Why do people think Fallout 3 was actually good?

Discussion in 'Fallout 3 Discussion' started by KingArthur, Apr 4, 2020.

  1. ResetRPG

    ResetRPG Hail Damn State

    310
    Dec 16, 2018
    The use of Washington DC just feels like wasted potential.

    They could've done so much with the location, but instead they went "WAOW LOOK AT DA BOMBED CAPITAL BUILDING!! WAOW LOOK AT DA ROBOTS!! HUMAN BEINGS STILL LIVE IN SHIT HUTS 200 YEARS LATER WAOW!"

    Basically it just feels like they imagined what it would be like 50 years after it was bombed and didn't at all think further ahead.
     
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  2. KingArthur

    KingArthur The Blobtit of Blaviken

    Jun 25, 2018
    Society can’t rebuild that defeats the purpose of a series that’s always been about rebuilding society
     
    • [Rad] [Rad] x 1
  3. Black_Electric

    Black_Electric It Wandered In From the Wastes

    120
    Jun 7, 2022
    I actually strongly agree with this. The capital wasteland is a location that should of (and did) happen. But with all the potential behind the setting, I don't think it's something bethesda should have dived head first into during an age where technology restrictions limited what you could do with the game at the time. And while they were trying to figure out how to even make a fallout game.

    But I'm not sure that a FO game now set in the same place would be better, and Fo3 turned out ok. So I guess I can't complain too much.
     
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  4. Gizmojunk

    Gizmojunk Carbon Dated and Proud

    Nov 26, 2007
    Washington D.C. is the last place a population would resort to using bottle caps for currency. ;)
     
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  5. william dempsey

    william dempsey Veteran of the psychic wars.

    670
    Jan 23, 2022
    If a man was dying of thirst in a desert or very. very hungry he would gladly swap his Rolex (heirloom) for a bottle of water (purified) or a Cram fritter. Would the same man living in what was left of Washington reasonably well fed with a stash of water (purified) swap the same gold watch for 5000 bottlecaps ? Erm erm I don't think so.
     
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  6. TorontoReign

    TorontoReign Not Gollum Staff Member Moderator

    Apr 1, 2005
    Fallout really is a setting that makes no sense whatsoever and is hard to take seriously as a big boy. That includes the old games.
     
  7. KingArthur

    KingArthur The Blobtit of Blaviken

    Jun 25, 2018
    Sure, but I like to see it as the difference between a low-magic setting and Harry Potter.

    Which is harder to take seriously? It’s okay to enjoy the latter, but if I told you that Harry Potter was the sequel to ASOIAF (Game of Thrones), how utterly fucking confused and mindblown would you be?
     
  8. william dempsey

    william dempsey Veteran of the psychic wars.

    670
    Jan 23, 2022
    I'm sure one of the fallout devs said " RPGs you just go into peoples houses and potter about robbing any food coin or health/meds " I had thought that.{exactly the same thing}'But if you try to play it like an angel who never thieves you are fucked. On occasions you may need to pickpocket a key to advance.So this makes playing a role fake as....
     
  9. The_Citzen

    The_Citzen First time out of the vault

    34
    May 22, 2020
    So fucking true, just one trip to the hellhole that it is Reddit and you can see people all over discussing about some ridiculouly dumb idea and trying to justify an fucking sci fi setting... It is even worse whe you begin to see how many people there have a complete lack of common sense.
     
  10. The_Citzen

    The_Citzen First time out of the vault

    34
    May 22, 2020
    I don't like when rpgs force you into an path either, especially in sequences that forces you to kill people just for the sake of it. But I do like when the evil option gives you more benefits than the good one. I'm not that big of a fan of games being too easy to be a good person, sometimes it goes completely against the message of the game. Bioshock might be one of the worst examples, you get almost the same amount of adam for saving the little sisters instead of harvesting them. And thinking about it now very few games managed to do this system right. The only one that comes into my mind now is Frostpunk, but even in that one it was somewhat easy for me to keep thing in the "morally right "side of things.
     
  11. william dempsey

    william dempsey Veteran of the psychic wars.

    670
    Jan 23, 2022
    I get your point to a degree but if you take a route to gain more benefits then in some ways you are not playing the game; the game is playing you. Tyranny is ok as bad is good.
    Again if people don't really deserve to die, I don't kill them but if forced it's the games fault, not yours. Also I got to a stage in Skyrim where you either align with the faction that had you in the hay cart at the beginning. Or the other Northern faction that were devout racists. 2 bad choices do not = a good one; so that is the most extreme case of being forced into something. I think I looked online to see if you could stay independent ( that's bad as I avoid spoilers/cheats etc). Sure the answer was NO as there was a war ready to start. I don't want to sound vague but it was years ago I played then abandoned Skyrim