Vehicles in Fallout 3?

welsh

Junkmaster
Ok, so what do you think. Should there be vehicles in Fallout 3 or not.

Me, I think no. The car in FO2 was fun but not a wise choice for the game.

What do you think?
Also if you want vehicles- what kinds?
 
I like the idea of vechicles, but I don't like the idea of the PC using the sole surviving car in game.

1. Steam Trucks.

2. Brahmin dragged caravan carts with seats.

3. Brahmin dragged Corvega with spikes and scythed wheels.
 
MCA said:
The only music I love is the sound of Fallout fans roasting over an open flame, or their shrill howling chorus as you apply hot irons to their face as they desperately attempt to convince you there was no steam-powered truck ever intended for Fallout 1. Sorry, guys, you can suck it – and do it slowly, for the cameras.
 
Vehicles were used by others though you didn't see it, like the caravans used brahmin pulled carts.
For those you can use in Fallout 3, i would say only 1 because it might be convenient but only because of that.
 
I wouldn't mind seeing brahmin dragged caravans, steam trucks, Corvega or Highwayman in action.

I don't intend that there should be lots of those vehicles in the Wasteland cruising around, but it'd be neat and somewhat exciting to see them running at some point.
 
I think that there should be much brahmin dragged caravans - they seem to be the basic transport vechicle of the wasteland.

On the other hand, steam trucks would require rare fuel - not only there was a nuclear war but also it seems that US doesn't have wood and coal anymore - they had to steal timber from Canada...
 
MCA said:
The only music I love is the sound of Fallout fans roasting over an open flame, or their shrill howling chorus as you apply hot irons to their face as they desperately attempt to convince you there was no steam-powered truck ever intended for Fallout 1. Sorry, guys, you can suck it – and do it slowly, for the cameras.

I once asked Leon to clarify, but he just shook his fist at me and told me to get off his lawn. So this'll forever remain a mystery.

Though since the Fallout original design apparently featured a rocket ship, steam-powered trucks are no biggie.

I don't mind vehicles, didn't mind the car. The lone car thing might not click with the 50s part of the setting, but it clicked with the Mad Max part. As long as we avoid a fleet of cars, we should be fine.
 
Brother None said:
I once asked Leon to clarify, but he just shook his fist at me and told me to get off his lawn. So this'll forever remain a mystery.

Though since the Fallout original design apparently featured a rocket ship, steam-powered trucks are no biggie.
The 'original' design at one point featured an entire medieval fantasy setting as well. What is 'original' and what is not is somewhat obscure and debatable at times.

None said:
I don't mind vehicles, didn't mind the car. The lone car thing might not click with the 50s part of the setting, but it clicked with the Mad Max part. As long as we avoid a fleet of cars, we should be fine.
But....but....NCR! Cars!


...


;)
 
Personally, I'd like to see Brahmin carts. Interaction with it would be crucial. Item storage and transportation for you and your NPCs.
 
I agree. Also, they could make a more realistic inventory so that backpacks, sacks, .etc would be needed and player couldn't carry a lot of weapons, etc. unless they invested some money in a Brahmin cart.
 
Wiggum said:
Eight legged horse would be nice... :shock: or not...

I'm all for this one! Hail to the god of wisdom and the dead!

Jokes aside, it would be nice to have a brahmin-cart, the car in Fo2 was really just useful for it's trunk.
 
Keep in mind back in 98 with our slow computers the car made travel time shorter and got us out of fighting through stupid encounters.

Ill let the Brahmin-cart slide but once I see a horse I’ll flip. There should be cars in Fallout 3 the brotherhood had a bunch. The factories used in tactics to build robots could have been converted to make cars. I would find it really far fetched that car could last 80 years or so.

Something off the topic: years ago one of my friends claimed he got the car in a random encounter with a msg like would you like to encounter some goons(i dont remember who it was) and a car. Has anyone else ever got this?
 
There were supposed to be more cars in Fallout than just the one you got in Fallout 2, but I remember reading that they did it that way because they didn't want the player to just be able to jack one from the locals.

I think cars are appropriate with the 50-style setting; hell, a flying car is the perpetual vision of the future but the status quo seems to be that ground-pounders were still the dominant species at the time of the war. Anyways I'd like to see cars, and different kinds of them, and different things to do with them (Think of the potential for trade that a working car, or especially a truck, brings) just so long as they are never so common that they end up in every single combat as soon as they become available. The effects of combat on vehicles should be harsh -Think Grand Theft Auto; where unless it's armored your car will not survive and extended firefight; but this is the wasteland and you can't just jack another one at your convenience, so in Fallout 3 brining your car into combat should be extremely risky. A climactic battle featuring vehicles is one thing, but their nature as a fragile, expendable, and expensive resource should be clear.

Besides, integrating vehicles into turn-based combat is hellish. Just read over the Shadowrun or D&D rules for vehicles. Hellish I tell you, Hellish. It will render even worse on the PC.
 
AfterFall for suggestions/ideas :P

They're gonna have vehicles in turn-based, and some neat vehicle building systems.
 
Von Drunky said:
Keep in mind back in 98 with our slow computers the car made travel time shorter and got us out of fighting through stupid encounters.

Ill let the Brahmin-cart slide but once I see a horse I’ll flip. There should be cars in Fallout 3 the brotherhood had a bunch. The factories used in tactics to build robots could have been converted to make cars. I would find it really far fetched that car could last 80 years or so.
Er...no, they didn't. Tactics isn't canon, the Brotherhood does not have cars.

Von Drunky said:
Something off the topic: years ago one of my friends claimed he got the car in a random encounter with a msg like would you like to encounter some goons(i dont remember who it was) and a car. Has anyone else ever got this?
No.

Lord said:
There were supposed to be more cars in Fallout than just the one you got in Fallout 2, but I remember reading that they did it that way because they didn't want the player to just be able to jack one from the locals.
This was a point of controversy, and was largely the idea of an invisible fleet of cars. Rather ridiculous and certainly not fitting if you ask me.

Cars aren't common in Fallout for a very, very, very, very simple reason: the rarity of fuel sources.
 
Von Drunky said:
Ill let the Brahmin-cart slide but once I see a horse I’ll flip. There should be cars in Fallout 3 the brotherhood had a bunch. The factories used in tactics to build robots could have been converted to make cars. I would find it really far fetched that car could last 80 years or so.
Yes, especially Hummers and like Hairy Deathclaws with RL weapons!
 
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