Why Vegas is a sub standard game

" Lack of a story, an no I don't think allowing the players actions to be the story counts, that's just lazy writing. "

Just read that, I didn't even bother with the rest.

Just because someone was not told how to write properly doesn't make their arguments any less valid.
 
Just because someone was not told how to write properly doesn't make their arguments any less valid.

I don't think his point is about the OP not knowing how to write properly, but about the "lack of a story" argument. For a start, a story may not be about its protagonist only. You see, there is a great conflict between two nations, a powerful man, and people themselves, all of them portraying different views of the world. Your PC is part of the story of that conflict and how it solves. That's for the main game. Then, you have to explore your character on the DLCs, having a deeper understanding of who your character was before. I haven't seen any of that in FO3, I actually ignore more of the backstory of the Lone Wanderer than I do for the Courier's one, even though it is variable and fuzzily defined. What do you know about the LW's past? You know he grew up on a Vault, he had friends, he had a father. What do you know about the LW which happens to be interesting to anyone? Well, the quest he's on. His past has nothing of interest, aside from the motivation for the quest. Who's story is not written, then?
 
Also, I get that Walpknut doesn't want to read more, if the user says that FoNV non-linear approch is lazy writing. As the game allow you to expand all backstories and people goals to make his opinion, and could follow many different story arcs means that the writers had a lot more work to do. Wheter you like that or not is another issue, but there is a lot more work.

On a more personnal note, i think the opposite. Fallout 3 writting seems to me a lot more lazy than Fo1, Fo2, FoNV and even FoT. The story is straitforward and don't allow much choices. Those few choices don't seem to matter much, outside the area those choices are given. Beside that, the backstory and depht are lacking in much areas, characters and factions. This is not much on its own and definitaly not enough for a game that pretend to be an RPG.
 
" Lack of a story, an no I don't think allowing the players actions to be the story counts, that's just lazy writing. "

Just read that, I didn't even bother with the rest.

Just because someone was not told how to write properly doesn't make their arguments any less valid.

But them writting non sensical stuff like "non linear, branching plot = Lazy writting" does.
 
" Lack of a story, an no I don't think allowing the players actions to be the story counts, that's just lazy writing. "

Just read that, I didn't even bother with the rest.

Just because someone was not told how to write properly doesn't make their arguments any less valid.

But them writting non sensical stuff like "non linear, branching plot = Lazy writting" does.


Yeah, I think we can all agree that this is one of the worst list of arguments, point by point, in defense of FO 3 over FONV that have ever shown up on NMA or any other forum.
 
The only reason I responded in any depth was because I often find myself with more free time than any man on Earth should have to fill. Since "made yuo post" as a victory condition only applies vs. people with something better to do, I find the easiest way to screen trolls from the simply misguided is to judo the thread into a tedious strait-faced discussion without any open hostility and see whether the OP sticks around.
 
This is not to say its not a good game its to say that its not what it could have been.

1. Lack of a story, an no I don't think allowing the players actions to be the story counts, that's just lazy writing.
Lazy writing? Do you honestly think having the actions that the player makes affect the way the story is told is lazy writing? You have to be joking, otherwise, stick to playing FPSs.
 
Who the fuck cares about fallout's story. Fallout 1 and 2 ... Maybe ur a big fan of these but fallout 3 and nw is not about the story. There is the background but the game is about going through a wanderer's life who is growing to a hero or maybe a bad person but he will write history. Its roleplaying man.
 
I find the easiest way to screen trolls from the simply misguided is to judo the thread into a tedious strait-faced discussion without any open hostility and see whether the OP sticks around.
Hold on, you find that's the EASIEST way, for you? O.O Granted, I know this is an older comment, but dayumn! I just give up on em, personally. Then again, it could be said that my efforts to grant statements the benefit of the doubt while I attempt to address them several times could be quite similar to your approach. I dunno, I just feel like they're exhausting to deal with, in retrospect.
 
Who the fuck cares about fallout's story. Fallout 1 and 2 ... Maybe ur a big fan of these but fallout 3 and nw is not about the story. There is the background but the game is about going through a wanderer's life who is growing to a hero or maybe a bad person but he will write history. Its roleplaying man.
That makes no sense. How can Fallout 3 (even if Fallout 3's story is atrocious) and New Vegas not be about story if they are Role-Playing Games? Story is one of the most important RPG elements.
 
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