I was just watching the E3 trailer again, and I noticed some mirelurks I believe. Honestly, I was hoping that they would write those off as a "East Coast" thing. But I guess not. What else is a shame that they are bringing back?
The Vault Experiments never made any damn sense. What is the point of them if you're never going to collect any of the data? Also, NCR has vertibirds in New Vegas.Little_Robot said:Did they bring back the enclave? I thought that they said that there would be a few reminders, but it wouldn't be a major faction. And that makes sense, right? Navarro (and presumably a couple other bases) survived FO2. Actually, I'm looking forward to the real Advanced Power Armor Mark II.
The cars are still explosive. That's... awful.
And it's not something that they are really bringing back, but I think that Vault 22 looked ridiculous. Just really not with the character of the first two games. What was the vault experiment for that one? "Let's see how people survive... WHEN THEY ARE ALL DEAD AND EATEN BY PLANTS!"
And why do Caesar's Legion speak Latin?
The reason behind it is rather derpy. As is most of the writing in the game.Texas Renegade said:It is explained why legion speaks Latin in game
And why's that? I mean, if I was in the Fallout world, learning a dead language isn't going to be on my list of things to do. And besides, I doubt that 200 years later such materials to learn Latin would still be available.Texas Renegade said:It is explained why legion speaks Latin in game
Well. You see, there was this teacher who went through the wasteland and assembled all the tribals and decided it was best to make them act like Romans. That's the reason why.verevoof said:And why's that? I mean, if I was in the Fallout world, learning a dead language isn't going to be on my list of things to do. And besides, I doubt that 200 years later such materials to learn Latin would still be available.Texas Renegade said:It is explained why legion speaks Latin in game
Caesar's Legion just doesn't sit right with me.
They also use lottery tickets for the "drawing of the straws" with captured prisoners. Highest winner goes free, next highest gets maimed, the rest get enslaved, tortured and killed, burned alive, crucified, and then simply decapitated in that order. This is directly from the game.verevoof said:
That's a pretty lazy explanation.
I have taken over four years of Latin studies, and I just don't see anyone in a post-apocalyptic setting dedicating time and effort to something that is as unnecessary as that.
Grimhound said:The Vault Experiments never made any damn sense. What is the point of them if you're never going to collect any of the data? Also, NCR has vertibirds in New Vegas.Little_Robot said:Did they bring back the enclave? I thought that they said that there would be a few reminders, but it wouldn't be a major faction. And that makes sense, right? Navarro (and presumably a couple other bases) survived FO2. Actually, I'm looking forward to the real Advanced Power Armor Mark II.
The cars are still explosive. That's... awful.
And it's not something that they are really bringing back, but I think that Vault 22 looked ridiculous. Just really not with the character of the first two games. What was the vault experiment for that one? "Let's see how people survive... WHEN THEY ARE ALL DEAD AND EATEN BY PLANTS!"
And why do Caesar's Legion speak Latin?
First off, thematically, it's pretty creepy, and we all know that developers will pull all sorts of crazy shit to try and mess with players' heads. It's possible that Tim had just finished watching an X-Files episode and had conspiracy theories swimming around in his subconscious. As to your comment about the experiments being a bit over the top, well, yeah. We're guilty as charged.
Secondly, as proven time and again in Fallout 2, the Enclave isn't a particularly rational bunch of fellows. Thematically, they embrace a paranoid view of the world and a heightened sense of superiority over everyone else in Fallout.
Third, the federal government (or whatever branch of federal government was responsible - it was not necessarily the Enclave) may not have ever considered the Vaults as society's best chance for survival - the government may have considered themselves the best candidates for rebuilding the world and already had their asses covered in the event of a nuclear or biological war by relocating to other remote installations across the nation (and elsewhere) that weren't necessarily vaults. The Enclave certainly didn't seem to be devoting much effort to digging up any other vaults and trying to use the human stock there to rebuild civilization.
Fourth, a lot of people did die because the vaults didn't work. Some suffered worse fates.
Nonetheless, even members of the Enclave probably could not answer the question of who created the Vault experiments and their reasons, as many of the people responsible for the creation of the Vaults died long ago, and many records were lost in the great static of 2077. President Richardson was familiar with the purpose of the Vaults, but he never saw them as more than little test tubes of preserved humans he could mess with.
Stanislao Moulinsky said:Are the magic clothes still in? If they are it's one thing I'm not pleased to see return.
Grimhound said:Well. You see, there was this teacher who went through the wasteland and assembled all the tribals and decided it was best to make them act like Romans. That's the reason why.