Fallout Guy117
Feedback is Key.
fallout has always looked great, but what kind of architecture do you think would fit in the series?
Look at the buildings found in fo1, fo2, and fo3. Those felt the most like they belonged in fallout, imo. Wouldn't reccomend drawing inspiration from fo4 on the particular subject. Literally the only thing in fo4 that looks like it belongs in fallout is the power armor. NV's unique buildings such as the lucky 38, tops, (all of NV really) and the goodspring General store felt like fallout to Me too. NV didn't really have a lot of buildings tbh.
Notable buildings from fo1:
- Children of the cathedral's church.
Children of the Cathedral's church is my favourite place in the entire franchise.
It's so wonderfully gothic for a game set in the post-apocalypse. You're basically entering Dracula's crypt.
Whenever Fallout goes full gothic it becomes amazing.
(Another bit of architecture, but also kinda related).
The master is a blob of goo. Just go as NCR deser ranger or a child of the cathedral.I really do need to dress up as a Fallout character for Halloween at some point.
I wonder if I could make some kind of Master head-mask thing.
The master is a blob of goo. Just go as NCR deser ranger or a child of the cathedral.
I will do so when your creativity is wrong. Just like we all do with Emil.DON'T STIFLE MY CREATIVITY!
Personally I love Bethesda's art direction with Fallout. It's one of the few things I can say that I thoroughly enjoy from their direction with the series. However, earlier Fallouts and even New Vegas managed to convey a much darker, more serious tone and setting that I do think is missing from Fallout 4. That isn't helped by Fallout 4's soundtrack, which is far too heroic and upbeat compared to Mark Morgan's dark, grittier work (though I do love Inon Zur's Fallout 3 soundtrack).well, FO3 and FO4 draw far too much inspiration from the retro 50's mid-century aesthetic, if you ask me. the opening of FO4 depicting the pre-war world as some kind of Stepford utopia was utterly mistaken. the atmosphere feels incredibly different from FO1-FO2, which is Raygun Gothic (Art Deco, Googie, Moderne, Futurist & Retro-Futurist combo; "a tomorrow that never was"). there are even some hints of Dieselpunk with the Mad Max-esque Raiders. Shady Sands reminds me of Pueblo architecture.
in actuality, there's very little focus on the retro 50's aesthetic at all in early Fallout games, that only became significant after Bethesda picked up the series. the focus was on the recent civil advancements of the post-war world rather than what came before it. the pre-war world was mostly irrelevant.
i really love the Cathedral too, the atmosphere in that place was fantastic. it's an interesting fusion of Futurist and Gothic architectural styles. iirc it's actually a post-war building constructed by the Children.
I will do so when your creativity is wrong. Just like we all do with Emil.
Art deco/Gothic mainly. Adobe if in the west or southwest. In the northeast I'd say definitely art deco, 20s/30s NYC looking architecture. Colonial for suburbs. Definitely not that Fallout 4/76 Jetsons looking bullshit. I rather loved the architecture for D.C. in FO3, but sadly the Fallout style died with Adam Adamowicz
I hate how colorful Fallout is now. Every building is vibrant blue or green or red, it's very weird to look at. Much preferred the uniform bleak gothic. Also the sculptures of heads on the walls, what happened to those? Even the Vaults are weird now. Yellow and blue.