Jogre
So Old I'm Losing Radiation Signs
I tried making a character with mainly out of combat feats. Only found out that it was a waste of time afterwards.
If you go in for the sneak and snipe build it gets broken with all the perks that stack ninja and mr sandman for example.
I agree with pretty much all the comments here. I think one of the reasons is that there is no level cap imposed by the game, the only limit to levels will eventually be your tolerance to do cookie- cutter RADIANT quests. So the choice is never 'should I take this perk?' it is 'when should I take this perk'. I am still enjoying this at level 42, may be because I do not have point of reference in previous fallouts to compare to.
I agree with pretty much all the comments here. I think one of the reasons is that there is no level cap imposed by the game, the only limit to levels will eventually be your tolerance to do cookie- cutter RADIANT quests. So the choice is never 'should I take this perk?' it is 'when should I take this perk'. I am still enjoying this at level 42, may be because I do not have point of reference in previous fallouts to compare to.
I think I'm gonna be sick.I agree with pretty much all the comments here. I think one of the reasons is that there is no level cap imposed by the game, the only limit to levels will eventually be your tolerance to do cookie- cutter RADIANT quests. So the choice is never 'should I take this perk?' it is 'when should I take this perk'. I am still enjoying this at level 42, may be because I do not have point of reference in previous fallouts to compare to.
Oh my god... play the originals!
I tried a Melee and Unarmed Build at first, but by th time I was level 30 I had already started picking up rifle and pistol skills because I had nothing else to pic until level 42.
I obviously havn't played the game. But, is it even really "possible" to play and create some kind of build in the game? In the traditional sense I mean. Considering how the skill system and gameplay looks from the outside. I can only use Skyrim as reference, and I guess you could say that you can use magic or meele or what ever, but considering how open the system is it really doesn't matter what you chose in the end, because at some point you will max out almost everything anyway.
It is only possibility in the early game. About midway through the game you become the ultimate soldier that has most of the perks you want already, so you can waste some points on bullshit. It is even simpler than Fallout 3. The Perks are categorized all fucked up too. It is a total hackjob.
Honestly Skyrim's system would have been better, at least there there is some level cap, even if it is ridiculously high. That and the way perks work, you actually had to have some planning to which perks you took. Also upgrading equipment in Skyrim was more tactical and required at least some thought, for example if you had a high enchant skill you could make a shirt that boosts your smithing skill, then with alchemy you could mix a potion that boosts your smithing skill. It was all about maxing your smithing skill with magic, now you just need to take a couple perks and you can craft the best weapon in the game.The idea to make perks more relevant isn't even THAT bad to be honest - to get rid of skills was retarded though, I think we ALL can agree on that! It simply kills the role playing part, as we can see in F4.
But seriously, the Perks should come with heavy downsides as well and not be just all, hey get this to be super awesome!
Honestly Skyrim's system would have been better, at least there there is some level cap, even if it is ridiculously high. That and the way perks work, you actually had to have some planning to which perks you took. Also upgrading equipment in Skyrim was more tactical and required at least some thought, for example if you had a high enchant skill you could make a shirt that boosts your smithing skill, then with alchemy you could mix a potion that boosts your smithing skill. It was all about maxing your smithing skill with magic, now you just need to take a couple perks and you can craft the best weapon in the game.The idea to make perks more relevant isn't even THAT bad to be honest - to get rid of skills was retarded though, I think we ALL can agree on that! It simply kills the role playing part, as we can see in F4.
But seriously, the Perks should come with heavy downsides as well and not be just all, hey get this to be super awesome!