 65. There needs to be an option to widen it. Also, I'm noticing the textures are a little low resolution, even at a short distance. I doubt this game taxes the XBOX One that much, much less a good PC.
And that's the first hour done. Doesn't feel anything like an Obsidian product yet, and I'm seeing repeats of stuff I saw in POE II which isn't hopeful.