Yes, but in doing so, you're missing out on tons of content, which is a don't for a roleplaying game, in my opinion, also, keep in mind that roleplaying in this game is such a pain in the arse when npc conversations amount to: NPC 1: "Hello." NPC 2: "Bye!." Nazeem: "Do you get to the cloud district very often, oh what am I saying? Of course you don't." Also, are RPGS going to amount to: go here, kill this, talk and press two options by 2032? Maybe, no pesky inventory, I mean, leveling up your weapons and armour? That's for losers and people who spend no time? Story? Who needs story? All the story will consist of is that "you are man/woman in post-apocalypse, you are a post apocalyptic lawyer in whatever the next utopia of the wasteland is, you send raiders to prisons, <insert family missing here> go find dog."