Is there still life in this project?
Hello everyone,
Is this fan version of Fallout 3 still alive or has the project been dropped. I myself am also interested in seeing a Fallout 3 made by fans (as there probably won't be an official FO3) and have been writing concepts, dialogues and characters for an attempt of my own I call ' Fan Fallout 3'
It was, and still is my hope that I would be able to gather some fellow fans who have the necessary skills to make this game into a reality for all fans to enjoy.
As I wanted to be as close as Fallout 3 as possible (using the released spoilers and documents as a basis) the story I came up with uses the same setting.
The player is a member of a Vault who has been sentenced to prison by his/her fellow Vault dwellers for a crime he/she might have, or not might have commited (this is for the player to decide, each choice has its own benefits and setbacks)
The player falls asleep in his cell but wakes up in a completely diferent cell. Before the player has time to orientate and find out where he/she is, warning sirens go off and the building in which the player is imprisoned is hit by grenates.
Through the impact shock the players is knocked unconscious, when he/she awakens again, he/she finds the prison door open and a large hole in one of the prison's walls through which the player can escape.
Once outside the player finds himself in a fight between the prison's defences and the unknown party that attacked it. An assailant tries to capture the player but the player manages to avoid this and flees into the wilderness.
From there on the player has to solve several mysteries:
Why was the player's Vault still sealed while the outside world is habitable again for humans.
How did the player get from the prison inside the vault to the prison complex in the middle of nowhere.
Who are the people that attacked the prison, and why are both they and the mainframe of the prison complex after him/her.
While trying to find answers on these questions, the player is relentless pursued by a robot known as the ' Pursuer' in the first part of the game.
The Pursuer is programmed to bring the prisoner back to the prison complex, and it can not be destroyed by conventional weaponry. It is merely temporary disabled and will repair itself within hours.
Getting rid of the pursuer is the first quest of the game.
Some people might recognise this from my earlier storyline, but I have made some changes to it since to make it feel more ' Fallout' like.
The concept of the cyborgs is now gone but robots still remain in the game concept although they are not the same threat as the robots in Fallout Tactics were.
Hope to get a reply on this.