Tyranny Discussion Thread

Ragemage

Wept for Zion
So for those of you who don't know, Obsidian announced a new game yesterday slated to come out this year. It's called Tyranny. Here's a link to the website and the steam page:

http://www.tyrannygame.com/

http://store.steampowered.com/app/362960/

The game is going to be isometric like Pillars of Eternity but you won't be the hero in this game. You're the villain. The villains already won in this game, you're just a lackey of the main bad guy. We don't know much about the gameplay outside of the fact that you, as a judge for the main bad guy, get to play executioner and lawmaker in your master's new provinces, and what you say goes.

Just like Obsidian's last 2 games, Pillars and New Vegas, there's bound to be many many different ways of playing, along with a bountiful collection of choices for almost every mission. I'm a little bummed out by the fact that it has a medieval setting when this plot could have worked just as well in a modern or sci-fi setting, but I trust Obsidian to make a fantastic adventure for us. Plus no recent games have really given us an opportunity to be pure evil. For example, Fallout 4 had less evil options than I have fingers.

It sounds like we don't have to just be evil though, we can go against our master's wishes and play as a good guy. It certainly sounds interesting to be playing on the opposite side for once for the whole game. Really the only time I can think of where an entire game/DLC was made around the concept of being evil, it was a small one in Dragon Age Origins that made you the leader of a Darkspawn squadron during the final battle of the game. That was pretty fun but really really short. Then I guess there was Prototype. The first one anyway.

I'm definitely looking forward to Tyranny even if the medieval setting is starting to wear out its welcome.

What do you think the game will be like? What would you like to see in it? What features would make this game great? Discuss below.
 
i hope its about pick choice based on lesser of two evil, and hidden third option, sort of "earn your happy ending" moment like in deus ex
 
I wonder what kind of ''evil'' this is. It's Obsidian, so I don't expect us to eat babies for the lulz of it, but from what I've it seems we can still be nice-ish and inspire loyalty, as the Steam page puts it, or we can rule with fear. So I expect we don't have to be evil with a capital E, more like ruthless which is fine by me and how I usually play my characters.

I just hope there are no elves and dwarves here. At least get rid of those aspects if they're going for another medieval setting.
 
I wonder what kind of ''evil'' this is. It's Obsidian, so I don't expect us to eat babies for the lulz of it, but from what I've it seems we can still be nice-ish and inspire loyalty, as the Steam page puts it, or we can rule with fear. So I expect we don't have to be evil with a capital E, more like ruthless which is fine by me and how I usually play my characters.

I just hope there are no elves and dwarves here. At least get rid of those aspects if they're going for another medieval setting.

dwarf and elves are to be expected in fantasy setting, well its a norm since tolkien works
could make them a bit "fair folk" feel that more truer to original folklore
 
This Tyranny game isn't even made yet and it already has more depth of writing and immersion than Fallout 4.

Very creative idea. If Bethesda made this game you'd play as the good guy and take over every faction in the game in the first 10 minutes. Glad to see not everyone in the gaming industry is a total simpleton knob.

Now please stop revisiting all the other stuff you're doing and make a new RPG set in a post-apocalyptic world because it doesn't look like InXile is doing Wasteland 3 anytime soon and Bethesda has utterly destroyed Fallout at this point.
 
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The premise is interesting philosophically, because evil in most games is taken at face value - it's just evil, whatever... But to know the motives, how it all began, understand why you are considered evil and why it is worth it, is where they can flesh out so many interesting dialogue options and storylines. I assume that most people who play an avatar in an rpg just instinctively play as a rather good person without thinking much about the motives, but when all you have is perceived as evil it makes you really think about the definition of it, where it begins and where it ends, does it have a beginning and why would you choose to do something. So if done right, this could lead to such a rich game that could tap into unexplored areas (in rpg games) of ethics.

They have a good record at creating deep "evil" characters:



I just wonder who is the lead designer and/or writer when neither Avellone, nor Sawyer are present and in what way will that change the game from their previous endeavors?
 
My first play through will be a loyal servant to the overlord of that world, which means suffering for the general populace. :evil:
 
From the title I assumed we were talking about the subject of tyranny inside game worlds, in general. Now, I'm waiting for @Dr Fallout to speed over with his Caesar's Legion propaganda and point out the similarities, explaining why it would awesome if the Legion won. :lol:

Is the gameplay basically just going to be isometric real-time-with-pause cRPG again? Seems a little disingenuous considering that there's already plenty of them (I say that in the face of one billion AAA FPS games without irony :mrgreen:). But I guess that would seem like the superior format for the concept.
 

Very very true. Obsidian has a great crop of "evil" characters when it comes to their games. Kreia, Ulysses, Caesar, Lanius, and plenty more. I haven't started Pillars of Eternity yet but I'm sure it'll have some great villains too. The thing about Obsidian is, they know how to write a sympathetic bad guy. You hear about how bad and evil Caesar is, for example, but once you actually talk to the guy you find him to be fairly reasonable in what he's doing. He, like Mr. House, are both extremely persuasive when it comes to getting others to see their point of view. When I first walked into Caesar's tent, I was expecting someone like the real Lanius, not this balding old man in a silly outfit that sounds less intimidating and more like Dr. Phil. I thought it was interesting to see he was just a "normal" person.

Though considering both Sawyer and Avellone won't be involved, that has me a bit worried. But then again, were either of them involved with PoE heavily? I'll also point out the head director of this game is the same guy who directed "South Park: Stick of Truth". Make of that what you will.
 

We don't actually know anything about the combat system in the game yet. All we have is the trailer and those few screenshots that don't really show much at all. I'm hoping we'll get a more in-depth look at the game soon, this reveal left much to be desired.
 
When I saw this thread I thought it said Tranny Discussion Thread, then I saw it was posted by Ragemage, then I thought of all the recent mentions to FISTO. Then I re-read the title and read the full thread, tbh, I'm a little disappointed in the thread, but the game looks and sounds fantastic especially the features.
 
We don't actually know anything about the combat system in the game yet. All we have is the trailer and those few screenshots that don't really show much at all. I'm hoping we'll get a more in-depth look at the game soon, this reveal left much to be desired.

What else could it be, really? Either real-time-with-pause or turn-based? Standard action-RPG hack-and-slash combat? There's not much to work with unless Tyranny isn't an RPG, which is unlikely, because it's Obsidian.

When I saw this thread I thought it said Tranny Discussion Thread

Why would you expect to find a thread like that in the gaming subforum-

No Mutants Allowed said:
General Gaming and Hardware Forum

Ah, I see. Nevermind. :wiggle:
 
I absolutely love the premise but "isometric" is such a turn off for me. I only managed to get through the original Fallouts because I had a pre-existing interest in the series.
 
I absolutely love the premise but "isometric" is such a turn off for me. I only managed to get through the original Fallouts because I had a pre-existing interest in the series.

It isn't so much the isometric part, as it is the real-time-with-pause part, that I have an issue with. I've never really gotten the hang of real-time-with-pause and as a result, I've never been able to get very far into a lot of cRPGs. However, I do like real-time strategy, and I do like turn-based strategy even more, so if that turns out to be the case, I'll start getting interested. Otherwise, good writing or not, I won't be able to enjoy it much.
 
Though considering both Sawyer and Avellone won't be involved, that has me a bit worried. But then again, were either of them involved with PoE heavily?

Um, yeah. PoE was basically Sawyer's baby. He created the lore and the mechanics. Avellone did some character writing (and it was good).

Both their absence has me a bit worried as well, but seeing as how I've yet to play a badly written Obsidian game I'm hopeful that good writing is studio standard.

I haven't played Stick of Truth yet, but from what I know the creators of the series did the writing and had a pretty big say in the direction of the game. Not sure how far you can judge the games director based on that game alone.
 
Description of the game from the OP interests me, but there's very little actual information about it and only the barest blink-and-you'll-miss-it glimpse of gameplay in the trailer. Worth watching. Though I'm another person who's long gotten tired of high fantasy.
 
Look at the screenshot, those peasants are ready to revolt. Also those soldiers have kind of a Legion look to me.

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