Top 6 online gaming oddities

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I love the plague incident :D . It would be cool if there were actual plagues in on-line games. They could be fought by healers who would get gold and exp for curing other players :D .
 
I know man. That shit amazed me when it happened. I don't play WoW, but I would have loved to be there for that one.
 
The details about the case were not revealed, but two Belgian newspapers reported early this year that the Belgian Police would setup an in-game patrol unit to investigate virtual rape incidents.

Yep. Only in Belgium.

:roll:
 
A waste of money to even consider monitoring a virtual world that sucks ass.
 
Sorrow said:
I love the plague incident :D . It would be cool if there were actual plagues in on-line games. They could be fought by healers who would get gold and exp for curing other players :D .
No, for the love of god no more tedious work in RPGs...

Ughh, FF7 is making my head hurt...

Mettle said:
Reminds me of this, he was a damn good friend and teacher.

http://www.youtube.com/watch?v=OCdOz-CGyl0
Fucking ridiculous.
 
I remember the Habbo hotel thing. Wasn't that in the Netherlands?

Regardless, I can remember people thought it a big deal because it set a precedence of virtual money and goods (that are exchangeable for real money or goods) being the same as real money and goods in the eyes of the law. Pretty significant call, there.
 
Everything man, the internet's ridiculous. A burial, a memorial are supposed to be about respect and a moment of reflexion; a pause in the stream of consciousness we face during everyday life, where we so often forget about death and the search for its meaning.

What they did was sanctimonious and plain slothful. Just log in to your favorite Female Tauren Thief character, go to this online meeting, press the 'Kneel' command, wait a couple of minutes while you go get some sandwich and then go kill some creeps lurking around the corner.
 
Ah, I see.
I can only speak for myself, and the people that held speeches - but I believe that most of us were there the whole time. It was'nt a character after all that died, it was a real person and RP servers tend to have more mature people.

Even the Gamemasters were there with banhammers, and did'nt hesitate one second to use them against a few griefers.

All in all, I think it was well done, and definetly not sanctimonious (To me), we used a medium that was available to us to remember a dead friend.
 
Sorrow said:
I love the plague incident :D . It would be cool if there were actual plagues in on-line games. They could be fought by healers who would get gold and exp for curing other players :D .
we (my guild) did that, though we were not the first to do so.

basically just a boss that debuffs you, and you need to rely on your raidgroup to remove it for you. or you die, though rather quickly.

so, with a minor unintended effect of a feature, you could get the affliction, teleport to Orgrimmar, spread the affliction in the town. due to the high population, the affliction pretty much wipes out the city, to then continue to spread to the Barrens etc (lowbie land).

many lulz were had.


the concept itself is however as old as the first real WoW raidinstance. in Molten Core, Garr gives you a Bomb debuff. you have to run away from the other raidmembers or you (and them) will blow up. it's very easy to survive, just run out of range and have someone heal you after you explode (but before you crash to the ground). for well equiped char, this isnt even a problem and they'll survive anyway.

of course, soon after that, it becomes a sport to blow up raidmembers just for laughs. especially after you have mastered the encounter.

now, with some ingenious use of game mechanics, you can get the Bomb debuff, and teleport back to Orgrimmar. you'll end up in the Inn or outside it (depending on how you do the trick), both places which are usually packed with people.
you'll explode, and do damage to people around you, thereby insta-killing all people below lvl 50 or so.
alec said:
The details about the case were not revealed, but two Belgian newspapers reported early this year that the Belgian Police would setup an in-game patrol unit to investigate virtual rape incidents.

Yep. Only in Belgium.

:roll:
it's a PR gig, alec...

the cops use second life as a recruitment tool, and the thing above is simply additional PR.
 
This is why I never play MMORGPs. I tried once and once only, and here's a general breakdown of how it all went. This was with Asheron's Call which I really wanted to play.

I install the game, log on, spend about an hour finding a server, and spend about 20 minutes wandering and getting used to the controls.

Level 50 barbarian decends on my level 1 character and butchers him.

Punk ass b*tch starts yelling "woot i kild u!!!!!"

Character respawns.

Approximately 2 minutes pass.

Level 50 barbarian decends on my level 1 character and butchers him.

Punk ass b*tch starts yelling "woot i kild u x2!!!!!"

Character respawns.

Approximately 20 seconds pass.

Level 50 barbarian decends on my level 1 character and butchers him.

Punk ass b*tch starts yelling "woot i kild u x3!!!!!"

I uninstall the game, return it to the store, and exchange it for a nice quiet copy of Baldur's Gate.

So much for multiplayer. Never again, and I don't expect I ever will. Other people seriously suck.
 
I can't say I hate them, but I can't see why people are fanatics for them either, I played Ragnarok for about a year, dropped it for a year, then picked it up again for 3 months.

After that I played CoH for what was it, about 5-6 months, and now I am debating mentally if I really want to bother with another time card just to sit around and do a whole lot of nothing, MMOs just don't challenge my mind enough, I explore them, then I get bored and futz off.
 
MMO's consist of killing things over and over again ,and dealing with 12 year old kids idiocy.
 
TorontRayne said:
MMO's consist of killing things over and over again ,and dealing with 12 year old kids idiocy.

Thing is, sometimes you find other people who feels just like you, and you gang up and deal with these 12 year old kids in the proper way (ingame, by starting guild wars)

And you kill certain monsters over and over again with your online friends.. I think this is the most addictive part of the MMO's, that you find people that are 'like' you
 
MMOs are like a weird version of socializing for people who can't leave their house. I don't like people enough to invite them into my free time, and when I DO want to deal with other living people, I go OUTSIDE, you know... where the real world is.l Then I play the most popular massively multiplayer game of all time. Real life. Too bad real life doesn't have levelling when I kill rabbits or some such n00b farming baddie, right? I'd just go around beating my neighbors pets until I was such a high level that I could be a suicide bomber and live through it because my HP is wickedly high.

God... internet multiplayer is lame. Go make friends, people! Not that I think you don't have friends, I'm sure most if not all of you do, but wouldn;t you rather hang out with them in real life without a server between you!?


/rant
 
xdarkyrex said:
MMOs are like a weird version of socializing for people who can't leave their house.

It also gives people a chance to truly be themselves without the threat of a real-world punch in the mouth.
 
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