What's your opinion on Minecraft?

Wumbology

Actually a sentient CRT
So, I really know what you're going to say: the only thing the game has going for it is the creation aspect, and nearly ever quality is bad: the combat is laughable, the gameplay is inanely repetitious, and the game uses the content of other developers and flat-out steals code in many cases.

Of course, this may not be what you think. So, what do you think of Minecraft?

I, for one, had too many fun experiences on the multiplayer to hate the game. But the server I came across was one-in-a-million, a /pol/ server that was ludicrously well moderated and had a great faction system. The the mod inexplicably deleted it forever. Dozens of hours on my part gone forever.
 
I do think there are some very talented and creative people that play it but I don't have a long enough attention span, I tried tit for a few days but lost interest due to it taking forever.
 
I love it. I think the survival mode strikes the right balance of creative freedom while providing the bare amount of setting and motivation to help keep me building.
 
I used to love minecraft, great game especially when played with friends. I always enjoy the survival aspect of it most, building safehouses and mines for resources rather than being creative. Modding sort of killed it for me because almost of of them are based around making everything easier.
 
So, I really know what you're going to say: the only thing the game has going for it is the creation aspect, and nearly ever quality is bad: the combat is laughable, the gameplay is inanely repetitious, and the game uses the content of other developers and flat-out steals code in many cases.

Of course, this may not be what you think. So, what do you think of Minecraft?

I, for one, had too many fun experiences on the multiplayer to hate the game. But the server I came across was one-in-a-million, a /pol/ server that was ludicrously well moderated and had a great faction system. The the mod inexplicably deleted it forever. Dozens of hours on my part gone forever.

I believe the game can be a lot of fun, but I am not sure if it really deserves that much of the hype. A lot of the stuff in minecraft is done in a way where I believe it could be done better. I am talking about the design, like the icons or the engine. I guess it doesn't need the newest engine or the fanciest hardware to be a good game, but there is no reason today to limit the game as whole to a colour palette that makes it look like it is still made in 8 bit. I swear the SNES had games with a bigger colour palette. There is so much they could have done with textures alone, or just with chosing a different style.

The game for itself has also literaly nothing else outside of its etreme sandbox mode where you build your own world out of blocks. And I have the feeling that the guy who made minecraft created the game more as "accident" then really with some idea behind it, because it has become rather quite around him. Minecrafts gameplay was very refreshing and I think its awesome that what minecraft did, was to show that a game can be awesome with just gameplay alone, but I do not believe that this is really all there should be, many of the games on mobile phones/smart phones and various browser games show that you do not have to sacrifice look for gameplay, unless you dont have the money to pay a good designers to do the icons for you and all that stuff.

I am also not sure if minecraft as game has really evolved, what I mean, there was a lot of talk how it will grow and become better over time, with a real world, story (maybe?), NPCs that have actually AIs and all that. I have no clue what kind of updates they have thrown out for the game.
 
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Terraria is better, also the whole blocky style just reeks of laziness to me, people say "it's old school" but old school games didn't look like shit, they had visual limitations sure but they didn't look like someone's first try at sprite art unless they were specially bad.
 
Terraria's fine, but it's more of an action-adventure game with exploration elements, and some building thrown in as almost an afterthought. It's fine for what it is, but it really doesn't fill the same creative niche as Minecraft, which is almost exclusively an exercise in enabling the player's imagination.

As for the blockiness, it's an art style that doesn't appeal to everyone, but I like it. It's charming.
 
no, you missunderstand him, this has nothing to do with art style, its simply low quality. Again, there is no reason to make the textures and engine look like its made in 8 bit. This has nothing to do with beeing "old school" or what ever. Its just outright lazyness.

Its kinda fun how games that had to deal with all sorts of limitations managed to make very appealing games, while today, where the hardware really isnt so much of a limitation, they throw out a lot of bad looking games. Its like saying that Portal would be just as great with the Duke 3D engine. And the HL2 engine really is not that demanding for normal PCs today. So there is no reason to go with such a bad choice.

I mean just compare a game like terraria with super ghouls n ghosts, or super R type or battle toads, castlevania and so on and so forth. All of those games have different styles, but they have something in common. You had real designers working on the game. I know why they dont do it with either Terraria or Minecraft. Its very expensive to get people to do the icons for you, create decent textures and all that.
 


This here is an old school looking game, it's 8bit but it has a nice crisp style and very high quality assets.

They could've done more interesting looking things even with the whole cube thing. But they decided to... not do it.
 
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I believe the game can be a lot of fun, but I am not sure if it really deserves that much of the hype. A lot of the stuff in minecraft is done in a way where I believe it could be done better. I am talking about the design, like the icons or the engine. I guess it doesn't need the newest engine or the fanciest hardware to be a good game, but there is no reason today to limit the game as whole to a colour palette that makes it look like it is still made in 8 bit. I swear the SNES had games with a bigger colour palette. There is so much they could have done with textures alone, or just with chosing a different style.

The game for itself has also literaly nothing else outside of its etreme sandbox mode where you build your own world out of blocks. And I have the feeling that the guy who made minecraft created the game more as "accident" then really with some idea behind it, because it has become rather quite around him. Minecrafts gameplay was very refreshing and I think its awesome that what minecraft did, was to show that a game can be awesome with just gameplay alone, but I do not believe that this is really all there should be, many of the games on mobile phones/smart phones and various browser games show that you do not have to sacrifice look for gameplay, unless you dont have the money to pay a good designers to do the icons for you and all that stuff.

I am also not sure if minecraft as game has really evolved, what I mean, there was a lot of talk how it will grow and become better over time, with a real world, story (maybe?), NPCs that have actually AIs and all that. I have no clue what kind of updates they have thrown out for the game.

Fuck me Crni have you even played it?
 
so I am wrong? If yes then please explain how. Has minecraft grown since the last time Mojang talked about it? And I am not talking about mods here. What has the company done for Minecraft so far. I am just curious.
 
It is a interesting game. it's just that the majority of the fans of it are annoying weirdos.
 
It isn't an issue of limitations. It's more "They decided to focus on more interesting stuff," especially when they have an extremely active modding community. Why waste money making high-resolution texture maps, when the community will do it for you for free? Use that money and manpower to improve the core engine.
 
the whole blocky style just reeks of laziness to me, people say "it's old school" but old school games didn't look like shit, they had visual limitations sure but they didn't look like someone's first try at sprite art unless they were specially bad.
You are right old school games didn't look bad, but IMO those people aren't referring to how the how the game look per se, but the concept of "gameplay over looks"..
 
Except the gameplay in Minecraft is pretty bare bones unless you mod the ever loving budha out of it.
 
Whether it's bad or not, I tend to have fun with it whenever I boot it up. That's the only criteria I care about, really.
 
Except the gameplay in Minecraft is pretty bare bones unless you mod the ever loving budha out of it.

I don't really agree with that. Aside from the superficially obvious mechanics of exploration and building, the game has excellent progression without artificial constructs like character levels, a system for making magic items, alternate dimensions, farming, animal breeding, generated dungeons and so on. Not to mention a system of electronics design that allows for some pretty intricate stuff. The mechanics aren't usually very deep, but there's a ton of breadth, and the interaction of these systems can create some really entertaining moments of emergent story.

There was one time I was mining for some diamonds, and I busted into new cave system. As I explored the cave system to look for minerals I encountered more and more monsters. After a couple of tough fights, I was running from a horde of zombies and trying to find an isolated corner to heal. I tried to build a little saferoom in a corner of the cave, but I got greedy. I tried to leave an opening that would allow me to attack the zombies without letting them strike me back. Instead, I made the opening too big, and the zombies were able to get into the room with me. So, then I found myself trapped in this tiny corner with the zombies. I'm trying to fight them, but my sword breaks, and I have to try and use my wood axe to kill them. Predictably, I lost that fight and got killed there in that defective safe room. After I respawned, I charged back through the cave to try to recover as much of my equipment as I could. By the time I got there, all the zombies were gone. . . except for one, who was wearing my armor.

Any Minecraft player will have "war stories" like that, situations in which they made a bad call and paid for it, or close calls in which they came out ahead. I've had a ton of fun, without ever downloading a single mod.

Crni Vuk said:
The game for itself has also literaly nothing else outside of its etreme sandbox mode where you build your own world out of blocks.

This is incorrect. The game has a "survival mode", in which the player has to find food and shelter from the monsters that come out at night. There are dungeons and alternate dimensions to explore, and even a victory condition complete with a final boss. Yes, the appeal of the game is substantially the creative elements, but the pure creative mode has never been my cup of tea and I've still had a tone of fun with the game.

[quote="Crni again]And I have the feeling that the guy who made minecraft created the game more as "accident" then really with some idea behind it, because it has become rather quite around him.[/quote]

Not that it matters, but this is basically the exact opposite of how it occurred. Minecraft is heavily based on an open-source game called Infiniminer. That game fizzled, but Notch recognized the potential behind it and developed it into the more expansive title we know today. I think he certainly did not anticipate the games success, but it has clearly continued to develop along Notch's vision.
 
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