Ideas
Okay, this has turned really weird. I agree with whoever said that two games with "main bad guys" (i.e. Frankie & The Enclave, The Master & the Mutants) is enough. The third should have numerous main tasks to accomplish, and perhaps a more important final one. This doesn't mean destroying some massive army threatening <insert race here>'s existance.
Here's what I think of the proposed plot-setters in the third Fallout game:
Hubologists (they were really cool. I like the whole idea of the robed Cult that killed anyone in their way. Let's hope their shuttle didn't work or something and they're still here)
Aliens (hey, call them cheesy if you will, but I had other thoughts. What better time for the landing of hostile alien creatures then the during nuclear fallout? I thought they looked really cool. Lots of cool ideas for these guys)
Computers/Androids/Robots/AI (Yeah, if you bothered to talk to the terminal in the San Francisco Brotherhood of Steel basement, ACE, she'll tell you all about AI, and how they become bored and create "scenarios" to amuse themselves. Some say this may have caused the Great War. In any case, it'd be cool to fight Mr. Handy's on the battlefield. =)
Brotherhood of Steel (what? these guys are the saviours of humanity, no? Even if the command staff became corrupt, who would they go for? mutants? already been done.)
Ghouls (this is just ridiculous. these guys can barely walk, let alone amass an army to attack the globe. jesus.)
Outside Nations (this could be cool. However, the only adjacent countries (come on, China attackin from overseas?) are Canada and Mexico. As much as I'd like to see sombrero-wearing Mexican gunmen, I think Canada is the way to go. Not as an enemy , necessarily, but maybe simply as a place to explore, to learn of. I can see it, a great artic wastland with pockets of survivalist, nomadic tribes wandering the tundra.)
The Enclave (actually, this could be interesting. yes, the oil rig was destroyed, but what of Navarro? or the many mainland outposts mentioned? It'd be interesting to see them try to recover. They'd still have an advantage over many factions, remember. Their technology is extremely advanced, and they are the only people we've seen who possess air power. interesting side-quest.)
The Master & Mutant Army (The Master is dead, right? but there are still thousands of mutants wandering the wasteland. some kind of minor involvement with the Mutants would be interesting as well)
Well, I think that just about cleared everyone up. Another few things I'd like to see:
-larger map, more locations
-multiple CD game (i'd be willing to wait)
-at least some kind of explanation of the aliens. wtf are these things, guys?
And so forth. Thanks for your time.