What could've replaced intelligent deathclaws

Discussion in 'General Fallout Discussion' started by Ugly Kid, Dec 14, 2020.

  1. Ugly Kid

    Ugly Kid Still Mildly Glowing

    256
    May 9, 2018
    Sorry for 3 threads in 10 minutes but I just had these questions and would've forgotten otherwise.

    A lot of people don't like the intelligent deathclaws of vault 13. So I'm wondering what could replace them. Maybe even replace the whole predicament vault 13 is in.

    I love hearing ideas please.
     
  2. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    Racoon people.
     
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  3. ElloinmorninJ

    ElloinmorninJ Where'd That 6th Toe Come From?

    444
    Jun 25, 2019
    I’m always surprised Bethesda never brought back talking Deathclaws and Pyskere. It seems right up their ally
     
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  4. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    I for one welcome the deathclaws.
     
  5. ElloinmorninJ

    ElloinmorninJ Where'd That 6th Toe Come From?

    444
    Jun 25, 2019
    I was joking about Argonians and Wizards but id like Deathclaws too.
     
  6. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    I was going to say that! I wonder why... ;P
     
  7. Ugly Kid

    Ugly Kid Still Mildly Glowing

    256
    May 9, 2018
    They actually have a few psyckers. Although the only one I can remember is mama Murphy.
     
  8. Atomic Postman

    Atomic Postman Vault Archives Overseer

    Mar 16, 2013
    Gen2 Super Mutants
     
  9. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    Not gonna lie, that'd be interesting, some crazy scientist dude manages to find some archived The Master info and manages to make MORE Frank Horrigans (Who was a Gen 2 Mutant)
     
  10. ElloinmorninJ

    ElloinmorninJ Where'd That 6th Toe Come From?

    444
    Jun 25, 2019
    Imagine if you took Legate Lanius and made him undergo the same mutation and cybernetics as Frank Horrigan
     
  11. ThatZenoGuy

    ThatZenoGuy Residential Zealous Evolved Nano Organism

    Nov 8, 2016
    Wouldn't you just end up with an upscaled Horrigan? XD

    Assuming Horrigan is 12 foot from a 6 foot man, "Legate Horrigan" would be 14 feet tall.
     
  12. naossano

    naossano So Old I'm Losing Radiation Signs

    Oct 19, 2006
    I don't mind the concept of intelligent deathclaws, but i think they would be way more threatening if they weren't talkative (or maybe, keep talkative deathclaws as a rare occurence), but able to understand us and use our technologies and behavior agains't us.

    You would treat them like sentient beings, but would have to use indirect means to understand them. Some of those packs would be peaceful, and some other hostiles, but all of them would be able to trick you on one way or another. I could picture some small scale scenario like dead money, in which you would only find out in the end that the entity that controlled you was a deathclaw.
     
  13. Iprovidelittlepianos

    Iprovidelittlepianos Vault Dweller

    707
    May 12, 2020
    That would be cool, they’d be more like Jurassic Park Velociraptors than talking dinosaurs.
     
  14. Morgan_

    Morgan_ Duckerz

    Jul 3, 2020
    Intelligent insects kinda like in Mimic.
    Imagine a vault filled with sentient, hyper aggressive insects that would be apocolyptic if unleashed. You could have an entire campaign and faction set around destroying and/or studying the vault.
     
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  15. SquidWard

    SquidWard Pirate and Bankrobber oTO Orderite

    Jun 1, 2018
    Money hungry crabs. With big meaty claws.
     
  16. Iprovidelittlepianos

    Iprovidelittlepianos Vault Dweller

    707
    May 12, 2020
    Nosferatu!
     
  17. Atomic Postman

    Atomic Postman Vault Archives Overseer

    Mar 16, 2013

    BIG

    MEATY

    CLAWS
     
  18. Morgan_

    Morgan_ Duckerz

    Jul 3, 2020
    Pinch me crab senpai! UwU
    OnionheadBlush.gif
     
  19. Ugly Kid

    Ugly Kid Still Mildly Glowing

    256
    May 9, 2018
    I'm bringing this back because I changed my mind about talking deathclaws, and I'd also like to start the conversation again.

    I'm thinking about this right now mostly because of Avellone's Fallout Apocrypha. He gave his reasoning for why he disliked them and I really disagreed with his points. He said that he hates regretting killing a creature if it can be "saved". I've never thought that I could save all the primal deathclaws I encountered because of the intelligent ones. I see the two as completely separate breeds, even if they can inter-breed.

    He also said he doesn't think talking animals fit in Fallout. And while I disliked the psyker Molerats from Fallout 2, I generally think that talking animals can be done just fine in Fallout. Maybe make the deathclaws' voices really deep and gravelly, and give them the speech pattern of apes from the new planet of the apes films.

    And it's not like I want them to be as numerous as other intelligent species in Fallout, just keeping them here and there is nice. They appear in Fallout 2, Nuka-Break, and Fallout Empire, and while not exactly how I would've done it the last example I still think that having sparse appearances like this are good.
     
    Last edited: Oct 2, 2022
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  20. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Chamelon Deathclaw while cloaked talking to you in a "predator" voice paroting lines.

    That could be an interesting easter egg.
     
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