Two Guys from Andromeda Kickstarter

Stanislao Moulinsky

Vault Fossil
The creators of Space Quest are back toghether after a 20 years hiatus(?) kickstarting another point-and-click adventure game called SpaceVenture.

Hey there, Classic Adventure Gaming fans as well as those relatively new to our worlds. Scott Murphy and Mark Crowe, aka ‘The Two Guys from Andromeda’, are back together. No, your optic orbs have not been on a bender. You read correctly. After a very brief 20+ year hiatus, we have joined forces once again and are tooling-up to bring you a new Space Adventure, or SpaceVenture™, if you will.

A little older, a little wider (well, Mark at least) and a bit more demented than before (a toss-up on that one), we're both ludicrously psyched to be working together again. Combine that with what has been literally years of pent-up intergalactic pressurized cabin fever to go with it and we have some real wonderful…, uh, ‘stuff’ to share, incorporating that same style of comedy, wonder and delusion you expect from a Two Guys SpaceVenture™.

Goal is 500.000$.

http://www.kickstarter.com/projects/spaceventure/two-guys-spaceventure-by-the-creators-of-space-que
 
Amazing. People just donated 3 million to Double Fine, another 3 million to Wasteland 2, and a few more hundreds of thousands here and there.

This is getting ridiculous. Do they expect everyone to be that rich?
 
So now we have:

-the DF game
-LSL remake that couls/should lead to brand new games
-the Jane Jensen game
-the new Tex Murphy game (not funded yet)
-SpaceVenture (not funded yet)

Well, wow. In the last four months the genre has become lively again. Tim has opened a can of worms, hasn't he? I wonder what Telltale Games think of all this. :P
 
B-b-b-but point and click adventures are evil! Why would anyone want them!
Stanislao Moulinsky said:
I wonder what Telltale Games think of all this. :P
They've moved on to making interactive movies with zombies and dinosaurs.
 
Cool, always enjoyed the point and click Sierra and LucasArts games... don't know how much I would enjoy them as an adult though..
 
More of my dollars disappear via Kickstarter. This year has been expensive for me buying games that aren't even made yet.
 
Sub-Human said:
Amazing. People just donated 3 million to Double Fine, another 3 million to Wasteland 2, and a few more hundreds of thousands here and there.

This is getting ridiculous. Do they expect everyone to be that rich?
Most people only donate the lowest amount necessary to get a copy of the game. Which is about 15-25 dollars usually. Considering that many of them can probably afford to buy multiple 50-dollar titles a year, they don't need to be rich.
 
The creators of Space Quest are back toghether after a 20 years hiatus(?) kickstarting another point-and-click adventure game called SpaceVenture.
Has it really been twenty years? Wow... I'm starting to feel old, here.

Sub-Human said:
Amazing. People just donated 3 million to Double Fine, another 3 million to Wasteland 2, and a few more hundreds of thousands here and there.

This is getting ridiculous. Do they expect everyone to be that rich?
They don't have to be rich. They don't even have to be well-off. They just need to have some goodwill. $15-20 worth of goodwill, more specifically. A tiny driblet, really, about the same amount it takes to order from that Chinese restaurant you used to like, but haven't ordered from in a long time.

That is the power of crowdsourcing. Individually, we are just average gamers with average incomes. Together, we are legion. We are a potent economic force that is changing the landscape of the gaming industry forever.
 
I wish for that Tex Murphy game with more FMV actors and Chris Jones. Loved that series. Anyway I bury my money in the backyard so I rely on you all to crowdsource for me. So please chip in for a new Tex adventure. Thanks.
 
I guess the popularity is a direct sign of the evolution the gaming market has undergone in the recent years. Its not that there are not many good games out there. But quite a few are missing experiences that you had with some games in the past. Things that game companies today sell as "out dated" or "antiquated". Well some of those still work on cell phones though. So there is a market for it.

The typical gamer is between his 20s and 30s. That is a large consumer group. Yet many games today are made with the stigma of being "kidz friendly". - I know its not ALL games, just the kind of feeling I have. You know the kind of games that explain you that you have to open this single door in front of you to start the game or finish the quest ... it seems game companies believe quite often their typical gamer is to dumb to do anything.

People are enjoying games but yet not really satisfied with all of the content.

Kickstarter brings back many memories but without the fear of changes for the market. There is a good chance that the teams can follow their vision and creativity yet offer you a known experience. I know that even though I enjoy to play something with great visuals I also enjoy to play games where the visuals are only part of the game not making the game - honestly who was playing far cry because of the story?

The industry was once offering enough diversity to give teams a chance to make games like Planescape Torment or similar projects. Kick starter might give us that again. So I kinda see why many projects which look and sound promising get their funding so fast and in so high numbers.

Things might change once we see some of those games finished and not living up to the expectation - which is a real possibility after all. I mean just because people follow their creativity it does not mean the gamers have to enjoy it.
 
In regards to being sick of Kickstarter... to me, it gives these people to break away from what "The Corporation" deems the community wants - and allows them to make their own game (or book, or whatever, someone uses Kickstarter for). I think that's an amazing chance at - even every day people, like you and I, relying on the kindness of the people on the internet (a rare thing, indeed!) to fund our dreams or ideas, to make them a reality. That's pretty kick ass.

As for the SpaceVenture game specifically - the way I see it - at the minimum to get a copy of the game, it's 15 bucks. For a digital download. 15 bucks. For a game. That's an amazing price. No matter how you slice it. (You probably think, "Yeah, but 15 bucks for a game? How good could it be?" Well aside from it being Crowe and Murphy, which makes me think we're in good hands - but you can find awesome games for 15 bucks! A bit of side track, but I recently got LEGEND OF GRIMROCK for a mere 11 bucks and some change - and it's a great nod to the old school RPG, walk through the dungeon kind of game!)

I have already donated my 100 bucks to this specific one (and also backed the ones for Leisure Suit Larry and Jane Jensen)! I am hoping these two guys get the shot they deserve to entertain us! Remind us old folks, who those great games were like - and perhaps introduce new, younger people to that world of adventure games!
 
I don't see how people can get "sick" of kickstarter. If you don't like the projects, don't back them. Seems simple.

These games aren't being made by large publishers anymore so if they can be made via kickstarter, I'm all for it. Why get "sick of" a more diversified game industry?
 
rcorporon said:
I don't see how people can get "sick" of kickstarter. If you don't like the projects, don't back them. Seems simple.

These games aren't being made by large publishers anymore so if they can be made via kickstarter, I'm all for it. Why get "sick of" a more diversified game industry?

Pretty much what I feel (as I mentioned a few posts up)! :)

They have breached the 50% mark - with two weeks to go. I hope that more people are just waiting last minute - or those (and there's a lot!) sitting at 15 bucks pledge just a little more!

In the mean time... here's some fun I did to help promote...

http://www.youtube.com/watch?v=XDy6iQ7cohU

http://www.youtube.com/watch?v=JjlRPnq-XFM
 
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