All of those endings are a bad one, there's absolutely nothing interesting there. It challenges fucking nothing of right or wrong, it's literally which limb you want to cut off.
Quests with moral ambiguity make the player actually think, this one doesn't. This one makes you think: Do i kill the ghouls? Do i kill everyone in the Tenpenny Tower for the ghouls? Do i make both agree to live with each other but one ends up killing the other? See the problem here? There's always "kill". The first two Fallout games and New Vegas would never have handled this way.
You are starting to reek as a Bethesda fanboy when you start to resort to the old and tired "you just hate Bethesda" fucking nonsense. That's why i like Daggerfall and Morrowind. But please, keep spewing the same bullshit you Bethesda fanboys love to spew and see if i care.