UGO Games Blog put up its full interview with DLC lead Jeff Gardiner.<blockquote>UGO: Can you speak to the addition of new perks, creatures, weapons or an increase in the level cap for the DLC? Any specifics?
Jeff Gardiner: I hate spoiling content by telling specifics, sorry! All of the DLCs will feature new perks, creatures, armor and weaponry. We’re mindful to ‘fill in the gaps’ in our current game. OK, one specific – we’re including a scoped energy weapon. Also beefing up our melee weapons, big guns… As for the level cap, that will be significantly increased in “Broken Steel.” Along with it will be a bevy of new creatures and perks!
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UGO: How large is the map for Pittsburgh or Anchorage, in comparison to the overall size of the DC Wasteland?
Jeff Gardiner: It’s hard to quantify in those terms as neither the Pitt nor Operation: Anchorage are the same as an open wasteland. Each features around 5 hours of gameplay depending on playstyle, and any of the weapons or armor found can be used throughout the rest of the game. </blockquote>
Jeff Gardiner: I hate spoiling content by telling specifics, sorry! All of the DLCs will feature new perks, creatures, armor and weaponry. We’re mindful to ‘fill in the gaps’ in our current game. OK, one specific – we’re including a scoped energy weapon. Also beefing up our melee weapons, big guns… As for the level cap, that will be significantly increased in “Broken Steel.” Along with it will be a bevy of new creatures and perks!
(...)
UGO: How large is the map for Pittsburgh or Anchorage, in comparison to the overall size of the DC Wasteland?
Jeff Gardiner: It’s hard to quantify in those terms as neither the Pitt nor Operation: Anchorage are the same as an open wasteland. Each features around 5 hours of gameplay depending on playstyle, and any of the weapons or armor found can be used throughout the rest of the game. </blockquote>