Lucas9
Still Mildly Glowing
Though I didn't play Fallout 4 I'm familiar enough with the big twist.
Basically there are two reasons I can think of:
The Pre-War stuff doesn't warrant more explanation. As others have said, it was pure fanservice. And as any Fallout 1 player knows, the Pre-War world was far from the world we are shown in Fallout 4. The true Pre-War world of Fallout was going to hell before the bombs even dropped, and that's because there was a background to the bombs dropping as opposed to China and the U.S. going "haha nukes go boom": scarcity of resources, which also leads to people living less than idyllic lives.
My idea of a Pre-War playing section was one where you choose your background and get to play as that character for a while before the bombs drop. That way you also get a glimpse of what life was before the bombs. But honestly, the beauty of Fallout is that you are placed in the shoes of the people that inhabit its world: just like them, you know but a handful of things about the Pre-War world. Getting to play through that dispels the mystery and, for a lot of people, it can only lead to disappointment ("this wasn't what I expected").
Because Bethesda constantly drove the point home with Fallout 3 that the Pre-War world was "like the 50s but in the future", there's no wonder people ate it up: they got what they expected, because Bethesda had laid it out countless of times.
Basically there are two reasons I can think of:
- They wanted to show the Pre-War world.
- The characters being frozen tie in directly to the twist of Shaun being older than you.
- Someone who pays a minimum of attention to the intro sequence will realize that time may or may have not passed since your baby was stolen from you (after all, you are frozen back again). This already plants the doubt of whether Shaun is or is not a baby anymore.
- With that in mind, one wouldn't be particularly surprised at finding out Father is your son, but grown up, right?
- This is why Bethesda pulled a cheap trick: it shows you Shaun, now a grown boy, showing you that A) Shaun did grew up, but B) He is still a kid.
- And then comes the "big twist": no, that really isn't Shaun. Shaun is actually a grown man, the leader of the Institute.
The Pre-War stuff doesn't warrant more explanation. As others have said, it was pure fanservice. And as any Fallout 1 player knows, the Pre-War world was far from the world we are shown in Fallout 4. The true Pre-War world of Fallout was going to hell before the bombs even dropped, and that's because there was a background to the bombs dropping as opposed to China and the U.S. going "haha nukes go boom": scarcity of resources, which also leads to people living less than idyllic lives.
My idea of a Pre-War playing section was one where you choose your background and get to play as that character for a while before the bombs drop. That way you also get a glimpse of what life was before the bombs. But honestly, the beauty of Fallout is that you are placed in the shoes of the people that inhabit its world: just like them, you know but a handful of things about the Pre-War world. Getting to play through that dispels the mystery and, for a lot of people, it can only lead to disappointment ("this wasn't what I expected").
Because Bethesda constantly drove the point home with Fallout 3 that the Pre-War world was "like the 50s but in the future", there's no wonder people ate it up: they got what they expected, because Bethesda had laid it out countless of times.