The type of game you always wanted to play

Walpknut said:
Hassknecht said:
Dude, you rape a little girl in her teddybear-filled bed, complete with lovingly animted tears in her eyes.
Can't get more fucked up than that.
At least the game can only end bad for the protagonist.
And no, I didn't actually play this game. I read a review of it on Something Awful :D
Of course, the japanese also gave us artistic masterpieces like 'Battleraper' and a whole bunch of other rape-themed games.
The video review I watched mentioned there were only 3 women and all of them as bubble boobied as anime girls get, maybe the guy in SA just made shit up or there is a second Rapelay game that is even more fucked up.
I watched Benzaie's review, too.
He leaves out the really, really, freaky stuff.
Of course, on SA they have the 'fanpatch' with full nudity.
http://www.somethingawful.com/d/hentai-game-reviews/rapelay.php
This link contains other links that are NSFW, just so you know :D
 
I'd also like to see in my aforementioned city/civ building game (or any civ building game), the option for a civ rebuilding mode/scenario/etc. Preferably f you could do so after witnessing one of your previous civs getting wasted by the global apoclypse, then having both modes where you can actively try to save your civilization, trying to grow while fighting off fires and and explosions and shit, then one where you've got to deal with mutants, raiders, etc and building your civilization. You'd also get the opportunity to make interesting choices like attacking other civilizations, enslaving people, etc.
 
Four Suited Jack said:
Walpknut said:
But you dream of a game that is more fucked up than that one.
The problem with your idea is that, it seems rather dull, you either kill people or kill people, and the choices seem meaningless, it sounds more like that stress killer game, where you could just boot it up and then it would give you a bunch of thigns to destroy your desktop, from paintballs to chainsaws and hammers.

I think it's the other way around, rapeplay being the worse one.

Eh, everyone has their line, as I stated before, subjectivity.

Anyway, for like, the 3rd or 4th time:
As I said earlier, what I stated in the OP is just the base idea, if I would actually make something of it I would have to put far more detail into it, it of course could not be as simple as I put it in the OP.

Senseless rape worse than senseless murder? Alright then...
 
Obviously I'd want a proper Fallout game, but that's also predictable.

I'd like to see a proper Warhammer 40K; Dark Heresy, or possibly Rogue Trader, cRPG. I'd want the game mechanics to be similar to VtM; Bloodlines, or possibly something like Temple of Elemental Evil; Rich in details on the ruleset.

The world and story should be a long spanning one, allowing you to play as an Acolyte part of an Acolyte cell serving an Inquisitor, with co-op play through LAN; The group decides on who interacts with the NPC('s). An influence system for deciding npc reactions and later also for determining what gear you can get ahold of. Choices and consequences, and an "alignment" system that reflects wether your character is a Radical or Puritan wich also modifies what gear you can get hold of.
Character skill should be the definitive arbitrator for deciding successes.

Story should be filled with the typical assortments of missions for acolytes, though maybe not tie down the group to a specific branch of the Inquisition. Dealing with Heretical elements, Xenos infestations and demonic summonings you work your way up to Inquisitor or Ascended yourself. And then let you see the world from a higher position with more oversight and more power. Maybe a 60-80 hour campaign. :twisted:

Might not be terribly coherent, but I got a bit exited as I went on. :oops:
 
Ben said:
I always wanted them to make a Gundam version of Star Wars Battlefront

That actually sounds like an interesting game. Honestly Gundam wise they really missed the boat at making a good game. In my opinion the only game which was gundam like and was fun was the xenogears special arena they had.
 
Hassknecht said:
@Serial killer game: Well, there are games like Rapelay.

*Raises eyebrow*

*googles*

:o

Praise Allah this was made. How are the creators not in jail? They're gloriying litterally the worst thing you can do to somebody, and they somehow get away with it!
 
Ilosar said:
A nation-building game. Not something like Civilization, something deeper, where philosophical ideas are traded and evolve with time (resulting in vastly different mindsets and societies depending on the course of the game, NOT changing from Slavery to super-happy democracy in one year), relatively realistic relationships between States are achieved, trade and economy follows a coherent model, wars are won more on preparation and strategy than on whoever has the most units (numbers would count, just not be everything). And it would not take place on Earth (or even with humans), so that we would be free of historical bias, as much as possible anyway. Yes, I do realize it would be hell and played only by a few people, but damn I would enjoy it so much.

On the more violent side, I would like a more involving shooter experience. One where the PC is not a one-man army, but where control and maintenance of your squad would be paramount. It would have a tactical map (and, of course, non-linear levels, as much as following a story allows, think JA2 or Fallout Tactics), a pause (or a TW2 like time slow) which you could use to give orders to your mates, like scouting a specific area (the map would have a fog of war effect until it has been scouted), grenading this spot, use suppressing fire on these enemies, or defending that building. The PC would be pretty innacurate and die swiftly while confronted to many foes, forcing the player to use his or her squad. At worst, add an easy difficulty setting that tones it down and turn it into a run-off-the-mill shooter where you jump around doing headshots. The old Ghost Recon games on Xbox were the closest to that, but the aimbot AI, unability to issue advanced commands and stupid squadmates made the experience diluted.

Oh, and I would like the setting to be a low-key science fiction one, where mankind has colonized Mars but is unable to go further and faces loads of problem with violence on both Earth and the colonies (and no, none of this ''Mars rebels!!'' bullshit, this place is a rock, nothing more.)

Finally (yes, pretty sleepless these days, I am) I would like a game where the protagonist has the unique ability to ''see'' within the minds of others (no explanation, he just does). ''Normal'' people would have relatively intact minds, those troubled by something big would be rickety, and mad person would have a mess instead of a mind. The protagonist could use his talents to ''rebuild'' minds, curing mental diseases. Along the way he would face skepticism and mockery from psychologists, and what he saw would in turn trouble his mind. The fixing could be a sort of puzzle game, with multiple solutions deciding multiple outcomes with no clear best choice (do you cure a man's schizophrenia by making this or that personality completely take over? And yes this is just an example taken from Dead Money).


It immediately reminded me of ROTK. ROTK series has experimented a lot with nation building/RPG/Tactical battle sim type of mixing elements, so you might want to give it a try. The pace is too slow for a lot of people though.

@Bakura

I was going to say (as well), that Dynasty Warriors: Gundam has already been made. I think there is even a part 2. Well, why the hell not? Gundam in of itself is a 50 billion Yen industry so it's not like over commercialization is an issue here. :P

As for what I would like, hm..., I wouldn't mind some Chivalry (WuXia)novel based RPGs. I wouldn't mind it been English as long as its well done, but I seriously doubt anyone understand what I am talking about here.

The only way to kind of explain it is ask you to go watch some period Martial Arts movies. It's similar to the western fantasy genre. You can try to imagine playing the lead role in Once upon a time in China or Crouching Tiger, Hidden Dragon in a RPG, I guess. The only thing that I've played recently that is similar is the Witcher. It's too bad that there are no Taiwanese companies with any decent budget to do something like that in Chinese.

I also would like some blend of ROTK, Dragon Force and Shinning Force/Stella Deus/Hoshigami/EP/Suikoden type of nation building/tactical game. Dragon Force's battle system and multiple view points of story telling (similar to EP) is fine, but it lacks subtler controls. The battle system could also borrow a bit more complexity from SD/Hoshigami in terms of variety as well. ROTK gives minute controls but felt too much like an MBA course sometimes. The settings can be anything they want, but I prefer manga/manhwa style designs over the "realistic" looking ones. Hell, now I think about it, army battles can be like ROTK + DF, squad battles can be like SF/SD/HG, and general duels can be like Dynasty Warriors. Story telling will be from multiple pov with different choices and endings. Nation building can come from a blend of ROTK, Suikoden, and DF elements. Of course, if I throw in a Sakura Taisen style relationship side quest, it would be hilarious.
:crazy: :mrgreen:

ps: BTW, Endless Sabbath? Are you talking about Eternal Sabbath?
 
Hmmmm, a game I always wanted to see...

There was this graphic adventure game called 'Chronomaster'. You travled to different universes that were made by different architects. They were called pocket universes. So you had various settings in a single game. One world had an Arbian Nights setting, one world had a cyber punk setting etc.

The game was sci-fi themed at it's core, but still I think this would be really awesome for a Role Playing Game. This way the locations are varied and interesting. Maybe Obsidian should aquire the rights to this game and make an RPG based on it. The story game was written by Roger Zelazny and Jane Lindskold btw.

You can watch the whole Walkthrough here if you don't feel like playing the game.
 
Sabirah said:
Praise Allah this was made. How are the creators not in jail? They're gloriying litterally the worst thing you can do to somebody, and they somehow get away with it!

They aren't glorifying it. Rapelay is graphic, horrible, but certainly doesn't glorify rape. The main character is an unlikeable psychopath and the things done to the three females are, at best, mind-numbigly horrifying. It's portrayed in a detached, indifferent point of view with no bias either way.
 
(I would have quoted starseeker but...to much text to delete and I just don`t feel like doing it :P )I have yet to play a Gundum game that was not complete shit.Add that to the Star Wars:Battlefront formula(The first one was the the best,I hated the rest of the series.)and you have yourself a Fallout-3- sized shit sandwich.While we are talking about Anime games,how about a Angel Beats game ?Complete with it`s own engine that makes it look like a hand drawn anime.Now ,before anyone says"wait Bakura!They already have such engines!"No they don`t:most games,like Bleach and Caroline,look good while in cutscenes,the charaters look....creepy outside cutscenes.
 
Tagaziel said:
Sabirah said:
Praise Allah this was made. How are the creators not in jail? They're gloriying litterally the worst thing you can do to somebody, and they somehow get away with it!

They aren't glorifying it. Rapelay is graphic, horrible, but certainly doesn't glorify rape. The main character is an unlikeable psychopath and the things done to the three females are, at best, mind-numbigly horrifying. It's portrayed in a detached, indifferent point of view with no bias either way.

Then I guess the question is is what sick person would play that? Unless it's some plot to put everyone who bought it on the sex offender registry, which actually is a pretty good idea.
 
Humm people that have a fetish for the bizarre but that prefer to keep it confined to a fictional realm? That's better than people looking for actual rape footage or making it.
 
My dream game would be a RPG based on Fritz Leiber's Lankhmar. An open world consisting in a gigantic city, with a loose main quest and a gazillion of side quests, where the player would have complete freedom. Of course you'd have to play a thief, but that could range from burglar to assassin. The game would be rendered in cel-shading and, obviously, Mike Mignola would be hired to supervise the artistic direction.

One can always dream...
 
Sabirah said:
Unless it's some plot to put everyone who bought it on the sex offender registry, which actually is a pretty good idea.

Going by that, then all the people who watch hardcore porn, snuff films, very violent-graphic horrors etc. should also be nailed. In a way.
 
Bakura said:
Ben said:
I always wanted them to make a Gundam version of Star Wars Battlefront
*Thinks about Dinasty warriors Gundam*Oh please god,no.Just....no

I wish they would make lots of Dynasty Warriors games, ones for Medieval Times (not that POS Bladestorm), Rome, Crimean War, maybe even American Civil War. DW Gundam was pretty ehh. The first one had the novelty of a hackemup game with Gundams but the 2nd one took a step back for every step it took forward (Like no free mode wtf? and that 'mission mode' of the same thing x10,000,000).

Battlefront is a good formula that could be adapted to make a lot of decent games. Hell, even a Fallout Battlefront would kick ass. Legion vs Enclave vs NCR vs BOS anyone?
 
Yes,because the 87 Dinasty Warrior games they make a year is not enough. And would not mind a Fallout:Battlefront,as long as they use the very first Star Wars battlefront formula,and build from that.Theres something boring about Star Wars:BF 2. Maybe it was the map designs or upgrades to your weapons,I don`t know.
 
Walpknut said:
Humm people that have a fetish for the bizarre but that prefer to keep it confined to a fictional realm? That's better than people looking for actual rape footage or making it.

If someone gets turned on by rape wouldn't they be more likely to rape someone then? That's why Child porn is illegal besides the obvious reasons.


Atomkilla said:
Going by that, then all the people who watch hardcore porn, snuff films, very violent-graphic horrors etc.



That's also a good idea. Except for maybe all horror movies, some of them (psycho, Halloween) use violence to scare the audience while others (Saw,A Serbian film) are just there so sick people can pretend they are watching people die.

Atomkilla said:
should also be nailed. In a way.

:lol:
 
Back
Top