Kharn said:
The first Sputnik was launched in the early 50's. That's a far shot from launching people into space, though
You`re again dwelling in the same mistake, the Sputnick effect was that "Death from Above" became a recurrent theme in the pulp and sci-fi books of the time, because it was something that became very real to the public in the states and the "free world" at the time. It`s not the space race that matters, it´s how it was seen by the pulp and serials of the time, showing the sociological trends of the 50`s, the new fears and hopes that were carried to popular culture and science, not how things really went.
If you have a problem with NCR's army of working cars you should definitely have a problem with a working space shuttle. You can't just adapt everything from 50's pulp straight into Fallout, not if it countermands the dark, hopeless feel of the world.
Dude that`s completely silly. One thing was an excuse MCA came up on the Fallout bible to allow him and the others to expand on the cars them in future Fallout games, the other was a Flash Gordon type of rocket designed to allow players to access a Master lair type of location, following an idea that was first presented by Tim Cain to be placed in the original Fallout. Visually it took the cues that helped Leon creating the 50`s pulp feel, you`ve talked to him, ask him how Flash Gorgon and Buck Rodgers for instance were important in getting the visual atmosphere right. Mechanical gadgets, vacuum tubes, Gekkos, you´ll find it all in those old serials and comics and pulp versions of the serials.
There are some situation in which a working space shuttle could work, yes, just like the Tanker was fine (though oddly using raw fuels). Maybe as a rotten, deathclaw-infested hole you have to dig out and then get a team of scientists to patch it up, just enough for you to reach the station after which it blows up and leaves you stranded? Hmmm. Yes, maybe.
The Fallout2 Space Shuttle didn`t work in my opinion, it just didn`t fit, too modern, but i have nothing against a 50`s retro futuristic rocket, as long as a good excuse for it to exist was coked up, in the pulp tradition.
I have a feeling the Space Station was just too much "Fortress of Regrets" pasted onto Fallout. LOLZORS U GO 2 A SPECIAL LOCATION NOT ON TEH MAP! Another great piece of work by MCA.
The space station wasn´t in MCA docs for a Fallout3. It came up when he left and the story had to be simplified and reduced. Damien "Puuk" Folletto came up with that solution, that was refused by everyone else given it felt "too modern sci-fi". Then he showed the pulp covers and art from the 50`s, and reminded everyone the Sputnick effect on people at the time and everyone went along. All it takes is a bit of research Kharn, try it someday, you`ll find many interesting things on the subject.
The orbitting station was fine. Why not leave it at a Dr. Bloodmoney-esque scenario, in which the evil scientist just wants to make the damn thing shoot its missiles onto earth while he's in an underground bunker somewhere radioing in command. Do we *really* need to go to the damn space platform for that?
Sure we did, it was a tough goal for the player, making him/her to really spread out in order to get the access to it. And you could fail in the end and get stranded at the base, loosing the game. Think the space station as a Master lair type of area, of a final showdown, as the Enclave base without the high tech visuals, but a more 50`s retro thing and you´ll get the picture.
And Briosa, I know you love defending the BIS team working on Van Buren, but do you seriously think the campy space suits from Flash Gorden would've made a good bit of the dark Fallout setting? That's rediculous
Suits? What suits? I was talking guns and armour, if you don`t believe me again go talk to Leon Boyarsky and Tim Cain, they weren`t even from BIS... And don`t be so ready disqualifing my views on some bias pro-BIS, i had my share of fights with them, and tried to give a rather unbiased coverage of their work, but the thing is i tried to go deeper than the surface on this and these are my honest views, there´s nothing i can do about it.
It`s not my favorite van Buren location, that has to be The Reservation, also made by Puuk, wich is pure classic Fallout vintage stuff, and we`re talking about just one location, so this is getting a bit off-topic and i´ll shut up then.