[/quote]Howard said:My argument was: it doesn’t matter if people remember it, this is really really cool. So who cares? It’s cool, trust me, this world is really cool. And doing it this way, we just felt that this was the game that we wanted to make. And a lot of other people like press guys or other hardcore people who are involved in the telling of people: “this is cool, this is what you should be interested in”, a lot of them said “yeah, this is awesome.”
Dont remind people of this game, please. Its better of being dead.pkt-zer0 said:Suddenly my hopes for a non-FPS X-COM are a bit higher. Well, if that's what he's working on, anyway.
Brother None said:Levine: “King’s Bounty,” a Russian strategy game. Played a ton of it.
Howard: “Can I say Fallout 3?”</blockquote>
Yamu said:Either way, bitter irony can't help but bring the words "By Gamers, For Gamers" springing to mind.
Not seeing how the Wii has any less "story arc or entertainment" value than the 360 and PS3.Howard: Wii has toy value to it as opposed to story arc or entertainment. Bethesda has Wii games division working on medieval games.
Depends on the game and the person but I'd say it's generally dissatisfaction (generally boredom or realizing that it's inferior to other games) that causes people to quit playing games.Howard: Frustration, not boredom is the main reason people quit games.
That's from: http://interviews.teamxbox.com/xbox/2294/Fallout-3-Interview/p2/. Just in case anyone was wondering.Howard said:My argument was: it doesn’t matter if people remember it, this is really really cool. So who cares? It’s cool, trust me, this world is really cool. And doing it this way, we just felt that this was the game that we wanted to make. And a lot of other people like press guys or other hardcore people who are involved in the telling of people: “this is cool, this is what you should be interested in”, a lot of them said “yeah, this is awesome.”
Yamu said:Does Todd just not game all that much anymore, or do his tastes truly run as such that, put on the spot, he could think of no single stand-out offering from last year's batch? Either way, bitter irony can't help but bring the words "By Gamers, For Gamers" springing to mind"
UncannyGarlic said:Depends on the game and the person but I'd say it's generally dissatisfaction (generally boredom or realizing that it's inferior to other games) that causes people to quit playing games.Howard: Frustration, not boredom is the main reason people quit games.
Oh, absolutely. I'm still waiting for my dream game to come out. When you hit start, a screen comes up saying 'You Win!' while an electrode zaps the pleasure centre of your brain.Howard: Frustration, not boredom is the main reason people quit games.
King's Bounty was a piece of shit. Any HoMM game is better designed and much more addictive (and not to mention aesthetically pleasing).Brother None said:Note: King's Bounty: The Legend was indeed last year's best game.
HoKa said:King's Bounty was a piece of shit. Any HoMM game is better designed and much more addictive (and not to mention aesthetically pleasing).Brother None said:Note: King's Bounty: The Legend was indeed last year's best game.
2008 was a horrible year for computer games.
As I said before,Brother None said:You played GTA IV on PC and you'd still call it GotY?
That's borderline insane.
At least it is honest. It took me a couple of hours to get into the game and to find a perfect army setup for my mage (i.e., a couple of quick units and a whole bunch of ranged casters). Considering that the main map is only used for basic movement, the gameplay became increasingly boring and repetitive after that. Once again, I would never call King's Bounty a bad game. It's a well-made remake that happens to be uninventive and unoriginal. A clone of a clone of a clone, there’s nothing special about King's Bounty that could deserve the award. Let's save it for Fallout 3Dismissing King's Bounty as boring is just lazy.
R said:At least it is honest.
R said:Considering that the main map is only used for basic movement, the gameplay became increasingly boring and repetitive after that. Once again, I would never call King's Bounty a bad game. It's a well-made remake that happens to be uninventive and unoriginal.
Brother None said:You played GTA IV on PC and you'd still call it GotY?
That's borderline insane.
Multidirectional said:I believe GTA IV PC experience largely depends on what PC does one have.
I guess I should have quoted myself in full:Brother None said:Well then you're a lucky one. It's still one of the worst console ports of all time, tho'. Easily.
Haven't we been over this nonsense before? Dismissing - purely by personal experience - general complaints supported by hard facts is b/s.
Nothing is wrong with it. As I said in my previous post, I just don't believe that an unenhanced clone of a previously cloned product is worthy of the Game of The Year award.Right, because right now we're completely flooded with tactical RPG/TBS hybrids. And I'm not sure if being uninventive and unoriginal is supposed to be a criticism in this sense. What exactly is wrong with just doing what works when no one else is doing that?
And I gotta wonder...Did you finish the game? Either you're a tactical genius or playing on easy, because getting through that game with a single set-up and without varying tactics per region/type of enemy is fairly impossible. I mean, how would your casters not get slaughtered when facing dragons and/or greater demons?
Ranne said:As a former PC technician, I don't really care about anonymous complaints. Just because "somebody's Internet isn't working", doesn't really make the Internet dysfunctional, does it? I gave you my perfectly reasonable assumptions above. Two patches, three different installations on three different machines, and countless in-game hours later, I still don't see what it is about GTA IV that makes it that bad.
Ranne said:Nothing is wrong with it. As I said in my previous post, I just don't believe that an unenhanced clone of a previously cloned product is worthy of the Game of The Year award.
Ranne said:I'm a tactical genius playing on normal, and an occasional removal of more delicate units from the field of battle is hardly a notable gameplay feature.
Ranne said:If you're still having these problems with GTA IV after the patch, try lowering your video memory consumption settings.
Multidirectional said:On the other hand I feel like Saints Row 2 took shitty porting even further, I could barely get 20+FPS while indoors with it, and it looks last-gen compared to GTA IV.