Planescape doesn't have much replay because of classes, no, but character development and especially how you play the character gives it a lot of replayability. There are a lot of things you can do differently.Cimmerian Nights said:Plansecape is great the first run through but really doesn't have a lot of replayability - it really makes no difference what class you play. Arcanum on the other hand, has loads of replay-value in it.
cody92 said:atm im playing some planescape torment, its not as good as baulders gate thats for sure, i played it and got like a quarter through it 2 years ago but then i got stuck.
FeelTheRads said:Not as good in what way? Not as good in a "much better story, quests, characters, dialogs and overall writing" way?
I've always said Torment makes for good reading but bad playing. It always felt like a point-and-click adventure with stats to me.Per said:Not as good as in a "less casual fun, linear area progression, badly suited mechanics, mismatched gameplay elements, inconsistent writing, poor replay value" kind of way.
not as good as in not as fun...FeelTheRads said:cody92 said:atm im playing some planescape torment, its not as good as baulders gate thats for sure, i played it and got like a quarter through it 2 years ago but then i got stuck.
*chokes*
Excuse me? What?
Not as good in what way? Not as good in a "much better story, quests, characters, dialogs and overall writing" way?
As for me, HOMM 3 online.
Tried The Witcher, bored me to tears. Maybe some other time I'll give it another chance.
less casual fun
linear area progression
badly suited mechanics, mismatched gameplay elements
inconsistent writing
poor replay value
not as good as in not as fun...
(1) 'Casual fun' as in 'fun in games', probably. You don't have to be 'hardcore' to fully appreciate a game's pros.FeelTheRads said:less casual fun
(1) A game the size of Baldur's Gate isn't quite a model for casual games, don't you think? Plus, I don't play RPGs for "casual fun".
linear area progression
(2) Fair enough, and although BG1 doesn't have much of that (if I'm not mistaken), BG2 has it quite a lot.
badly suited mechanics, mismatched gameplay elements
(3) Explain?
It uses the same mechanics of Baldur's Gate, does it not?
inconsistent writing
(4)Inconsistent from poor to brilliant, while in Baldur's Gate the writing is in a very consistent mediocrity. Now, which is better?
poor replay value
(5)Played Torment twice, never wanted to go back to Baldur's Gate.
not as good as in not as fun...
(6)Very subjective this one too, isn't it?
Because I remember I had great fun in Torment, great fun in talking to Morte (or pretty much any of the characters and NPCs), great fun in discovering everything I could discover related to my character, while in BG I had great fun in... umm... slaughtering bears?
Note: Fun is not always "lulz".
You are having fun outside of gaming. You are having fun reading NPC dialogue and reading about your character.
You are not having fun building a character, progressing in levels, engaging in combat (a staple of game entertainment), applying tactics, and making strategies.
Everyone is entitled to there opinion, i can't stand the quirky combat interface in torment and parts of the game were downright annoying, i never said torment was bad. Baulder's gate is the best game i have ever played in my books, Torment is also a very good game but not quite as good.[/code]cody92 said:not as good as in not as fun...
Very subjective this one too, isn't it?
Because I remember I had great fun in Torment, great fun in talking to Morte (or pretty much any of the characters and NPCs), great fun in discovering everything I could discover related to my character, while in BG I had great fun in... umm... slaughtering bears?
Note: Fun is not always "lulz"
FeelTheRads said:A game the size of Baldur's Gate isn't quite a model for casual games, don't you think? Plus, I don't play RPGs for "casual fun".
badly suited mechanics, mismatched gameplay elements
Explain?
It uses the same mechanics of Baldur's Gate, does it not?
Inconsistent from poor to brilliant, while in Baldur's Gate the writing is in a very consistent mediocrity. Now, which is better?
Played Torment twice, never wanted to go back to Baldur's Gate.
yeah, because casting spells that totally and utterly disintegrates a victim doesn't pose any reality issues?Sorrow said:I'm not talking about difficulty here, but about believability. When an ordinary man can beat someone to death after taking 6 bullets including 3 to the head, one of which was critical, it kinda kills the immersion for me.
That's pure bullshit. Fantasy world with powerful magic isn't equal to absurd game mechanics. There are a lot of fantasy novels/movies/comics in which people die when they get impaled on swords despite high level of magic.SuAside said:yeah, because casting spells that totally and utterly disintegrates a victim doesn't pose any reality issues?Sorrow said:I'm not talking about difficulty here, but about believability. When an ordinary man can beat someone to death after taking 6 bullets including 3 to the head, one of which was critical, it kinda kills the immersion for me.
There are tactical/PnP RPG games that don't feature such idiocy.SuAside said:gtfo... this is a steampunk fantasy game for fucks sake.
Yes, and it was annoying.SuAside said:PS: does Fallout's immersion fade when you shoot a (barechested) supermutant with a burst of 5mm bullets from a minigun (30 bullets was it?) and he lives?