I personally would like to see a more detailed Vault in future Fallout releases (sigh, gasp), if there is ever to be one. This conversation just brings out the obvious - the 3-layered vault layout in Fallout, that reached F2 etc was a little minimized. OK, it did the job but a lot of questions were left open and it really didn`t look like an environment one could function in for such a long time without going insane. On experiment would be to play a game inside the vault for the first 2 weeks. Imagine if Fallout 1 wouldn`t start in the caverns and you`d have to play inside the Vault for a while.
What exactly would you do in there?
I understand the notion of an open ended universe - it`s the only one worth building since it leaves paths open and intrigues the imagination. But I would like this consept to apply to perhaps the car-example someone gave (1 car per 200 people in F2 - way too much cars, man!) not to such important and somewhat legendary places as the Vault.
About the dead - I imagine a cremation being a pretty neat way to solve the problem - Alien 3 style "dropping into the pit" things would be nice.
Another topic this conversation points out is religion. Even a typical 50`s american population is bound to have people of different religios beliefs. I`m not an expert but wouldn`t some of them demand being set in ground to have their last sleep. I mean, id it would be a matter of getting to sing with the angels or loose your soul forever, I`d take thing such as burial rites pretty seriously.
And ministers. At least one person eith judaist prayers would be required. Etc.