Here then is the full interview.<blockquote>Onto Fallout. New Vegas shipped with a ton of serious bugs and glitches, and it’s been patched several times. Elements of the core gaming community probably feel this was to be expected. Isn’t this an expectation you’re looking to shake off for future titles?
Yeah, certainly. I don’t see there’s any product that we’ve ever made ever where we say, ‘Yeah, we’re fine, it’s got some serious critical bugs, but we’ll go ahead and ship it anyways.’
We have done a lot of work with Obsidian to try and address the issues as you mentioned, and I think we’ve done a pretty good job of that. I certainly don’t think it’s indicative of the level of quality of the product that we put out. We did release one or two updates for Fallout 3, but given the size and scope of that game it was a really well-done, stable, fairly bug-free experience.
Every game is different and every development process is gonna be different, but we have always, and will always, continue to strive for delivering to people the best game possible. That includes stability and performance and all of those things.
(...)
I realise they are independent, but do you see Obsidian very much part of the future of Fallout now in any way?
Our involvement with them right now is Fallout: New Vegas and downloadable content. We’re going to continue to work with them and what relationship we have with them on any possible products down the road is to be determined.</blockquote>
Yeah, certainly. I don’t see there’s any product that we’ve ever made ever where we say, ‘Yeah, we’re fine, it’s got some serious critical bugs, but we’ll go ahead and ship it anyways.’
We have done a lot of work with Obsidian to try and address the issues as you mentioned, and I think we’ve done a pretty good job of that. I certainly don’t think it’s indicative of the level of quality of the product that we put out. We did release one or two updates for Fallout 3, but given the size and scope of that game it was a really well-done, stable, fairly bug-free experience.
Every game is different and every development process is gonna be different, but we have always, and will always, continue to strive for delivering to people the best game possible. That includes stability and performance and all of those things.
(...)
I realise they are independent, but do you see Obsidian very much part of the future of Fallout now in any way?
Our involvement with them right now is Fallout: New Vegas and downloadable content. We’re going to continue to work with them and what relationship we have with them on any possible products down the road is to be determined.</blockquote>