Vampire The Masquerade: Bloodlines

Am I the only one who's slightly disappointed with this game? I enjoyed the game, it had a great story, excellent character and was just plain fun in some places, but did they even play-test this game before releasing it? I encountered two bugs that required me to use the console to get past them. They completely stopped the game until I found a forum with a work-around. Which kind of sucks, really.
Anyway, apparently there's a patch coming, which should stop my bitching and whining (if that's possible).
Also SPOILER FOR END OF GAME






















Was that supposed to be Caine at the end, in the taxi and all of that? Or did I miss something important? I wouldn't have even thought it was Caine if it weren't for the fact that my Malkie when absolutely spastic on that taxi ride, pissing on about the dark father.
 
Maybe he is, maybe he isn't. Maybe he's Enoch?

Its always about Caine and the Antediluvians. They never talk about Caine's childer.

but did they even play-test this game before releasing it?

I would say I'm dissapointed, but I can't really say I didn't expect this. So no.
 
More SPOILERs...
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Well, the sound files are uncompressed, if you look through them, you will find that the taxi driver's sound files are under the folder "Caine."
 
Kotario said:
More SPOILERs...
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Well, the sound files are uncompressed, if you look through them, you will find that the taxi driver's sound files are under the folder "Caine."

Well, that answers that then. :D

Anyway, about the bugginess thing, maybe my expectations were a little high after seeing HL2 so highly polished before it's release. It certainly didn't stop my enjoyment of the game (it still put my social life in a coma for 4 or 5 days), it just could have been better.
 
In another forum people who are really into the Vampire world have said that in the Gehenna books Smiling Jack (Jack from the game, for the slow) said that he met Caine in Los Angeles during a situation that bears a pretty strong resemblance to the events of the game. So yes, beyond the naming of the files it's a pretty sure thing that it is Caine at the end. Besides, how else could you explain being able to resist LaCroix's Dominate attempt at the end of the game except through the protection of a vampire much more powerful than him?
 
It is not Caine.

I was reading through a quite in depth discussion at Dilapidation before they sold out to gamespy. Basically, according to the canon or whatever, during the time that Bloodlines happens, there was a "Caine" that Smilin Jack met, but he was actually an imposter. The real Caine was holed up in some cave in Turkey. He had the ability to "project" himself, but Smilin Jack wouldn't have been able to see him, due to his lack of power or whatever.

And since White Wolf was working with Troika, there's not really any chance that they would allow such a breach in canon as that.
 
On the other hand, though, the events of Bloodlines have become a part of official Masquerade canon, according to White Wolf.

As far as his presentation in the game, its perfectly fine that the impostor is presented as Caine, since Jack wouldn't know otherwise.
*spoil*
I also just thought that you had developed as an anarch to the point where your will is strong enough to defy LaCroix's Dominate.

It really depends on what generation LaCroix is compared to you.
*spoil*
Not that it really matters much, though, since now they're switching to Vampire: The Requiem and Werewolf: The Forsaken, after releasing the Time of Judgement supplements for Masquerade, Apocalypse, and Mage.
 
You are supposed to be 8th Generation. I think that's about as high as LaCroix could be.

Anyone have any ideas on getting Hatter's screenplay?
 
IIRC, I told him I was "in the business" and wanted to read his screenplay. That's when he gave it to me. And then I used Dominate (I was a Ventrue) to find out who his "source" was.
 
maybe my expectations were a little high after seeing HL2 so highly polished before it's release.

Well unfortunately there are a few thousand pretty pissed HL2 buyers, the game has some serious troubles that only show up with some machines and not others. For the memory fault crashes, the insane stuttering and the securom issues take a look here or in any gaming site, you`re lucky if you don`t have a problem. Until Valve fixes these things Vampire won`t have a 100% effective patch.
 
I've run into the occasional memory fault crash, but so far I haven't had too many problems with bugs. There is bound to be more than a few, given that the engine probably wasn't really fully cooked when they got the development copy, and that HL2 customers are likewise having the same problems.

And if you don't like that, they basically give you the "tough shit, we don't care, you'll stop griping when we start hyping out our Next Shiny Thing" attitude on their forum.

No one is going to sympathize with the "Steam/VAVLe sucks". This happened in _every past release_. The exact same thing happens. People complain, and then they get over it. Steam isn't going away, so complaints/flames aren't going to help your cause.

Yeah, forbid that the people you just scammed $50 from for a crappy product would be upset and figure they are allowed to chew the publisher/developer of said product until they get the $50 of satisfaction of making the shitheads' lives hell or until said shitheads get their act together and fix what is broken. The "pretend it doesn't exist" game until people start bitching en masse hasn't been helping other developers, and VALVe used to be supportive of the community outside of being a collection of egomaniacal twatwaffles. It's called support, folks, and if something sucks to the point where you're getting mass flamed on your own forum, cash in the cluepon and do something about it other than try feebly to "make it go away".

If it weren't for VtM:B using the engine, I wouldn't have anything with the way those fuckheads willingly bend over to become VU's harem.
 
The main problems I seem to be having are the standard HL2 ones. Random crashes, and stuttering.


IMHO though troika really did a great job considering that it was a buggy engine and that they got it when it was proably not finished.
 
The thing that I find troubling, though, is the fact that I had no less than 5 game stopping bug situations in Vampire, along with countless other bugs....but I have found absolutely none of these things in Half Life 2. In fact, Half Life 2 has run perfectly on my machine. So its not a case of whether or not the engine works good on some machines and not on others.
 
King of Creation said:
...but I have found absolutely none of these things in Half Life 2. In fact, Half Life 2 has run perfectly on my machine. So its not a case of whether or not the engine works good on some machines and not on others.

If you were in my electronic engineering class, I would have graded you Unsat on the spot. That is POOR troubleshooting, no offense meant here, but you're acting quite asinine to those having such problems. All you know is that both work on YOUR computer despite some problems you've experienced with VTM:B, then tried to extrapolate a wide umbrella argument based upon that, which I am sure that nobody who has such engine concerns really appreciates such patronizing attitude, as if they not their problems don't exist.

I would take from your experiences that you DO NOT HAVE the hardware that the engine keeps flipping on. Others do, and are having problems because of the engine not working properly with those hardware devices/configurations. Engine, period, not individual games.

There are also a fair number of bugs in the VTM:B aspect of the code, which it would be equally as asinine to try and say that they don't exist as it would be to say that the Source engine is anywhere near finished in terms of QA.
 
KoC, youre ignoring the fact that quite a few people still have gamestoping bugs with both games.

As it was, I had to use console comnads to be able to finish bloodlines and get past several bugs. The console seems to be a standard debuging tool for HL2 as well.


WHENEVER someone has to use console commands to be able to finish a game, that means that the makers of said game totaly fucked up.
 
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