This part intrigues me the most:
"In our game," said Singh, "within character creation, we actually let the player decide how that conquest happened, and based off the decisions that you make there, you actually shape the starting state of the world. And so, depending on those choices you're actually going to get a very different experience."
Wonder how that'll work? Something akin to Dragon Age Origins where your beginnings and race actually had very big impact on the world around you? I'd love that.