I don't think Gwydion is picking on DAC'ers. I just think he was warped views on what Fallout is and on what's actually occuring (and has occured) in the Fallout world.
Gwydion said:
Nerfed comment? What comment was that exactly?
This one, back on page 2:
Gwydion said:
Saint made the analogy of lightsabers and vibroblades, however I think the choice of 10mm could be likened to the use of nerf swords in the first case. In that case, switching to vibroblades from nerf swords might be a good idea, even if it makes no sense in the current setting.
You know Gwydion, if you can't remember what it is you've been saying, it might be time for you to stop complaining about people "not reading what you said".
Gwydion said:
In a world where the big and slow .45 was considered the ultimate combat handgun round, that vision does not include 10mm.
Granted, I'll give you that. I'm not going to check it but I seriously doubt people in the 50's specifically envisioned 10mm ammunition. The thing is, once again, Fallout is
based on that 50's thinking. It's not a complete copy of what people thought or did in the 50's. Fallout also has plenty of modern science (FEV) and modern technology thrown into the mix as well. Hence some futuristic weapons have been included. Perhaps in a true 50's retro-future clone, those weapons wouldn't exist. However, as it stands today, those weapons were included in the original Fallout and thus helped set the scene. The way they were in the original Fallout was nice too, not an over-board inclusion of modern day weapons with real names, but just a few thrown into the mix, with some made up names to go along with them.
In fact you aren't arguing that these rounds are not present in the Fallout game-world, you're arguing that they weren't present in one of the time periods that Fallout was
based upon. Fallout included certain weapons and ammunition, so to suddenly say "Oh shit, never supposed to have them, everything should be 9mm or .45 and we'll need to change all the item descriptions too and make people hate you for the ammunition you use" is a big change and
GOES AGAINST the premise of the Fallout world as defined in the original Fallout.
Gwydion said:
... the change in question is about this round specifically, and these weapons don't make sense in the 1950's future. That's what I've been trying to say this whole time.
So what of the other rounds then? Have you checked them to make sure that all the other rounds present in Fallout are part of "50's future thinking?". Are 14mm, .223 FMJ, 5mm, 7.62mm, 9mm ball and ALL the others present in Fallout not only IN the 50's but in 50's future-thinking as well? What about all the weapons and all the other ideas present? Have you checked it all?
Gwydion said:
As for why these rounds are in the game, THAT'S EXACTLY WHAT WE'RE TALKING ABOUT. I'M TELLING YOU THAT CHRIS TAYLOR JUST MADE A BAD CHOICE ABOUT THE GUNS IN THE GAME, OR HAVE YOU NOT PICKED UP ON THAT?
It's your opinion that he made a bad choice. To me, the choice doesn't matter, what matters is that the choice has been made. Chris Taylor, for whatever reason, chose 10mm ammunition to be a common round. It now is, thanks to its abundance in the original Fallout. Like-wise with the other weapons and ammunition present in the original Fallout game. To "fix" this invalidates what is in the original Fallout.
Now then, what happens if they make a bad choice of weapon or ammunition in Fallout 3? Should that be "fixed" in Fallout 4? I can see a never ending circle of "fixing things". Things that weren't even broken in the first place.
Gwydion said:
The FO universe is all about the commie-huntin', paranoid, US of A, except that this time the '60s never came and all of those attitudes hung around. Hence I'd say that pretty much any cartridge with a metric designation would be taboo. Why? Because we all know that the metric system is part of a communist plot to befuddle American school children, leaving their weakened minds more succeptible to indoctrination by infiltrators in the educational system who are also busy getting them to drink flouridated water. That's why!
Ever notice how Fallout is about a Great War with China, not Russia? In fact, there isn't much mention of Russia in Fallout at all. Again, another indication that Fallout is a mix of 50's attitudes with modern day adjustments. Yet most of the doctrine floating about in the 50's was against the USSR. Should this be 'fixed' too?
Gwydion said:
DarkUnderlord said:
According to who? You? Presuming that's the case, can you please explain metric ammunitions presence in both Fallout and Fallout 2?
Uh... According to the attitude in fifties America.
What, like those attitudes against Russia in fifties America? So there were absolutely no metric rounds floating about America in the 50's? Again, Fallout is
based on the 50's, it is not an exact clone. Weapons like the Minigun use 5mm ammo in Fallout. Should this be changed to a different non-metric round, just to fit ONE of the time periods which Fallout is
based upon, and then going beyond that and including a concept that DOESN'T EVEN EXIST in ANY of the existing Fallout games?
Gwydion said:
DarkUnderlord said:
Gwydion said:
This is something that definitely would not change.
Again, according to who? You?
No, according to the premise of the Fallout world. The game world consists of 1950s attitudes and ideas of future technology. If you start claiming that all that changes, why bother pretending Fallout is retrotech at all?
The best premise of the Fallout world would have to be Fallout 1, wouldn't it? You're the one saying things should change from the original Fallout. If the game world consisted of these attitudes, how come they weren't apparent in Fallout 1, or even Fallout 2 for that matter? How come I wasn't attacked for using 10mm in Fallout 1? Why weren't mentions made of the conflicting ammunitions and people's views on them then?
See how your simple little change influences a little more than just the name of a piece of ammunition?
Gwydion said:
I did acknowledge that 9mm is not a good choice. In fact, I suggested that .38 would be a much better choice. Until 9mm became popular, .38 was the most popular round in America, and it saw widespread use by police and even some elements of the military.
... in 1950's America. 1950's America does not completely equate to what is in Fallout. But again, why aren't you telling JE this? You seem adamant that
EVERYTHING SHOULD BE LIKE THE FIFTIES OMFG LOL!!1! and yet you seem quite capable of ignoring this and accepting 9mm.
Remember what you said?
Gwydion said:
DarkUndies, have you read any of my posts? 10mm and .44 magnum are already real-word ammunition types, they just make less sense in the setting than .45 and 9mm.
The current ammunition types make less sense in the setting than .45 and 9mm. So apparently, in
YOUR Fallout world, where people are going to attack you for using metric ammunition ("Hey, before I kill you, can I check your ammo type please?"), it makes more sense, even though you've also said that 9mm wouldn't make much sense. So which is it Gwydion? Do we have 9mm ammo or not? Then if we HAVE 9mm ammo everywhere in Fallout 3, is that something you'll want 'fixed' in Fallout 4?
See what problems being inconsistent can cause?
Gwydion said:
In this post alone you've displayed almost a totaly ignorance not only for the Fallout setting in general...
Says the man who wants to:
- Remove 10mm and have 9mm ammunition or .38 ammunition which wasn't in the original Fallout.
- Add in attitudes against the ammunition used by the PC which wasn't in the original Fallout.
... and to include both
even if it makes no sense in the current setting! Way to go Gwydion. Is there anything else in the Fallout world you'd like to change while you're at it, just to make it fit more into 50's America?
Gwydion said:
However, since Chris Taylor clearly put very little thought into all of his other weapon and caliber choices -- did you notice for example that the art for the 10mm semi-auto was a revolver -- that this was a reference to the extremely common appearance of the gun in our own modern movies.
Regardless of
WHY the decision was made, my point is that the decision
HAS been made. Once again, as you've indicated yourself, changing the ammunition types makes no sense in the current setting. Why change that now?
Gwydion said:
DarkUnderlord said:
Seems Fallout says otherwise to what YOU think.
Only when you don't think about any of it, Chuckles.
No, only when you want changes
even if it makes no sense in the current setting!
Again, Fallout 1 set the scene and created the setting for the Fallout world. Nothing else. JE wants a game
more like Fallout 1. Here's his chance to stick to that statement.