SnapSlav
NMA's local DotA fanatic
I thought better of addressing his post, though I will agree, I was rather confused with his addressing Rosh. I mean, *I* never saw Rosh, and I was a member here for the past 2 years, whereas this guy joined up just a few weeks/months ago. It just looked like he was trying to find things to be spiteful about. Hell, just one look at his "special mention" to me, quoting me for something I'd never even said, and that's evident enough. He just wanted to get up on his pedestal and find something to be extremely resentful towards. Thus why I decided not to address his post. On an intellectual level, I think posts like his are still fascinating to study the habits of "violent social departure", which always seems to play out in the same exact way, but as far as these boards go, there's no purpose in dignifying said departure with any acknowledgement. It's already plenty of recognition that I'm referring to it right now in the ambiguous classification.[snip]
But the way you talk about the old NMA, it makes me ask, why the new account that's less than 2 years old if you were around here 10 years ago? I mean I had LITERALLY not been around NMA much until about 2 years ago, where a series of frustrating bugs in the then-current version of killap's RP sent me from the wiki's bug report section to the topic's bug report section on NMA to get it addressed. I'd heard of the site for many years, having played FO1 and FO2 passionately for several years by that time, so it was kinda hard NOT to hear about it, but had never endeavored to join it until fairly recently. So, you being a more seasoned vet with a much younger account strikes a curious nerve with me... Or are you really Rosh, but you're hiding that? Eh? Eh??? =D
I'd say that's just a consequence of a game that's as simplistic as FOT, tied to a franchise that was known for creativity, complexity, and a strict adherence to "do it your own way". You could TACTICALLY approach most of the combat scenarios any way you pleased, but that's not the same as choosing to ignore entire sections of a game, or deciding how to approach situations from a diplimatic perspective. Whereas players were constantly finding out new things they had no IDEA they'd missed in their second and third playthroughs into the original games, and so on, there wasn't anything new to see in FOT. You left your bunker, went to a mission, beat the mission, returned to your bunker, rinse and repeat. I personally enjoyed FOT, but I can see why someone would find difficulty with "falling in love" with the game. It certainly doesn't lend it to that as much as FO1 or FO2 do.Finally, I don't hate Tactics. I have nothing bad to say against it. I just never could get into it. I try to avoid arguing about it but it somehow catches me anyways.