Looked great to me as well. Of course for the reason that you may need to examine things a little more closely. I don't think combat short be sorted out that way. Not on a CRPG at least.Adz said:I might get attacked for this.
TBH. The FP version looked fin to me. I'd preffer the iso version but the FPS version might be good for examining things![]()
Of course there wasn't any gameplay, this was probably only a tech demo. As far as I know, there hasn't been any other coding for the game done yet.Mangler said:Also was there any actual gameplay? I did not see any... but Troika proved at least they knew their shaders.
Odin said:MrSmileyFaceDude said:Not bad. Looks like they're using the Source engine -- had that been mentioned? The shadows are reminiscent.
It's not the source engine, a brand new engine done by Troika AFAIK.
darkmistx said:I'm pretty sure it is the source engine. If Troika was pretty much devoting all it's effort to finishing up Bloodlines, I'd find it hard to believe they could devote their time to writing a brand new engine.
Stuff like that takes years if I'm right, even with a full team dedicated to it.
I'm starting to hope that Bethseda actually contacted Troika after they released the tech demo, and that they are going to cooperate on FO3 or something similar. But its just me guessing.
Briosafreak said:It would save a lot of PR headaches to Bethesda, and make a lot of Fallout fans happy,
lilfyffedawg said:Has troika tried licensing the engine to any companies? And I doubt bethesda would consider using Troika's engine no matter what sort of fire we raised... They've mentioned before (if I remember right) that they plan to use Oblivion's engine and have already received outlandish praise for the graphics it can generate. Not to mention, they spent a fortune on the license and likely would use their own engine as a way of cutting costs.
While the colors are the same, it seems alot newer. It also doesn't look like it would even work, but it moves rather fluidly. The robot takes a bit out of the desolation and destruction the enviroment shows. A pack of dogs, or some rag-covered humans barely scraping to live would fit, but the robot seems far to alive and sophisticated for the whole thing. Rather like seeing the stupid vertibirds in Fo2, it just feels wrong.Volourn said:"My only issue with any of it is the damn robot. It doesn't belong."
How do you know it doens't belong? You nothing about that world's history, background, or anything like. Troika's PA game was (presumably) not FO so stop trying to make it be FO.