Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

I managed to get underground in Klamath with the explosives but i can't get past the crates against the next door ! Anyone know what to do ?
 
Um, no trick here. Just look a little closer, and open the door like any other.
 
Kharn said:
I managed to get underground in Klamath with the explosives but i can't get past the crates against the next door ! Anyone know what to do ?
There are two doors behind the crates, only one of them is blocked.
 
and one info for MIB88 ( maybe u dont know about it ) when u go to Vault 23 ( this UNKNOW near san francisko and military base... ) so... when u go to vault 23 and go out and again go to vault u get 2000exp for " ohh... i cant say it in english but... something like - for found Vault 23) and u can do this all time :P its an info for u :P
 
Hello, i'm Dess, i'm new (and Swiss !)

I have an idea. I'm probably not the first to have it.
It would be interesting to add minigun gauss in fallout 2.
It would be a weapon that produce collected several parties.
As 5 gauss rifle and 2 Minigun.
Here are some images for rendering:









To included in a future version of megamod ?

bye

Dess
 
Hi Dess,
The Gauss Gattling Gun is included in the Megamod already. :)

Edit: Swing??? There's a new idea for when you run out of ammo! 8-)
 
hello,
i discover the megamod..
i think i have a bug... with cassidy

when cassidy wear a "combat armor" I look like with the Brotherhool Amor !?

it's a bug or not ?
 
Cassidy is displaying that way in my game also. (Combat armor makes him appear in the new decorated power armor, and when you give him real power armor, he goes back to the old style with a helmet) but it's nothing to worry about.

I think it is caused by a problem in the Talking Head mod, but the method I used to remove the head in v2.33 did not work this time, so I can't confirm that.
 
BOS quests

Good evening!
three questions this time...one - how can I gain access to the BOS Facility (SE of San Fran, someways south of Military Base on the worldmap)? I've gotten the vertibird plans for BOS, and thought this would get me in, but the guards still ask who I am and kick me out if I apporach them.
two - Matthew in San Fran did not disappear after receiving the vertibird plans. Could this be why I can't access the BOS facility?
three - is there another BOS bunker somewhere else? I noticed the MegaMod guide et al. refer to both BOS quests (discover fate of recon troop etc) and the BOS facilty quests (cure Lenny)...

Any words of advice are most welcome:)

EDIT - I'm really bad at this. I've found the bunker now, and gotten acces to the facility. Problems solved!
 
@Noortis,

That was fast! You figured it out while I was searching through the past 15 pages of this thread to see if McRae mentioned it somewhere! :D
All I saw was "Try entering alone" :?

So, please post how you found these places and got in, or PM me, as I have not figured out how to get to them yet (That is why there is nothing in the guide) 8-)
 
Hi, Morticia!
I may not recall correctly, but - after giving Matthew the Vertibird plans, he put the BOS Bunker on my worldmap (at least I assume he did it...otherwise, I am less perceptive that I thought, what with missing a new green circle for days in a row).

It's located 5 squares south of NCR; the BOS Facility, the other brotherhood location, is located near the coast, almost directly east of the bunker (and that one was revealed to me by the abbey computer).

However, I was not able to get inside the facility before I talked to the "general" on the bunker, first map...who gave me a quest to deliver some disk to the facility. After that the sentinels allowed me in, even with my traveling freakshow in tow.

Do you perhaps have the Navarro troopers hanging along? (The ones Maria gives you to scout Toxic Caves)


EDIT - wait, you're the one who wrote the MegaMod Guide? My hat's off to you, sir/ madam! Did you get the quests from scripts or dialog files?
 
Hi Noorits, and thanks! I get my info from anyone who can help me out, so that's why I was asking you. 8-)

The crazy Abbey computer gives us the BOS Facility location, then we get the BOS Bunker location after giving the plans to Matthew. That worked! and I'll give you credit when I add that to the guide page. :)

So those stubborn dickheads won't let me into the facility! And after seeing all those heavily armored dudes around the Bunker, I decided that maybe blasting my way in was not such a good idea.

I messed up and forgot to pick up 2 of the Military Base holodiscs needed, so going to have to replay a lot from an earlier save, or I don't think I will get very far. :(

Maria is the only one still alive at Navarro, as I managed to run to the lifts and end combat before my party could whack her. I must have messed up something in dialogue with Tony in Broken Hills, because she doesn't offer me any jobs at all. I'd sure appreciate any help you could offer about that line of quests also.

You know, Dude101 asked me to put the MM guide on the Vault-Tec Labs wiki, so please feel free to add any new info there that you find.

No Megamod guide is ever going to be finished until Megamod is finished. Already over 5 years in progress, so who knows if it will ever be?
 
Did you try to enter the faciliy *before* doing a quest for the general located on the bunker/surface map? He gives you a disk (although it does not appear in the inventory) to deliver to BOSF, and henceforth the guards over there recognize me being authorized for entry.

For the MB holodisks, I think I may have screwed up that quest for myself as well - I went to MB *before* getting the quest to find out the fate of the enclave troop, and now the general issuing the quest does not react to me. Perhaps it's a separate bug instead, though...

With Maria and Tony, I did not get her to do anything reasonalble besides abuse me verbally until I stole the parts request form from Dr. Schroeber (?). Then she said something like "ok, you're cleared to go." And then I discovered I cannot pilot. From that point I travelled to BH to speak with Tony, and finally got him to train me (can't remember the exact dialogue path). But it took several talking sessions with him.


The toxic caves quest was given to me by maria when I talked to her after getting the black box and TC map from the crashed vertibird in Klamath. She told me to scout it out and gave me three Enclave troopers to help with that; however, since I'd already been to toxic caves, nothing new happened there. When I returned to Enclave with my support squad, the base treated these 3 guys like regular NPCs - i.e, they attacked us...and the enclave troopers helped me empty the base quite effetively. After we'd killed everyone there, and I ended combat, they attacked me as well. A grave error on their part:)
 
Thank you Noorits,
They did let me in to the Facility once I received the assignment from the Bunker to deliver the disc to Professor Steel. When I returned to the Bunker with the machinery part, it said something about an alarm sounding, then the screen went black and froze. (Not sure if that was a bug, my files are corrupt, or WindowsXP blackout.)

Matthew says I can't get to the Bunker by land. This must be how Maria, Fassard, and the Black box fit in, and why there is a dialogue option to ask for fuel at the Bunker. We are supposed to find a verti-bird. You're battle with the Enclave troops is probably part of this also, but it is not all linked together or working yet, it seems.

I used Vad's editor to give myself the missing MB holodisks, but I think you discovered that is not good enough to "find out what happened to the Enclave troops". What is puzzling me is how to "find out the reconnaissance troops fate".

McRae said this isn't the same quest, and that makes sense. The reconnaissance troops should be Brotherhood guys, and not the dead Enclave troops in Military Base. I think I'll just have to wait for MM v2.35 and hope more is working, but McRae was able to get in to both BOS bases and finish the quests, so I'm totally confused. :?
 
Sorry - I somehow manage to be very confusing, oftentimes.
The "discover the fate of the reconnaissane troops" quest is NOT about the enclave troops - it's about a missing BOS squad. For me this quest played out like this:
after receiving the quest, a new location appeared on my worldmap, near the coast between San Fran and Navarro. It was labelled Siege, I believe...once I got there, I witnessed a heated dialogue between Enclave troops and BOS troops (who are hidden in a cave), and then I had to fight the E troops. From other posts in this forum, though, I understand that this battle and leaving the site afterwards can cause the game to crash. It happened to me once or twice as well, but finally I was able to kill the Enclave troops AND exit to worldmap without crashing.

The MB holodisks are necessary (from what I understand) for a quest to "find out the fate of the Enclave patrol investigating MB", or something...and apparently, you have to investigate the corpses on MB inside levels. Once you've been inside one, the corpses disappear and you can't complete the quest IF you got it after visiting MB

Vertibird is a complete unknown to me - I can't seem to get it off the ground.
 
Ah! That is perfectly understandable now. I got mixed up and thought you had met Enclave troops at Toxic Caves for some reason. And I never travelled that far North again to see if the 'Siege' location appeared on my map - it did! :)
 
Thanks MIB and everyone else who is working on megamod, i've really enjoyed playing fallout 2 again

I had a problem with siege, the game kept crashing when i left the area. solved it with saving and reloading at the spot. the music starts after reloading, very nice music btw :) haven't heard it before in fallout

and also, to be able to use vertibird you need to get vertibird training first noorits !

thanks again
 
Ok, this is starting to drive me nuts. I cannot, for the life of me, find the poison in the Klamath rat tunnels. I have (I think) looked at every nook and cranny of the three parts of the cave, I have opened (and rechecked) every locker I could find, and there's nothing left in there except for dead rat bodies.

Since nobody else seems to have a problem locating the poison, I believe my game might somehow be bugged (or I need glasses...). Could someone (in spoiler tags of in PM) tell me where it *should* be, I would very much like to get on with the game :(
 
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