Vampire The Masquerade: Bloodlines

Discussion in 'General Gaming and Hardware Forum' started by Sander, Nov 16, 2004.

  1. Sander

    Sander This ghoul has seen it all
    Staff Member Admin Orderite

    Jul 5, 2003
    Hah. Have you been playing this game at all? This game is one of the few gems out there that allows you to play your character as you want it, you just need the statistics (they are done well, by the way), consider the fact that I've been able to persuade and charm everything in sight. The same thing can be done with intimidate, the fact that they went through the trouble of integrating a nosferatu PC, and the crazy text options for Malkavians shows a lot. If anything, this is a roleplaying game. The only problem I have with that is the problem with the main storyline: it's the only part in the game where I'm restricted, but it's a very important part.

    Graphically speaking this is one of the better games out there, full stop. I was talking more about the face renderings and such, though.

    Ranged isn't useless, you just need to put experience into it. I strongly disagree, and I can know, because I have played through the game: combat can be done very well, disciplines used tactically, you just need to put in the effort for it.

    I haven't had any of the problems you mention here. Get a better or different rig is probably your fix.
    Inventory management could've been done a bit better though, but you won't be using it much anyway.

    Sound problems: disable high-quality sound. The game does seem to have a couple of bugs, one that almost cost me my game, until I found a fix for it on the 'net.
  2. Moorkh

    Moorkh First time out of the vault

    Nov 21, 2003
    As I have said, I have only played the game for 5 or so hours. Do I think this is a bad game? By no means! I'm just too fed up with my disappoinment at where it fell short of my expectations and at a few very obvious flaws (requiring number keys for dialogue just killed me - I thought the game had crashed when neither the mouse nor the arrow keys I play the rest of this game with would allow me to choose an answer! Took me about a minute to find out how to progress and another minute to overcome my shock at the sheer impossibility of this design decision ;) ) to be firing up the game anytime soon, and maybe this helps setting fellow players' expectations down a notch or two so that they may enjoy the game all the better without the frustration I feel right now.

    Thanks for the advice on my sound issues, BTW - will try to remember that
  3. SuAside

    SuAside Testament to the ghoul lifespan

    May 27, 2004
    each area has one or two salesmen. you just need to find them & sometimes persuade them to sell you the good stuff :)

    i shall say no more :P

    look around better, it's obvious...

    if all else fails, boost your inspection skill & i'm sure the right thing will light up to show you the way.


    now for more serious matters... gonna backup Sander a bit here :)

    a whole bunch of clans
    4 types of clothing (actually 5, but that fifth doesnt really matter)

    enough for me, really... all clothing fits their clan very well in my opinion.

    it's quite obvious you wont find a Gangrel in a three piece suit...

    4 districts full of side quests. not to mention specific locations related to quests (outside these districts). hell, almost every building has at least one quest... it is not because you can't see a door through which you can enter that there isn't a way in ;)

    yes, it kinda bothered me too that you can't blow out a lock with a shotgun or that you cant even break a bottle by shooting it. however this is not really the point now is it? this is an pseudo-FP RPG. you are already granted a lot more interaction in this world than in most RPGs

    yes maybe a bit weird, but no problem at all to use it... to me everything was bloody obvious...

    the only thing i miss is a quickswitch between weapons. (even if it would be just a quick switch from gun to bare handed)

    in other RPGs you'd get flooded with stupid generic responses which didn't change a thing. now you can easily identify the characters which you can widely interact with. i really don't miss those generic responses...

    well, that is somewhat unevitable. the troika team is good, but to code an AI that replies in speach to any question you would want to ask, nope they cant do that yet...

    hehe, many rooms are not as sterile and empty as one might suspect ;)

    you just played HL2.

    a game that has had HUGE financial backing, shitload of talented employés and virtually no deadlines...

    yes, it is the same engine, but are you aware how much time & money goes into the 'fine tuning' of such a big & diverse world?

    why? because it would obviously break the entire concept of the game...

    iso camera... sjeez man, what are you on?

    (don't get me wrong, i'm all for iso in FO3, but nfw it would work for V:tM-B)

    needs some getting used to, but once it is mastered the gameplay is not just twitch action. yes, even the melees. timing & disciplines become crucial.

    are you dumb or did you just write this after playing 1 hour?

    invest in the right skills, wait until you get past the .38, pumpaction shotty & mac10. then come back & say that again...

    euhm, you might wanna scale down your options then. everything is just fucking sweet overhere...

    like i said above, i'd like to see a quick switch option myself, however, something tells me this wasn't implemented on purpose.

    actually, i prefer it this way (& i hate consoles btw). most hardcore RPG players i know do it this way.

    i played through FO1, FO2, arcanum, and so on, just by using the numberkeys in dialogs? is a lot easier and quicker than using a mouse...

    well, i found it really to be just that. dark & gritty when it has to be. darkly humorous if you make the right choices. just plain silly when you take the easter eggs into account...

    i was worried that the easter eggs would be too much, but it seems troika found a nice balance.
  4. Moorkh

    Moorkh First time out of the vault

    Nov 21, 2003
    Of course I was being a bit harsh back there - that is kinda the point of a frustrated rant, isn't it? ;)

    Ah, but I might not want to play 'the elf' or 'the mutant' - choosing a vampire 'race' (thus in effect determining how you want to play the game) and your gender, you are handed one single character model that's really a silly stereotype the devs have associated with that clan. Sure, that offers a lot of variety, but no customization.

    I know I'm spoiled but have a look at other games to see what can be done in this regard.

    I don't know about you, but I'd find it possibly a lot more interesting to play a gangrel dandy in a suit ;)

    Ok, I take that back - but the world just seems awfully enclosed. I can see how that's a design issue that wasn't avoidable - I don't think I would have wanted them to recreate all of LA as they did in that console game.

    Err... how so? The few times I recall an interaction option, there was a big icon on the screen screaming at me "interact here and like this!". Sure, that's interaction, but it doesn't make the world feel interactive to me if it's so ...mandatory. Straightjacket, again.

    I call it flavour. Taking your argument, you could as well remove them altogether, or place a bright red arrow pointing at those who will dialogue with you.

    C'mon, you know exactly that I didn't expect anything like that. But when the first NPC you meet at after the tutorial - an insignficant non-plot critical ghoul - force-talks you and you cannot just cut him off but need to ask him a question before you're able to move on, it's a step back from Fallouty dialogue goodness. That's certainly not often the case, but when it happens and I have to choose an ooC answer, I'm mightily annoyed.

    Again, then I might not have progressed enough to find out - I'm looking forward to see all the empty rooms filled with exciting stuff later on, then ;)

    I didn't expect them to be able to do what Valve did - but looking at Bloodlines, I can't help to feel that Troika at some moment during their dev cycle thought they could. They have fantastic 10k poly NPCs (including 'jigglyness') but then they didn't have the resources left to give them decent animations and not enough cpu power to give the rooms some more object detail. Things like that (and there were more) make the whole thing feel uneven, if you see what I mean, and thus no better than the worst individual element.

    Maybe I'm just not a very talented action gamer, but I find it very hard to switch weapons during even a slightly difficult fight in any FPS. I simply can't concentrate on more things than shooting and moving at the same time. RPGs usually give me a little more time to make tactical decisions, and I tend to enjoy that. Well-timed disciplines are not really for me, but then, that hasn't been a problem during the few hours into the game that I fought. Still, I observed myself resorting to my FPS tactic (and the reason I took more than 40h to complete HL2 ;) ) - save often and reload after any fight that didn't go so well until I get out of it as unscathed as possible.
    So much about twitch action. ;)
    Hmm... I guess that might. You see, after 5 hours, I have not been into many fights. Still, I did have some skill at firearms and none at melee yet still melee proved the only way to go in my first encounters. So they did not implement that VTM rule that firearms only deal bashing damage to supernaturals such as vampires?

    Sure? No weird animations on other ppl's screens?
    Heh - I must admit I resorted to that when repeatedly doing dialogues in some of these games. But the first time I play them, I like to sit back in the darkness of my room and enjoy the dialogue. Sitting up to find a key kinda destroys that. Why no cursor, no arrow keys?

    Again this is no bad game, but to me, it's even more annoying than it is good.
  5. Gnidrologist

    Gnidrologist Wasted

    Jul 15, 2004
    Has anyone encountered a bug that's keeping me away from playing the best RPG of the year? :(
    When I launch the game the screen turns black. Monitor doesn's go in stand by regime, only the diode keeps flickering. If I alt-tab during starting sequences I can see the intro movies, but it turns dark again when game enters the menu screen.
    Has anybody experienced anything like this and what can be done?

    Solved the problem. Must force the game to run at 60hz monitor refreshrate frequency.
    And now, lets suck some blood. :D
  6. SuAside

    SuAside Testament to the ghoul lifespan

    May 27, 2004
    i can see where you're coming from dude, but this game was never intended to be all about freedom. hell, we are rather lucky to be able to choose a clan at all since the character ingame didnt really have a choice ;)

    if this game had been advertised as some uber RPG with loads of freedom, hell yeah, i'd be pissed too. but this is a linear adventure.

    it's just that i'm saying that in a game like FO, the interaction with the scenery was little more than blowing some shit up. thats about it. it isn't that much a requirement to have fun. only very little games allow real interactivity with the scenery.

    no, but i dont know... it really doesnt bother me that you cant talk to john & jane doe in the streets. still loads of NPCs that can chat with you regardless...

    well, i gotta say i wasnt expecting much when i played through it again with a high perception char, but it did enlighten me a bit ;)

    well, since your character automatically heals over time that shouldnt be such a problem, now should it?

    you can kill vamps with guns. it's all stated in the descriptions, you know... the 'lethality'-statistic it's called i believe.
  7. Radial

    Radial First time out of the vault

    Aug 25, 2004
    Meh. I've been looking around so long it's not fun any more, and I really don't want to miss what the heavy clothes and light leather look like. I've looked through all the streets, alleys, and sewers of Downtown, and still nothing. I'll just console code them in, I suppose.
  8. Moorkh

    Moorkh First time out of the vault

    Nov 21, 2003
    Good news - since The Fall is such an evil performance hog I had to take a break from its choppiness, so I checked out the Bloodlines community some more. Now there is a way to switch your character model to that of pretty much anyone else in the game, including the other clan PC models.

    Going to check this out now. If this works out, along with the money .3 cheat to make things a little more bearable on female backs, I might give this game another try sooner than I had planned ;)
  9. SuAside

    SuAside Testament to the ghoul lifespan

    May 27, 2004
    pm underway ;)
  10. PsychoSniper

    PsychoSniper So Old I'm Losing Radiation Signs

    Jun 27, 2003
    How do you turn blood sheild off ?

    I used it in a fight, but now that Im done its still on.

    Ive traveld from the fight scene back to the sewers, and its still on. I left the sewer for a moment and it still stayed on.

    Needless to say, I dont want to incur a masquerade violation.
  11. SuAside

    SuAside Testament to the ghoul lifespan

    May 27, 2004
    press F8 ...

    (or at least that is the default)
  12. PsychoSniper

    PsychoSniper So Old I'm Losing Radiation Signs

    Jun 27, 2003
    Ah, thanks. Now why didnt I think of that...........
    I wount up saying screw it and surfaced (accepting the masquerade violation) and wiped the town out. Wasnt until I enterd a nopowers zone that it shut off.

    Good thing I saved before doing that. Not only so I could start where I was stuck, but cause it crashed shortly thereafter.................

    Damn the patch needs to come soon.
  13. Calabi-Yau

    Calabi-Yau First time out of the vault

    Nov 22, 2004
    This is a great game, indeed. I didn't really expect anything else from Troika, but I still wasn't that interested in this game first because of the FPS style combat. After playing it however, I must say it's pretty damn amazing. The game world felt a bit small first as Moorkh said, but after playing it for a while, I realized that it's still packed with tons of things to do and find. It's a really nice feeling strolling around and exploring the different buildings in search for the refreshingly interesting side quests. And man, does this game have atmosphere? The main plot seems really cool so far as well, anthough I haven't played that far. The combat still bothers me though. I'm not very fond of real time action in RPGs. It still works much better than, say Morrowind, for example.

    Play this game, especially if you're into The World of Darkness.
  14. PsychoSniper

    PsychoSniper So Old I'm Losing Radiation Signs

    Jun 27, 2003
    Im proably gona shelf it until a patch, Im pissed that whenever I do something right and move foward, it crashes.
  15. Calabi-Yau

    Calabi-Yau First time out of the vault

    Nov 22, 2004
    That does sound disturbing PsychoSniper, luckily I haven't exprienced that. Are you sure it's not a driver issue or something?
  16. PsychoSniper

    PsychoSniper So Old I'm Losing Radiation Signs

    Jun 27, 2003
    Yup, Im reasonably sure considering my PCs less than a month old and has brand new drivers (it better have, I spent 10 hrs on 56k DLing all updated ones to replace the stock ones.)
  17. Calabi-Yau

    Calabi-Yau First time out of the vault

    Nov 22, 2004
    Ok, probably shouldn't be that then. If you have DX9c I guess it's quite certainly the game that's buggy. I wonder how they solve it if it's Source that's bugged?
  18. Tannhauser

    Tannhauser Venerable Relic of the Wastes

    Mar 18, 2004
    Err... I wouldn't write it off to the game right away, there might be any number of problems with your computer. Play around with the settings, seek technical help on the more official forums, try to solve the problem on your own.

    Anyway, now a screenshot. Option two, option two!
  19. Briosafreak

    Briosafreak Lived Through the Heat Death

    Dec 18, 2003
  20. Calabi-Yau

    Calabi-Yau First time out of the vault

    Nov 22, 2004
    True that. Although some problems can even be hard to define. Might be small incompabilities between software and hardware etc. And yeah, seeking technical help is probably a good idea. Try Activision's tech support site. They've actually helped me out one time. :)